Player Matchup

Yemoja
Yemoja
Clemons2
Yemoja
Level 40
God Stats
2W - 3L
1,718 SR
Queue Stats
3W - 4L
1,653 Elo+
Party 1
Artio
Artio
Izverg-Boga
Artio
Level 34
God Stats
2W - 2L
1,446 SR
Queue Stats
4W - 6L
1,653 Elo+
Party 1
Ratatoskr
Ratatoskr
LiteFlare
Ratatoskr
Level 15
God Stats
2W - 2L
1,395 SR
Queue Stats
3W - 3L
1,599 Elo+
Party 1
Tiamat
Tiamat
Warhak2178
Tiamat
Level 28
God Stats
1W - 1L
1,628 SR
Queue Stats
1W - 3L
1,264 Elo+
Solo
Heimdallr
Heimdallr
chevy_ryda75
Heimdallr
Level 27
God Stats
0W - 1L
1,209 SR
Queue Stats
2W - 4L
1,653 Elo+
Party 1
Team Averages
Level 29
1,479 SR
1,565 Elo+

VS

Team Averages
Level 25
1,505 SR
1,398 Elo+
Chang'e
Chang'e
CGB mars
Chang'e
Level 20
God Stats
31W - 13L
1,621 SR
Queue Stats
256W - 260L
1,441 Elo+
Solo
Scylla
Scylla
Chef_Boi_RED
Scylla
Level 28
God Stats
1W - 3L
1,321 SR
Queue Stats
118W - 105L
1,464 Elo+
Solo
Cthulhu
Cthulhu
DazzleOPK
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,225 Elo+
Solo
Chronos
Chronos
Phantasmagøria
Chronos
Level 29
God Stats
8W - 6L
1,584 SR
Queue Stats
40W - 39L
1,454 Elo+
Solo
Tiamat
Tiamat
SithPrinceHammy
Tiamat
Level 29
God Stats
33W - 30L
1,499 SR
Queue Stats
96W - 105L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Clemons2
Yemoja
14
0 / 7 / 6
8,892
342
6,578
20,806
19,128
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 16 / 8
8,836
340
7,791
30,102
25,472
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
LiteFlare
Ratatoskr
16
2 / 11 / 1
10,319
397
10,970
25,352
10,096
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Warhak2178
Tiamat
19
9 / 6 / 1
12,414
477
26,621
26,617
16,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
chevy_ryda75
Heimdallr
14
2 / 14 / 4
9,610
370
9,990
22,468
8,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CGB mars
Chang'e
17
6 / 6 / 18
11,895
458
12,909
21,750
17,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
19
7 / 4 / 13
12,694
488
13,715
13,207
3,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
DazzleOPK
Cthulhu
17
3 / 3 / 20
11,085
426
15,445
19,322
15,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
12 / 0 / 15
13,267
510
13,657
18,918
12,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
23 / 1 / 9
14,567
560
36,962
17,006
16,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
126
13
Kills
51
54
Deaths
14
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CGB mars
Chang'e
6
6
18
2.5
W
Scylla
7
4
13
3.38
L
Yemoja
Clemons2
Yemoja
0
7
6
0.43
W
Cthulhu
DazzleOPK
Cthulhu
3
3
20
4.33
L
0
16
8
0.25
L
Ratatoskr
LiteFlare
Ratatoskr
2
11
1
0.23
W
12
0
15
19.5
W
23
1
9
27.5
L
Tiamat
Warhak2178
Tiamat
9
6
1
1.58
L
Heimdallr
chevy_ryda75
Heimdallr
2
14
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,950
Damage
92,688
125,345
Taken
90,203
79,483
Mitigated
65,662
21,437
Healing
33,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CGB mars
Chang'e
12,909
2,340
4,247
8,007
21,750
17,086
1,067
15,086
6,664
38,418
0
W
Scylla
13,715
1,168
0
986
13,207
3,853
2,801
3,471
9,736
57,531
0
L
Yemoja
Clemons2
Yemoja
6,578
706
2,402
788
20,806
19,128
634
17,283
3,359
29,465
0
W
Cthulhu
DazzleOPK
Cthulhu
15,445
1,767
0
1,996
19,322
15,846
374
7,022
12,300
49,285
0
L
7,791
178
1,155
3,659
30,102
25,472
224
23,078
6,742
25,697
0
L
Ratatoskr
LiteFlare
Ratatoskr
10,970
6,621
0
5,459
25,352
10,096
677
12,809
12,415
0
80,672
W
13,657
3,712
1,419
5,994
18,918
12,688
3,101
7,807
11,111
66,121
0
W
36,962
3,654
2,222
8,949
17,006
16,189
3,831
7,604
9,402
118,747
0
L
Tiamat
Warhak2178
Tiamat
26,621
1,215
0
7,974
26,617
16,562
848
22,494
3,887
91,571
0
L
Heimdallr
chevy_ryda75
Heimdallr
9,990
4,409
0
0
22,468
8,225
636
16,136
6,254
0
44,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,071
Gold Earned
63,508
403
Minions Killed
509
0
Camps Cleared
0
2,012,706
Distance Traveled
2,316,857
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,895
458
65
3
0
406,259
0
W
Scylla
12,694
488
89
3
0
392,099
1
L
Yemoja
8,892
342
30
1
0
361,694
3
W
Cthulhu
11,085
426
52
2
0
514,439
1
L
Artio
8,836
340
27
1
0
401,989
0
L
Ratatoskr
10,319
397
124
5
0
440,285
0
W
Chronos
13,267
510
115
4
0
532,427
0
W
Tiamat
14,567
560
188
7
0
471,633
0
L
Tiamat
12,414
477
140
5
0
411,575
0
L
Heimdallr
9,610
370
82
3
0
397,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role