Player Matchup

Anubis
Anubis
DoNt SLeeP zZZz
Anubis
Level 11
God Stats
23W - 14L
1,717 SR
Queue Stats
27W - 16L
1,654 Elo+
Solo
Danzaburou
Danzaburou
GhositoAlex
Danzaburou
Level 27
God Stats
11W - 1L
1,694 SR
Queue Stats
51W - 37L
1,643 Elo+
Solo
Sun Wukong
Sun Wukong
Jarmandingo
Sun Wukong
Level 23
God Stats
11W - 7L
1,569 SR
Queue Stats
177W - 213L
1,569 Elo+
Solo
Ymir
Ymir
Serp3223
Ymir
Level 27
God Stats
2W - 3L
1,418 SR
Queue Stats
64W - 79L
1,601 Elo+
Solo
Bastet
Bastet
SuperiorLion580
Bastet
Level 16
God Stats
56W - 39L
1,563 SR
Queue Stats
60W - 45L
1,641 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,621 Elo+

VS

Team Averages
Level 23
1,570 SR
1,662 Elo+
Nu Wa
Nu Wa
BlankDoesntL0se
Nu Wa
Level 28
God Stats
34W - 25L
1,648 SR
Queue Stats
152W - 109L
1,669 Elo+
Solo
Arachne
Arachne
GB2FREAKY
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,543 Elo+
Solo
Hercules
Hercules
IMorghuI
Hercules
Level 29
God Stats
0W - 1L
1,419 SR
Queue Stats
3W - 6L
1,850 Elo+
Solo
Nemesis
Nemesis
N0 MERCY KILLER
Nemesis
Level 29
God Stats
41W - 44L
1,605 SR
Queue Stats
41W - 46L
1,621 Elo+
Solo
Zeus
Zeus
PapiPrettycakes
Zeus
Level 25
God Stats
56W - 38L
1,679 SR
Queue Stats
160W - 160L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 8 / 9
14,811
926
16,129
23,568
8,621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
GhositoAlex
Danzaburou
20
7 / 12 / 6
17,112
1,070
23,971
30,363
9,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Jarmandingo
Sun Wukong
20
1 / 3 / 10
14,113
882
13,142
21,704
19,510
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
20
4 / 6 / 11
15,659
979
11,260
27,872
36,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 5 / 8
15,067
942
10,721
26,045
8,066
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 17
17,861
1,116
40,801
19,630
7,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
GB2FREAKY
Arachne
16
0 / 2 / 1
11,749
734
0
1,738
504
Hercules
IMorghuI
Hercules
18
2 / 1 / 5
13,167
823
5,359
6,733
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
11 / 8 / 11
16,800
1,050
24,206
35,038
13,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 4 / 10
17,687
1,105
52,073
17,470
6,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
78
18
Kills
34
34
Deaths
19
44
Assists
44
Player
Kills
Deaths
Assists
KDA
L
9
4
17
4.38
W
2
8
9
0.81
L
Arachne
GB2FREAKY
Arachne
0
2
1
0.25
W
Danzaburou
GhositoAlex
Danzaburou
7
12
6
0.83
L
Hercules
IMorghuI
Hercules
2
1
5
4.5
W
Sun Wukong
Jarmandingo
Sun Wukong
1
3
10
2
L
11
8
11
2.06
L
12
4
10
4.25
W
Ymir
4
6
11
1.58
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,223
Damage
122,439
129,552
Taken
80,609
81,600
Mitigated
33,402
26,343
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
40,801
7,978
690
3,276
19,630
7,577
0
6,189
13,366
79,834
0
W
16,129
1,939
0
7,391
23,568
8,621
0
17,498
6,045
64,908
0
L
Arachne
GB2FREAKY
Arachne
0
0
0
0
1,738
504
0
467
1,271
0
131
W
Danzaburou
GhositoAlex
Danzaburou
23,971
13,476
0
5,634
30,363
9,301
0
22,240
8,077
0
78,507
L
Hercules
IMorghuI
Hercules
5,359
1,462
254
1,558
6,733
4,998
0
2,614
4,094
0
17,758
W
Sun Wukong
Jarmandingo
Sun Wukong
13,142
3,353
1,489
7,091
21,704
19,510
0
15,287
6,342
0
40,358
L
24,206
17,255
0
7,705
35,038
13,597
0
12,303
22,435
0
46,800
L
52,073
2,718
0
1,405
17,470
6,726
0
5,816
11,579
102,931
0
W
Ymir
11,260
2,011
2,356
1,686
27,872
36,102
0
17,849
9,902
34,881
0
W
10,721
4,070
0
696
26,045
8,066
0
20,000
6,045
0
34,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,762
Gold Earned
77,264
373
Minions Killed
295
12
Camps Cleared
8
1,551,193
Distance Traveled
1,007,316
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
17,861
1,116
103
6
0
295,600
0
W
Anubis
14,811
926
109
7
1
282,311
3
L
Arachne
11,749
734
1
0
0
29,005
0
W
Danzaburou
17,112
1,070
102
6
9
275,393
2
L
Hercules
13,167
823
26
2
3
125,038
0
W
Sun Wukong
14,113
882
53
3
1
336,546
1
L
Nemesis
16,800
1,050
45
3
5
280,154
0
L
Zeus
17,687
1,105
120
8
0
277,519
1
W
Ymir
15,659
979
48
3
1
299,325
3
W
Bastet
15,067
942
61
4
0
357,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role