Player Matchup

Chiron
Chiron
BaggedM1lk
Chiron
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
155W - 140L
1,567 Elo+
Party 1
Neith
Neith
LastNameYoullSee
Neith
Level 25
God Stats
3W - 0L
1,954 SR
Queue Stats
4W - 2L
1,682 Elo+
Party 1
Anhur
Anhur
gibbard
Anhur
Level 151
God Stats
4W - 3L
1,455 SR
Queue Stats
117W - 116L
1,589 Elo+
Party 1
Danzaburou
Danzaburou
kevucm
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
slyguy1423
Izanami
Level 122
God Stats
4W - 2L
1,954 SR
Queue Stats
71W - 67L
1,613 Elo+
Party 1
Team Averages
Level 116
1,672 SR
1,590 Elo+

VS

Team Averages
Level 69
1,653 SR
1,736 Elo+
Geb
Geb
LMBquickly
Geb
Level 107
God Stats
7W - 7L
1,500 SR
Queue Stats
86W - 56L
1,801 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LaneWarnkenGarb
Tsukuyomi
Level 44
God Stats
28W - 14L
1,808 SR
Queue Stats
99W - 87L
1,837 Elo+
Party 2
Danzaburou
Danzaburou
LightKaneki
Danzaburou
Level 112
God Stats
7W - 3L
1,783 SR
Queue Stats
159W - 117L
1,680 Elo+
Party 2
Discordia
Discordia
Mo7m7
Discordia
Level 58
God Stats
2W - 3L
1,673 SR
Queue Stats
93W - 68L
1,685 Elo+
Party 2
Cupid
Cupid
bckushog420
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 101L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BaggedM1lk
Chiron
15
4 / 3 / 13
9,913
763
8,425
13,655
11,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 4 / 14
9,813
755
9,262
8,897
4,118
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anhur
gibbard
Anhur
18
5 / 0 / 14
11,362
874
7,869
10,984
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
kevucm
Danzaburou
15
3 / 3 / 13
11,201
862
12,763
15,016
19,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
slyguy1423
Izanami
18
10 / 4 / 9
12,202
939
19,845
13,907
6,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 9
7,733
595
7,704
17,197
12,304
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
LaneWarnkenGarb
Tsukuyomi
15
8 / 6 / 4
10,434
803
11,204
15,767
13,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LightKaneki
Danzaburou
17
2 / 4 / 9
10,025
771
11,964
14,348
7,228
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Mo7m7
Discordia
17
3 / 4 / 5
9,811
755
17,202
11,363
6,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 7 / 4
7,675
590
3,446
10,963
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
26
Kills
14
14
Deaths
26
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
BaggedM1lk
Chiron
4
3
13
3.5
L
0
5
9
0.9
L
Tsukuyomi
LaneWarnkenGarb
Tsukuyomi
8
6
4
1.67
W
4
4
14
2.75
L
Danzaburou
LightKaneki
Danzaburou
2
4
9
1.63
L
Discordia
Mo7m7
Discordia
3
4
5
1.38
L
1
7
4
0.43
W
Anhur
gibbard
Anhur
5
0
14
12
W
Danzaburou
kevucm
Danzaburou
3
3
13
3.17
W
Izanami
slyguy1423
Izanami
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,164
Damage
51,520
62,459
Taken
69,638
46,403
Mitigated
43,247
18,763
Healing
9,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BaggedM1lk
Chiron
8,425
2,747
2,255
3,182
13,655
11,999
1,547
4,356
9,105
0
21,345
L
7,704
294
406
1,126
17,197
12,304
0
125
17,072
15,242
0
L
Tsukuyomi
LaneWarnkenGarb
Tsukuyomi
11,204
2,668
0
1,408
15,767
13,251
1
0
15,767
0
30,531
W
9,262
5,677
0
1,174
8,897
4,118
1,382
3,368
5,271
0
15,194
L
Danzaburou
LightKaneki
Danzaburou
11,964
5,196
0
4,564
14,348
7,228
0
73
14,275
0
50,337
L
Discordia
Mo7m7
Discordia
17,202
266
0
675
11,363
6,366
1
0
11,363
42,297
0
L
3,446
1,602
322
779
10,963
4,098
693
0
10,963
0
12,166
W
Anhur
gibbard
Anhur
7,869
3,268
0
6,368
10,984
4,485
2,695
5,927
4,667
0
39,339
W
Danzaburou
kevucm
Danzaburou
12,763
3,495
0
2,485
15,016
19,123
271
5,443
9,337
125
33,388
W
Izanami
slyguy1423
Izanami
19,845
11,893
0
3,299
13,907
6,678
1,790
4,894
8,773
0
51,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,491
Gold Earned
45,678
278
Minions Killed
252
11
Camps Cleared
6
1,178,607
Distance Traveled
1,038,378
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,913
763
24
2
0
248,031
2
L
Geb
7,733
595
20
2
2
222,597
0
L
Tsukuyomi
10,434
803
38
3
0
221,462
0
W
Neith
9,813
755
23
2
2
201,394
0
L
Danzaburou
10,025
771
90
7
3
207,323
0
L
Discordia
9,811
755
79
6
1
216,782
0
L
Cupid
7,675
590
25
2
0
170,214
0
W
Anhur
11,362
874
84
6
5
248,277
4
W
Danzaburou
11,201
862
57
4
3
241,244
0
W
Izanami
12,202
939
90
7
1
239,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role