Player Matchup

Erlang Shen
Erlang Shen
Alexmagno21
Erlang Shen
Level 29
God Stats
1W - 2L
1,578 SR
Queue Stats
47W - 58L
1,440 Elo+
Solo
Bellona
Bellona
RichardAllen
Bellona
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,524 Elo+
Solo
Kukulkan
Kukulkan
SubparGrain4831
Kukulkan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 138L
1,472 Elo+
Solo
Neith
Neith
Sum1betta
Neith
Level 6
God Stats
5W - 5L
1,559 SR
Queue Stats
8W - 8L
1,502 Elo+
Solo
Nemesis
Nemesis
UD uNLiimii7eD
Nemesis
Level 29
God Stats
19W - 24L
1,549 SR
Queue Stats
61W - 69L
1,513 Elo+
Solo
Team Averages
Level 20
1,537 SR
1,490 Elo+

VS

Team Averages
Level 38
1,680 SR
1,604 Elo+
Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Tom-Lion_606
Odin
Level 93
God Stats
47W - 17L
1,885 SR
Queue Stats
234W - 201L
1,652 Elo+
Party 1
Fenrir
Fenrir
dialupdan
Fenrir
Level 29
God Stats
5W - 5L
1,443 SR
Queue Stats
56W - 51L
1,473 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ridged_shrimp1
Kumbhakarna
Level 13
God Stats
3W - 5L
1,635 SR
Queue Stats
17W - 14L
1,732 Elo+
Party 1
Danzaburou
Danzaburou
whitezombiekil0
Danzaburou
Level 27
God Stats
35W - 23L
1,935 SR
Queue Stats
96W - 92L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alexmagno21
Erlang Shen
7
0 / 2 / 0
4,277
475
1,562
5,786
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
RichardAllen
Bellona
8
0 / 2 / 0
4,577
509
1,301
4,258
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
7
0 / 3 / 0
4,461
496
1,818
4,088
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Sum1betta
Neith
8
0 / 1 / 0
4,640
516
3,791
5,295
1,330
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 2 / 0
3,803
423
1,111
3,799
895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
2 / 0 / 3
5,392
599
2,372
2,643
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 1
5,871
652
5,100
3,873
1,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
dialupdan
Fenrir
8
2 / 0 / 1
4,877
542
2,260
4,479
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
ridged_shrimp1
Kumbhakarna
8
0 / 0 / 4
5,146
572
2,172
6,364
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
whitezombiekil0
Danzaburou
8
3 / 0 / 0
5,183
576
2,951
4,490
1,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
3
3.5
L
Erlang Shen
Alexmagno21
Erlang Shen
0
2
0
0
L
Bellona
RichardAllen
Bellona
0
2
0
0
L
Kukulkan
0
3
0
0
L
Neith
Sum1betta
Neith
0
1
0
0
W
3
0
1
3.5
L
0
2
0
0
W
Fenrir
dialupdan
Fenrir
2
0
1
2.5
W
Kumbhakarna
ridged_shrimp1
Kumbhakarna
0
0
4
2
W
Danzaburou
whitezombiekil0
Danzaburou
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,583
Damage
14,855
23,226
Taken
21,849
8,290
Mitigated
8,784
6,163
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,372
308
0
1,332
2,643
1,338
1,119
864
1,779
23,551
0
L
Erlang Shen
Alexmagno21
Erlang Shen
1,562
859
0
1,862
5,786
1,783
0
468
5,318
0
13,070
L
Bellona
RichardAllen
Bellona
1,301
150
0
656
4,258
3,136
0
719
3,499
0
24,573
L
Kukulkan
1,818
344
0
863
4,088
1,146
0
911
2,993
19,501
0
L
Neith
Sum1betta
Neith
3,791
2,189
0
2,030
5,295
1,330
0
1,081
4,214
0
21,449
W
5,100
1,142
0
1,172
3,873
1,583
711
204
3,669
0
30,731
L
1,111
464
0
752
3,799
895
0
1,045
2,658
0
9,162
W
Fenrir
dialupdan
Fenrir
2,260
746
0
2,158
4,479
1,348
0
750
3,729
0
20,681
W
Kumbhakarna
ridged_shrimp1
Kumbhakarna
2,172
109
0
2,907
6,364
3,476
303
0
6,364
16,255
0
W
Danzaburou
whitezombiekil0
Danzaburou
2,951
1,676
0
1,592
4,490
1,039
0
0
4,490
0
23,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,758
Gold Earned
26,469
196
Minions Killed
237
0
Camps Cleared
0
763,102
Distance Traveled
847,233
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,392
599
54
6
0
163,624
0
L
Erlang Shen
4,277
475
29
3
0
173,012
1
L
Bellona
4,577
509
55
6
0
157,688
2
L
Kukulkan
4,461
496
41
5
0
167,547
2
L
Neith
4,640
516
46
5
0
150,142
4
W
Odin
5,871
652
67
7
0
163,723
0
L
Nemesis
3,803
423
25
3
0
114,713
0
W
Fenrir
4,877
542
44
5
0
189,512
1
W
Kumbhakarna
5,146
572
27
3
0
170,533
1
W
Danzaburou
5,183
576
45
5
0
159,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role