Player Matchup

Guan Yu
Guan Yu
DriPBeatCheeks
Guan Yu
Level 118
God Stats
1W - 0L
1,726 SR
Queue Stats
169W - 162L
1,578 Elo+
Party 2
Horus
Horus
FistMyBooty
Horus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 99L
1,523 Elo+
Party 2
Achilles
Achilles
slaughterFREGO7
Achilles
Level 103
God Stats
3W - 6L
1,442 SR
Queue Stats
247W - 195L
1,582 Elo+
Party 2
Team Averages
Level 109
1,556 SR
1,561 Elo+

VS

Team Averages
Level 45
1,688 SR
1,523 Elo+
Bakasura
Bakasura
VaultHunterGriff
Bakasura
Level 78
God Stats
6W - 5L
1,802 SR
Queue Stats
139W - 143L
1,551 Elo+
Party 1
Merlin
Merlin
keospooky
Merlin
Level 27
God Stats
0W - 3L
1,542 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
tffvbhb
Bacchus
Level 31
God Stats
9W - 8L
1,720 SR
Queue Stats
67W - 79L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
11,171
657
7,911
13,712
13,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 5
10,944
644
7,510
9,996
9,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
14
5 / 3 / 5
11,083
652
12,372
12,691
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 1
11,100
653
7,106
15,486
6,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
keospooky
Merlin
9
1 / 3 / 1
9,066
533
5,185
4,392
933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
tffvbhb
Bacchus
15
1 / 4 / 2
10,323
607
11,155
18,709
20,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
11
Kills
5
5
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
3
1
5
5.5
L
3
4
1
0.88
L
Merlin
keospooky
Merlin
1
3
1
0.5
W
Achilles
5
3
5
2.5
L
Bacchus
tffvbhb
Bacchus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
23,446
36,399
Taken
38,587
30,672
Mitigated
28,122
10,795
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,911
1,922
1,223
1,830
13,712
13,481
282
7,188
6,392
0
43,204
W
7,510
3,105
1,769
2,483
9,996
9,216
431
3,742
6,229
0
28,125
L
7,106
5,234
0
3,216
15,486
6,297
950
178
14,683
0
51,908
L
Merlin
keospooky
Merlin
5,185
266
0
0
4,392
933
17
0
4,242
13,206
0
W
Achilles
12,372
4,866
0
3,490
12,691
7,975
690
5,241
7,234
0
35,610
L
Bacchus
tffvbhb
Bacchus
11,155
1,578
123
5,192
18,709
20,892
109
39
17,750
36,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,198
Gold Earned
30,489
134
Minions Killed
155
0
Camps Cleared
0
937,781
Distance Traveled
780,762
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,171
657
50
3
0
346,494
8
W
Horus
10,944
644
37
2
0
282,773
5
L
Bakasura
11,100
653
91
5
0
364,448
1
L
Merlin
9,066
533
18
1
0
136,767
1
W
Achilles
11,083
652
47
3
0
308,514
2
L
Bacchus
10,323
607
46
3
0
279,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role