Player Matchup

Danzaburou
Danzaburou
AntiiVaxKidd
Danzaburou
Level 87
God Stats
25W - 19L
1,563 SR
Queue Stats
94W - 83L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
BIGG FISHH
Cthulhu
Level 29
God Stats
8W - 4L
1,540 SR
Queue Stats
26W - 27L
1,468 Elo+
Party 3
Anhur
Anhur
CKay VI
Anhur
Level 28
God Stats
2W - 3L
1,316 SR
Queue Stats
26W - 31L
1,312 Elo+
Party 3
Bellona
Bellona
MynOnion
Bellona
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,306 Elo+
Party 3
Baron Samedi
Baron Samedi
THEE SOUL TAKER
Baron Samedi
Level 49
God Stats
20W - 12L
1,508 SR
Queue Stats
27W - 30L
1,370 Elo+
Party 3
Team Averages
Level 45
1,485 SR
1,380 Elo+

VS

Team Averages
Level 75
1,636 SR
1,540 Elo+
Apollo
Apollo
COLLIDExSenseii
Apollo
Level 62
God Stats
6W - 4L
1,880 SR
Queue Stats
50W - 50L
1,507 Elo+
Party 1
Tiamat
Tiamat
RAINxSenseii
Tiamat
Level 29
God Stats
7W - 8L
1,638 SR
Queue Stats
66W - 65L
1,513 Elo+
Party 1
Cerberus
Cerberus
Trav_Lilly10
Cerberus
Level 29
God Stats
2W - 5L
1,587 SR
Queue Stats
12W - 15L
1,631 Elo+
Party 2
Da Ji
Da Ji
YoungGunn30
Da Ji
Level 144
God Stats
11W - 7L
1,576 SR
Queue Stats
136W - 118L
1,532 Elo+
Party 2
Khepri
Khepri
andy7272
Khepri
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 65L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AntiiVaxKidd
Danzaburou
13
5 / 1 / 4
8,983
642
7,990
7,497
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
BIGG FISHH
Cthulhu
10
0 / 2 / 0
6,605
472
1,901
7,730
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
CKay VI
Anhur
10
0 / 1 / 0
5,933
424
1,577
4,900
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
MynOnion
Bellona
15
4 / 0 / 5
9,158
654
8,900
8,405
7,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
THEE SOUL TAKER
Baron Samedi
12
4 / 2 / 3
7,732
552
5,733
6,856
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,362
454
5,595
5,318
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
11
0 / 2 / 2
5,964
426
989
7,094
3,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Trav_Lilly10
Cerberus
10
0 / 4 / 0
5,899
421
3,283
11,662
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 6 / 1
6,211
444
4,402
10,118
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
andy7272
Khepri
10
1 / 0 / 2
6,457
461
2,289
5,000
2,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
6
6
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AntiiVaxKidd
Danzaburou
5
1
4
7
W
Cthulhu
BIGG FISHH
Cthulhu
0
2
0
0
W
Anhur
CKay VI
Anhur
0
1
0
0
L
2
2
3
1.75
W
Bellona
MynOnion
Bellona
4
0
5
6.5
L
Tiamat
0
2
2
0.5
W
Baron Samedi
THEE SOUL TAKER
Baron Samedi
4
2
3
2.75
L
Cerberus
Trav_Lilly10
Cerberus
0
4
0
0
L
3
6
1
0.58
L
Khepri
andy7272
Khepri
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
16,558
35,388
Taken
39,192
18,357
Mitigated
17,327
11,208
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AntiiVaxKidd
Danzaburou
7,990
3,901
0
2,169
7,497
2,304
2,586
1,062
6,410
0
51,427
W
Cthulhu
BIGG FISHH
Cthulhu
1,901
311
0
996
7,730
3,644
34
1,348
6,382
20,107
0
W
Anhur
CKay VI
Anhur
1,577
264
0
1,814
4,900
1,085
248
696
4,204
0
19,730
L
5,595
2,563
0
1,627
5,318
2,142
129
1,364
3,878
0
37,943
W
Bellona
MynOnion
Bellona
8,900
2,188
0
2,681
8,405
7,593
854
2,395
5,760
9,984
44,031
L
Tiamat
989
249
0
3,817
7,094
3,591
0
2,240
4,532
23,250
0
W
Baron Samedi
THEE SOUL TAKER
Baron Samedi
5,733
562
738
2,810
6,856
3,731
1,604
760
6,071
28,728
0
L
Cerberus
Trav_Lilly10
Cerberus
3,283
254
0
3,482
11,662
5,871
0
2,568
8,694
25,568
0
L
4,402
1,049
0
2,200
10,118
3,234
0
1,384
8,597
0
28,961
L
Khepri
andy7272
Khepri
2,289
93
0
1,086
5,000
2,489
33
1,247
3,753
19,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,411
Gold Earned
30,893
351
Minions Killed
268
0
Camps Cleared
0
1,293,358
Distance Traveled
1,233,071
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,983
642
99
7
0
288,171
2
W
Cthulhu
6,605
472
24
2
0
270,299
2
W
Anhur
5,933
424
45
3
0
228,302
1
L
Apollo
6,362
454
72
5
0
245,402
1
W
Bellona
9,158
654
125
9
0
245,794
0
L
Tiamat
5,964
426
48
3
0
257,394
0
W
Baron Samedi
7,732
552
58
4
0
260,792
4
L
Cerberus
5,899
421
51
4
0
250,332
2
L
Da Ji
6,211
444
56
4
0
220,942
1
L
Khepri
6,457
461
41
3
0
259,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role