Player Matchup

Cu Chulainn
Cu Chulainn
CharlieBoy92
Cu Chulainn
Level 135
God Stats
15W - 10L
1,808 SR
Queue Stats
164W - 143L
1,536 Elo+
Party 3
Da Ji
Da Ji
CorruptKegare
Da Ji
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 109L
1,488 Elo+
Party 3
Cernunnos
Cernunnos
Slayheads
Cernunnos
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,337 Elo+
Solo
Scylla
Scylla
Steeped
Scylla
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 25L
1,402 Elo+
Party 2
Ares
Ares
zombies62
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,402 Elo+
Party 2
Team Averages
Level 98
1,562 SR
1,433 Elo+

VS

Team Averages
Level 92
1,535 SR
1,517 Elo+
Heimdallr
Heimdallr
AbnastyM
Heimdallr
Level 65
God Stats
1W - 3L
1,163 SR
Queue Stats
22W - 28L
1,448 Elo+
Solo
Camazotz
Camazotz
ISuckAtVijaGames
Camazotz
Level 105
God Stats
7W - 6L
1,500 SR
Queue Stats
331W - 315L
1,538 Elo+
Party 1
Ganesha
Ganesha
Voidwake87
Ganesha
Level 74
God Stats
16W - 6L
1,715 SR
Queue Stats
263W - 217L
1,544 Elo+
Party 1
Baron Samedi
Baron Samedi
bigpapashaxx
Baron Samedi
Level 81
God Stats
11W - 2L
1,836 SR
Queue Stats
280W - 248L
1,517 Elo+
Party 1
Thanatos
Thanatos
going_commando48
Thanatos
Level 137
God Stats
3W - 3L
1,459 SR
Queue Stats
337W - 283L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CharlieBoy92
Cu Chulainn
13
2 / 4 / 0
7,743
516
11,924
15,587
6,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 1
6,710
447
6,477
10,692
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Slayheads
Cernunnos
13
7 / 3 / 2
8,064
538
9,786
10,246
3,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Steeped
Scylla
11
1 / 4 / 1
6,877
458
3,788
7,754
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
2 / 2 / 8
7,614
508
4,327
8,856
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbnastyM
Heimdallr
11
0 / 6 / 5
6,589
439
5,863
10,391
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 2 / 3
8,659
577
12,774
17,598
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
Voidwake87
Ganesha
11
0 / 4 / 10
7,163
478
3,227
9,411
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
bigpapashaxx
Baron Samedi
15
9 / 1 / 3
9,419
628
9,890
5,144
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 0 / 9
9,450
630
6,485
10,890
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
13
Kills
19
19
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AbnastyM
Heimdallr
0
6
5
0.42
L
Cu Chulainn
CharlieBoy92
Cu Chulainn
2
4
0
0.5
L
1
6
1
0.25
W
4
2
3
2.75
L
Cernunnos
Slayheads
Cernunnos
7
3
2
2.67
L
Scylla
Steeped
Scylla
1
4
1
0.38
W
Ganesha
Voidwake87
Ganesha
0
4
10
1.25
W
Baron Samedi
bigpapashaxx
Baron Samedi
9
1
3
10.5
W
6
0
9
10.5
L
Ares
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,302
Damage
38,239
53,135
Taken
53,434
21,350
Mitigated
20,790
15,459
Healing
29,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AbnastyM
Heimdallr
5,863
2,549
0
2,442
10,391
2,481
0
2,087
8,264
0
33,838
L
Cu Chulainn
CharlieBoy92
Cu Chulainn
11,924
5,148
0
7,814
15,587
6,392
472
1,181
14,406
156
50,102
L
6,477
1,224
0
100
10,692
3,180
0
1,799
8,893
0
34,031
W
12,774
6,119
0
12,288
17,598
7,170
432
740
16,818
0
60,535
L
Cernunnos
Slayheads
Cernunnos
9,786
5,561
159
4,347
10,246
3,500
580
2,372
7,874
0
53,339
L
Scylla
Steeped
Scylla
3,788
825
0
1,589
7,754
2,047
0
3,991
3,763
36,118
0
W
Ganesha
Voidwake87
Ganesha
3,227
308
0
1,410
9,411
4,815
35
2,708
6,687
17,882
0
W
Baron Samedi
bigpapashaxx
Baron Samedi
9,890
918
1,031
2,522
5,144
2,246
115
1,291
3,779
53,246
0
W
6,485
3,049
0
9,503
10,890
4,078
0
1,193
9,615
0
72,647
L
Ares
4,327
391
0
1,450
8,856
6,231
46
3,774
5,082
18,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
41,280
344
Minions Killed
418
0
Camps Cleared
0
1,343,781
Distance Traveled
1,494,629
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,589
439
87
6
0
261,922
2
L
Cu Chulainn
7,743
516
92
6
0
287,347
3
L
Da Ji
6,710
447
59
4
0
277,581
4
W
Camazotz
8,659
577
107
7
0
312,491
1
L
Cernunnos
8,064
538
84
6
0
245,351
2
L
Scylla
6,877
458
84
6
0
231,070
0
W
Ganesha
7,163
478
5
0
0
286,370
4
W
Baron Samedi
9,419
628
102
7
0
297,354
0
W
Thanatos
9,450
630
117
8
0
336,492
4
L
Ares
7,614
508
25
2
0
302,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role