Player Matchup

Pele
Pele
DolefulDoll
Pele
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 166L
1,439 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LILSAMOANKYD
Cu Chulainn
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 194L
1,758 Elo+
Solo
He Bo
He Bo
ThugBabyYoda
He Bo
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 107L
1,485 Elo+
Party 3
Hachiman
Hachiman
critterden
Hachiman
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 95L
1,433 Elo+
Party 3
Khepri
Khepri
gcj07
Khepri
Level 160
God Stats
8W - 1L
1,500 SR
Queue Stats
448W - 422L
1,435 Elo+
Party 2
Team Averages
Level 131
1,500 SR
1,510 Elo+

VS

Team Averages
Level 128
1,555 SR
1,566 Elo+
Achilles
Achilles
MajinBleu
Achilles
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
88W - 76L
1,557 Elo+
Party 1
Chronos
Chronos
TasmanianGodGeo
Chronos
Level 145
God Stats
2W - 2L
1,554 SR
Queue Stats
113W - 99L
1,565 Elo+
Party 1
Tiamat
Tiamat
TheAbyssalStorm
Tiamat
Level 137
God Stats
16W - 12L
1,721 SR
Queue Stats
156W - 138L
1,581 Elo+
Party 1
Serqet
Serqet
benryan2
Serqet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,599 Elo+
Party 1
Nike
Nike
magicboombox
Nike
Level 124
God Stats
6W - 6L
1,500 SR
Queue Stats
373W - 381L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,077
760
1,425
4,286
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
LILSAMOANKYD
Cu Chulainn
8
0 / 2 / 1
4,977
622
3,271
4,691
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 1 / 1
5,347
668
4,185
2,465
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
critterden
Hachiman
8
2 / 1 / 3
4,925
616
3,239
4,179
1,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
gcj07
Khepri
7
1 / 2 / 6
4,868
609
2,954
6,204
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MajinBleu
Achilles
10
2 / 1 / 0
5,119
640
2,653
6,440
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 3 / 1
4,779
597
3,856
5,516
1,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 1
4,601
575
1,258
4,124
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Serqet
benryan2
Serqet
7
1 / 2 / 2
4,383
548
2,364
6,096
2,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 1
3,998
500
454
2,639
732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
6
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
W
Cu Chulainn
LILSAMOANKYD
Cu Chulainn
0
2
1
0.25
L
Achilles
MajinBleu
Achilles
2
1
0
2
L
3
3
1
1.17
L
0
3
1
0.17
W
2
1
1
2.5
L
Serqet
benryan2
Serqet
1
2
2
1
W
Hachiman
critterden
Hachiman
2
1
3
3.5
W
Khepri
gcj07
Khepri
1
2
6
2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,074
Damage
10,585
21,825
Taken
24,815
7,419
Mitigated
10,920
7,681
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,425
315
0
2,686
4,286
1,203
0
84
4,202
0
30,310
W
Cu Chulainn
LILSAMOANKYD
Cu Chulainn
3,271
822
0
552
4,691
1,979
368
0
4,441
0
22,906
L
Achilles
MajinBleu
Achilles
2,653
1,074
0
2,712
6,440
4,335
0
0
6,165
0
23,055
L
3,856
1,310
0
1,278
5,516
1,472
0
2,522
2,994
14,807
0
L
1,258
204
0
680
4,124
2,159
70
2,128
1,996
19,665
0
W
4,185
101
0
715
2,465
700
473
879
1,340
23,143
0
L
Serqet
benryan2
Serqet
2,364
736
0
2,602
6,096
2,222
0
2,003
4,093
0
8,436
W
Hachiman
critterden
Hachiman
3,239
1,684
234
1,903
4,179
1,100
442
1,433
2,746
0
17,794
W
Khepri
gcj07
Khepri
2,954
604
0
1,591
6,204
2,437
367
2,532
3,612
10,896
0
L
454
50
0
919
2,639
732
0
486
2,153
0
10,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,194
Gold Earned
22,880
230
Minions Killed
173
0
Camps Cleared
0
820,950
Distance Traveled
715,739
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,077
760
76
10
0
199,987
2
W
Cu Chulainn
4,977
622
49
6
0
172,240
3
L
Achilles
5,119
640
36
5
0
134,238
0
L
Chronos
4,779
597
27
3
0
155,313
1
L
Tiamat
4,601
575
56
7
0
152,382
1
W
He Bo
5,347
668
62
8
0
135,553
3
L
Serqet
4,383
548
17
2
0
171,468
2
W
Hachiman
4,925
616
29
4
0
149,168
0
W
Khepri
4,868
609
14
2
0
164,002
2
L
Nike
3,998
500
37
5
0
102,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role