Player Matchup

Cthulhu
Cthulhu
BiochemX
Cthulhu
Level 8
God Stats
0W - 2L
1,254 SR
Queue Stats
13W - 18L
1,524 Elo+
Party 1
Ra
Ra
Davfer
Ra
Level 15
God Stats
22W - 16L
1,524 SR
Queue Stats
46W - 43L
1,392 Elo+
Solo
Thor
Thor
DinosaurJoe
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,401 Elo+
Solo
Hera
Hera
Ryzhkova
Hera
Level 18
God Stats
4W - 5L
1,474 SR
Queue Stats
6W - 8L
1,314 Elo+
Solo
Yemoja
Yemoja
oCole
Yemoja
Level 18
God Stats
10W - 13L
1,522 SR
Queue Stats
12W - 19L
1,476 Elo+
Party 1
Team Averages
Level 13
1,455 SR
1,421 Elo+

VS

Team Averages
Level 12
1,447 SR
1,455 Elo+
Artemis
Artemis
EmiRub9c7
Artemis
Level 24
God Stats
221W - 197L
1,398 SR
Queue Stats
390W - 412L
1,308 Elo+
Solo
Ares
Ares
Heiracon
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,704 Elo+
Party 2
Nemesis
Nemesis
HighNative
Nemesis
Level 8
God Stats
6W - 4L
1,425 SR
Queue Stats
30W - 30L
1,332 Elo+
Party 2
Ah Puch
Ah Puch
Slushh1
Ah Puch
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 2
Apollo
Apollo
xmontage23
Apollo
Level 15
God Stats
7W - 9L
1,414 SR
Queue Stats
17W - 14L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BiochemX
Cthulhu
16
4 / 11 / 7
11,077
1,108
19,621
28,322
32,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
16
5 / 9 / 4
10,911
1,091
15,475
17,762
7,660
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 11 / 6
10,674
1,067
14,536
21,039
9,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
16
1 / 9 / 7
9,759
976
9,540
13,399
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
oCole
Yemoja
16
0 / 9 / 6
9,637
964
3,280
18,941
16,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EmiRub9c7
Artemis
17
5 / 4 / 20
10,795
1,080
16,253
11,235
5,680
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
18
4 / 0 / 26
11,112
1,111
9,329
14,292
16,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
HighNative
Nemesis
18
10 / 4 / 17
12,059
1,206
12,854
15,860
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Slushh1
Ah Puch
19
7 / 5 / 24
12,492
1,249
18,882
10,783
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
xmontage23
Apollo
19
23 / 2 / 17
14,726
1,473
34,903
16,375
8,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
153
15
Kills
49
49
Deaths
15
30
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BiochemX
Cthulhu
4
11
7
0.68
L
Ra
5
9
4
0.78
L
5
11
6
0.73
W
Artemis
EmiRub9c7
Artemis
5
4
20
3.75
W
Ares
4
0
26
17
W
Nemesis
HighNative
Nemesis
10
4
17
4.63
L
Hera
1
9
7
0.5
W
Ah Puch
Slushh1
Ah Puch
7
5
24
3.8
L
Yemoja
oCole
Yemoja
0
9
6
0.33
W
Apollo
xmontage23
Apollo
23
2
17
15.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,452
Damage
92,221
99,463
Taken
68,545
71,133
Mitigated
44,954
12,447
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BiochemX
Cthulhu
19,621
1,788
0
334
28,322
32,255
0
11,141
17,181
36,292
0
L
Ra
15,475
1,948
3,886
3,714
17,762
7,660
0
4,025
13,737
36,511
0
L
14,536
3,250
0
666
21,039
9,197
0
5,811
15,228
0
24,018
W
Artemis
EmiRub9c7
Artemis
16,253
9,903
0
551
11,235
5,680
0
7,907
3,328
0
39,426
W
Ares
9,329
610
0
525
14,292
16,441
0
10,754
3,538
17,438
0
W
Nemesis
HighNative
Nemesis
12,854
6,934
0
1,817
15,860
7,868
0
10,836
5,024
0
21,498
L
Hera
9,540
3,016
0
222
13,399
5,365
0
3,103
10,296
30,952
0
W
Ah Puch
Slushh1
Ah Puch
18,882
3,550
0
1,672
10,783
6,006
0
8,265
2,518
38,037
0
L
Yemoja
oCole
Yemoja
3,280
971
1,945
1,680
18,941
16,656
0
4,131
14,810
14,587
0
W
Apollo
xmontage23
Apollo
34,903
27,025
0
6,449
16,375
8,959
0
10,154
6,221
0
61,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,058
Gold Earned
61,184
200
Minions Killed
191
2
Camps Cleared
6
763,201
Distance Traveled
840,376
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,077
1,108
32
3
0
171,700
0
L
Ra
10,911
1,091
52
5
2
161,859
0
L
Thor
10,674
1,067
32
3
0
166,164
2
W
Artemis
10,795
1,080
48
5
0
137,864
0
W
Ares
11,112
1,111
6
1
1
174,528
1
W
Nemesis
12,059
1,206
15
2
3
217,430
1
L
Hera
9,759
976
65
7
0
160,182
0
W
Ah Puch
12,492
1,249
44
4
1
148,802
0
L
Yemoja
9,637
964
19
2
0
103,296
0
W
Apollo
14,726
1,473
78
8
1
161,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role