Player Matchup

King Arthur
King Arthur
GoclZi
King Arthur
Level 23
God Stats
5W - 5L
1,454 SR
Queue Stats
17W - 17L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Iam6ANADIAN
Danzaburou
Level 87
God Stats
6W - 3L
1,465 SR
Queue Stats
19W - 17L
1,544 Elo+
Party 1
Geb
Geb
NegredoOG
Geb
Level 37
God Stats
8W - 5L
1,426 SR
Queue Stats
13W - 14L
1,397 Elo+
Party 1
Nemesis
Nemesis
Vaxpud
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,302 Elo+
Party 1
Olorun
Olorun
hahasmitexd
Olorun
Level 11
God Stats
6W - 2L
1,388 SR
Queue Stats
7W - 6L
1,445 Elo+
Party 1
Team Averages
Level 32
1,446 SR
1,442 Elo+

VS

Team Averages
Level 23
1,439 SR
1,443 Elo+
Heimdallr
Heimdallr
EKaiser31
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 3
Ymir
Ymir
FunkyBunches
Ymir
Level 5
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 2
Set
Set
Garde007
Set
Level 69
God Stats
2W - 6L
1,390 SR
Queue Stats
246W - 221L
1,475 Elo+
Party 2
Tyr
Tyr
JoseLxX
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 551L
1,403 Elo+
Solo
Sol
Sol
paintealess
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoclZi
King Arthur
15
6 / 0 / 1
9,275
580
11,010
15,592
11,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Iam6ANADIAN
Danzaburou
14
7 / 3 / 2
9,546
597
8,914
8,903
3,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 12
8,324
520
7,643
10,499
7,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Vaxpud
Nemesis
11
2 / 1 / 3
7,449
466
1,779
7,271
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
14
2 / 1 / 4
8,739
546
6,176
6,408
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EKaiser31
Heimdallr
10
0 / 4 / 3
6,323
395
4,548
8,652
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 2
6,199
387
653
9,671
4,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 1
8,517
532
7,690
12,908
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
11
1 / 4 / 0
6,409
401
4,147
12,808
6,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 4 / 1
6,449
403
4,114
7,332
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
5
5
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EKaiser31
Heimdallr
0
4
3
0.38
L
0
5
2
0.2
L
3
2
1
1.75
W
King Arthur
GoclZi
King Arthur
6
0
1
6.5
W
Danzaburou
Iam6ANADIAN
Danzaburou
7
3
2
2.67
L
Tyr
1
4
0
0.25
W
2
0
12
8
W
Nemesis
Vaxpud
Nemesis
2
1
3
3.5
W
Olorun
2
1
4
4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,522
Damage
21,152
48,673
Taken
51,371
26,844
Mitigated
20,903
20,065
Healing
13,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EKaiser31
Heimdallr
4,548
2,403
0
2,545
8,652
2,804
0
3,104
5,523
0
27,507
L
653
0
0
324
9,671
4,351
0
3,602
6,069
14,419
0
L
7,690
3,022
0
4,988
12,908
5,390
0
2,243
10,590
0
63,734
W
King Arthur
GoclZi
King Arthur
11,010
1,362
0
8,361
15,592
11,594
623
600
14,992
0
47,115
W
Danzaburou
Iam6ANADIAN
Danzaburou
8,914
4,515
0
3,348
8,903
3,092
3,407
932
7,971
0
55,876
L
Tyr
4,147
678
0
3,441
12,808
6,058
182
1,779
10,515
0
23,770
W
7,643
1,095
0
1,066
10,499
7,526
675
1,366
9,133
25,496
0
W
Nemesis
Vaxpud
Nemesis
1,779
402
0
2,822
7,271
2,076
208
584
6,687
0
26,458
W
Olorun
6,176
2,993
355
4,113
6,408
2,556
1,447
1,285
5,123
53,387
0
L
4,114
189
0
1,947
7,332
2,300
0
3,091
4,241
23,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
33,897
369
Minions Killed
307
0
Camps Cleared
0
1,626,533
Distance Traveled
1,427,999
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,323
395
65
4
0
264,647
1
L
Ymir
6,199
387
33
2
0
282,807
2
L
Set
8,517
532
123
8
0
313,307
0
W
King Arthur
9,275
580
83
5
0
301,130
1
W
Danzaburou
9,546
597
91
6
0
316,145
0
L
Tyr
6,409
401
39
2
0
288,969
0
W
Geb
8,324
520
26
2
0
388,144
5
W
Nemesis
7,449
466
56
4
0
343,272
2
W
Olorun
8,739
546
113
7
0
277,842
1
L
Sol
6,449
403
47
3
0
278,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role