Player Matchup

Danzaburou
Danzaburou
Gentle
Danzaburou
Level 142
God Stats
401W - 54L
1,976 SR
Queue Stats
717W - 135L
2,108 Elo+
Party 2
The Morrigan
The Morrigan
Louvres
The Morrigan
Level 142
God Stats
208W - 26L
1,985 SR
Queue Stats
292W - 39L
2,091 Elo+
Party 2
Hercules
Hercules
SharkI3ait
Hercules
Level 145
God Stats
1W - 0L
1,715 SR
Queue Stats
6W - 0L
2,069 Elo+
Party 2
Team Averages
Level 143
1,892 SR
2,089 Elo+

VS

Team Averages
Level 128
1,687 SR
1,749 Elo+
Neith
Neith
FishingTime
Neith
Level 129
God Stats
6W - 3L
1,641 SR
Queue Stats
120W - 80L
1,779 Elo+
Party 1
Tiamat
Tiamat
LeisurelyChip3
Tiamat
Level 129
God Stats
16W - 13L
1,712 SR
Queue Stats
150W - 126L
1,710 Elo+
Party 1
Sobek
Sobek
SentientWisper
Sobek
Level 126
God Stats
3W - 3L
1,707 SR
Queue Stats
124W - 83L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gentle
Danzaburou
10
5 / 0 / 5
8,053
805
9,789
6,624
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
Louvres
The Morrigan
11
6 / 1 / 5
7,934
793
9,396
3,931
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
SharkI3ait
Hercules
9
0 / 1 / 11
6,777
678
5,714
6,365
3,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
6,329
633
6,206
7,372
2,956
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 5 / 2
5,939
594
2,721
6,757
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 2
6,207
621
2,830
13,317
11,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Danzaburou
Gentle
Danzaburou
5
0
5
7.5
L
0
5
2
0.2
W
The Morrigan
Louvres
The Morrigan
6
1
5
8.5
L
0
3
2
0.33
W
Hercules
SharkI3ait
Hercules
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,899
Damage
11,757
16,920
Taken
27,446
7,234
Mitigated
17,854
7,836
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,206
2,596
0
1,916
7,372
2,956
0
916
6,456
0
25,527
W
Danzaburou
Gentle
Danzaburou
9,789
5,238
0
3,032
6,624
2,432
1,506
2,540
3,942
0
35,138
L
2,721
288
0
1,158
6,757
3,170
0
3,488
3,269
15,894
0
W
The Morrigan
Louvres
The Morrigan
9,396
2,602
0
1,893
3,931
1,308
491
1,038
2,715
33,440
1,847
L
2,830
167
0
3,584
13,317
11,728
0
4,134
9,183
10,025
0
W
Hercules
SharkI3ait
Hercules
5,714
1,872
696
2,215
6,365
3,494
72
1,619
4,550
0
13,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,764
Gold Earned
18,475
129
Minions Killed
105
0
Camps Cleared
0
535,559
Distance Traveled
537,399
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,329
633
52
5
0
171,274
1
W
Danzaburou
8,053
805
56
6
0
179,207
3
L
Tiamat
5,939
594
38
4
0
177,596
4
W
The Morrigan
7,934
793
59
6
0
170,416
2
L
Sobek
6,207
621
15
2
0
188,529
2
W
Hercules
6,777
678
14
1
0
185,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role