Player Matchup

Anhur
Anhur
BreezySucks
Anhur
Level 17
God Stats
18W - 6L
1,577 SR
Queue Stats
77W - 73L
1,481 Elo+
Party 1
Tiamat
Tiamat
LGNFallout
Tiamat
Level 13
God Stats
33W - 24L
1,637 SR
Queue Stats
172W - 155L
1,534 Elo+
Party 1
Khepri
Khepri
ReignCharge
Khepri
Level 87
God Stats
6W - 3L
1,718 SR
Queue Stats
58W - 62L
1,513 Elo+
Party 1
Team Averages
Level 39
1,644 SR
1,509 Elo+

VS

Team Averages
Level 50
1,355 SR
1,335 Elo+
Izanami
Izanami
Casannovva
Izanami
Level 16
God Stats
6W - 6L
1,066 SR
Queue Stats
119W - 161L
1,222 Elo+
Solo
Kukulkan
Kukulkan
PLAYERNAEM
Kukulkan
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
33W - 59L
1,283 Elo+
Party 2
Khepri
Khepri
west2pup
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
9,793
576
8,351
12,178
6,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
LGNFallout
Tiamat
5
1 / 0 / 0
8,402
494
715
937
459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Khepri
14
0 / 2 / 3
10,127
596
8,451
15,187
12,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Casannovva
Izanami
13
1 / 1 / 2
10,047
591
8,434
10,236
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
PLAYERNAEM
Kukulkan
13
1 / 2 / 3
9,831
578
9,090
6,026
2,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
west2pup
Khepri
14
2 / 0 / 2
11,114
654
6,475
11,056
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
4
4
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
W
Izanami
Casannovva
Izanami
1
1
2
2
L
Tiamat
LGNFallout
Tiamat
1
0
0
1
W
Kukulkan
PLAYERNAEM
Kukulkan
1
2
3
1.25
L
Khepri
0
2
3
0.75
W
Khepri
west2pup
Khepri
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,517
Damage
23,999
28,302
Taken
27,318
20,064
Mitigated
19,224
5,104
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,351
3,266
0
2,832
12,178
6,629
110
6,595
5,583
0
46,281
W
Izanami
Casannovva
Izanami
8,434
5,350
0
4,946
10,236
4,211
2,113
4,449
5,769
0
63,479
L
Tiamat
LGNFallout
Tiamat
715
59
135
428
937
459
0
574
363
4,758
0
W
Kukulkan
PLAYERNAEM
Kukulkan
9,090
1,553
0
659
6,026
2,373
528
2,461
3,505
36,062
0
L
Khepri
8,451
275
0
1,709
15,187
12,976
0
8,404
6,783
31,397
0
W
Khepri
west2pup
Khepri
6,475
378
0
3,024
11,056
12,640
364
2,526
8,470
18,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,322
Gold Earned
30,992
140
Minions Killed
164
0
Camps Cleared
0
625,760
Distance Traveled
850,946
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,793
576
92
5
0
257,844
0
W
Izanami
10,047
591
100
6
0
253,126
0
L
Tiamat
8,402
494
11
1
0
64,269
0
W
Kukulkan
9,831
578
44
3
0
295,936
1
L
Khepri
10,127
596
37
2
0
303,647
0
W
Khepri
11,114
654
20
1
0
301,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role