Player Matchup

Danzaburou
Danzaburou
Luncht1me
Danzaburou
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 55L
1,555 Elo+
Party 2
Ganesha
Ganesha
TooTa11
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 29L
1,469 Elo+
Party 2
Pele
Pele
ZergaliciousDEF
Pele
Level 89
God Stats
2W - 2L
1,718 SR
Queue Stats
117W - 77L
1,459 Elo+
Party 2
Sol
Sol
Zoooooey
Sol
Level 42
God Stats
3W - 5L
1,299 SR
Queue Stats
310W - 246L
1,516 Elo+
Party 2
Baba Yaga
Baba Yaga
ryzilla
Baba Yaga
Level 88
God Stats
1W - 2L
1,546 SR
Queue Stats
125W - 75L
1,547 Elo+
Party 2
Team Averages
Level 67
1,512 SR
1,509 Elo+

VS

Team Averages
Level 80
1,534 SR
1,557 Elo+
Kuzenbo
Kuzenbo
JheDai
Kuzenbo
Level 119
God Stats
4W - 5L
1,465 SR
Queue Stats
1,078W - 1,089L
1,442 Elo+
Solo
He Bo
He Bo
KARBONKOP33
He Bo
Level 137
God Stats
1W - 5L
1,705 SR
Queue Stats
124W - 121L
1,536 Elo+
Solo
Hun Batz
Hun Batz
Lilumn
Hun Batz
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,602 Elo+
Party 1
Cernunnos
Cernunnos
SirThundermonk
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,602 Elo+
Party 1
Bastet
Bastet
Teomonkey
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luncht1me
Danzaburou
19
5 / 5 / 15
12,357
727
17,443
19,697
10,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
TooTa11
Ganesha
19
0 / 4 / 20
11,176
657
6,581
21,754
21,872
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 5 / 16
12,284
723
14,913
22,216
16,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
10 / 4 / 11
13,042
767
27,725
17,553
9,535
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
ryzilla
Baba Yaga
20
8 / 2 / 13
12,905
759
22,768
16,134
8,801
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JheDai
Kuzenbo
19
1 / 4 / 13
10,219
601
14,150
35,993
39,906
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 8 / 6
12,489
735
23,068
14,262
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Lilumn
Hun Batz
18
2 / 6 / 13
11,337
667
9,234
21,635
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
SirThundermonk
Cernunnos
18
2 / 6 / 11
10,439
614
17,071
15,678
7,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Teomonkey
Bastet
19
6 / 5 / 7
11,591
682
19,259
14,331
7,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
70
29
Kills
20
20
Deaths
29
75
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
JheDai
Kuzenbo
1
4
13
1.88
L
9
8
6
1.5
L
Hun Batz
Lilumn
Hun Batz
2
6
13
1.42
W
Danzaburou
Luncht1me
Danzaburou
5
5
15
2.5
L
Cernunnos
SirThundermonk
Cernunnos
2
6
11
1.25
L
Bastet
Teomonkey
Bastet
6
5
7
1.9
W
Ganesha
TooTa11
Ganesha
0
4
20
2.5
W
6
5
16
2.8
W
10
4
11
3.88
W
Baba Yaga
ryzilla
Baba Yaga
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,430
Damage
82,782
97,354
Taken
101,899
66,455
Mitigated
79,897
38,114
Healing
41,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
JheDai
Kuzenbo
14,150
3,572
3,066
17,775
35,993
39,906
53
18,226
17,767
26,403
0
L
23,068
1,705
3,189
2,697
14,262
5,085
780
7,747
6,515
45,813
0
L
Hun Batz
Lilumn
Hun Batz
9,234
1,320
1,943
5,752
21,635
19,991
30
12,537
9,098
0
17,869
W
Danzaburou
Luncht1me
Danzaburou
17,443
7,191
2,900
6,483
19,697
10,094
1,700
5,189
14,384
0
34,305
L
Cernunnos
SirThundermonk
Cernunnos
17,071
8,152
366
1,739
15,678
7,065
978
9,320
6,358
0
33,710
L
Bastet
Teomonkey
Bastet
19,259
5,043
3,345
1,314
14,331
7,850
420
9,244
5,087
0
23,875
W
Ganesha
TooTa11
Ganesha
6,581
645
2,144
2,010
21,754
21,872
362
10,253
11,209
11,454
0
W
14,913
2,754
784
7,625
22,216
16,153
336
6,742
15,250
0
33,586
W
27,725
8,686
695
3,788
17,553
9,535
2,727
7,303
10,054
60,262
0
W
Baba Yaga
ryzilla
Baba Yaga
22,768
2,378
3,566
8,119
16,134
8,801
18
6,781
9,239
42,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,764
Gold Earned
56,075
206
Minions Killed
133
0
Camps Cleared
0
1,478,455
Distance Traveled
1,527,559
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,219
601
8
0
0
336,751
3
L
He Bo
12,489
735
63
4
0
265,731
1
L
Hun Batz
11,337
667
14
1
0
317,466
0
W
Danzaburou
12,357
727
43
3
0
281,579
1
L
Cernunnos
10,439
614
38
2
0
251,243
2
L
Bastet
11,591
682
10
1
0
356,368
0
W
Ganesha
11,176
657
0
0
0
324,729
0
W
Pele
12,284
723
25
1
0
304,942
1
W
Sol
13,042
767
86
5
0
276,583
1
W
Baba Yaga
12,905
759
52
3
0
290,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role