Player Matchup

Thor
Thor
DessaC
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Exlore
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,857 Elo+
Party 3
Chang'e
Chang'e
Kaellad
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,685 Elo+
Party 3
Cerberus
Cerberus
Phxav
Cerberus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,735 Elo+
Party 3
Cupid
Cupid
b0linh0
Cupid
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,715 Elo+
Party 3
Team Averages
Level 40
1,500 SR
1,698 Elo+

VS

Team Averages
Level 15
1,553 SR
1,272 Elo+
Discordia
Discordia
Maieds10
Discordia
Level 18
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 6L
1,112 Elo+
Party 2
Anubis
Anubis
Whinphys
Anubis
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
175W - 160L
1,304 Elo+
Party 1
Tyr
Tyr
YukariChannn
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,558 Elo+
Solo
Arachne
Arachne
carleds2
Arachne
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,112 Elo+
Party 2
Agni
Agni
flavinholob01995
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DessaC
Thor
16
0 / 6 / 11
9,775
889
2,969
12,500
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Exlore
Guan Yu
17
3 / 4 / 16
10,821
984
6,504
13,261
8,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Kaellad
Chang'e
20
23 / 2 / 12
16,430
1,494
35,933
15,942
6,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Phxav
Cerberus
18
7 / 0 / 15
11,827
1,075
6,892
8,579
5,907
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
b0linh0
Cupid
18
7 / 5 / 14
11,189
1,017
15,037
15,321
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

224

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Maieds10
Discordia
17
6 / 11 / 6
11,917
1,083
13,876
17,034
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Whinphys
Anubis
17
9 / 5 / 6
12,612
1,147
20,967
16,825
6,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 8 / 12
11,005
1,000
12,789
16,957
17,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
carleds2
Arachne
14
0 / 4 / 4
8,874
807
1,820
7,465
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
0 / 12 / 6
9,373
852
5,827
14,994
4,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
40
Kills
17
17
Deaths
40
68
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thor
DessaC
Thor
0
6
11
0.92
W
Guan Yu
Exlore
Guan Yu
3
4
16
2.75
W
Chang'e
Kaellad
Chang'e
23
2
12
14.5
L
Discordia
Maieds10
Discordia
6
11
6
0.82
W
Cerberus
Phxav
Cerberus
7
0
15
14.5
L
Anubis
Whinphys
Anubis
9
5
6
2.4
L
2
8
12
1
W
Cupid
b0linh0
Cupid
7
5
14
2.8
L
Arachne
carleds2
Arachne
0
4
4
0.5
L
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,335
Damage
55,279
65,603
Taken
73,275
29,383
Mitigated
35,337
25,203
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
DessaC
Thor
2,969
990
0
288
12,500
3,746
0
8,824
3,626
0
6,592
W
Guan Yu
Exlore
Guan Yu
6,504
1,477
1,400
2,561
13,261
8,139
0
8,502
4,634
0
13,816
W
Chang'e
Kaellad
Chang'e
35,933
5,213
3,956
8,821
15,942
6,095
0
9,836
5,981
80,621
0
L
Discordia
Maieds10
Discordia
13,876
1,988
0
194
17,034
4,955
0
12,584
4,400
46,837
0
W
Cerberus
Phxav
Cerberus
6,892
417
0
2,812
8,579
5,907
0
4,300
4,204
24,345
0
L
Anubis
Whinphys
Anubis
20,967
180
312
4,329
16,825
6,227
0
10,901
5,849
47,825
0
L
12,789
2,892
0
1,541
16,957
17,686
0
7,732
9,097
976
15,279
W
Cupid
b0linh0
Cupid
15,037
9,905
829
4,536
15,321
5,496
0
10,184
5,062
0
29,706
L
Arachne
carleds2
Arachne
1,820
1,137
0
972
7,465
1,956
0
3,610
3,780
0
7,421
L
5,827
395
0
0
14,994
4,513
0
7,998
6,921
16,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,042
Gold Earned
53,781
216
Minions Killed
185
5
Camps Cleared
4
926,238
Distance Traveled
719,170
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,775
889
5
0
0
152,213
1
W
Guan Yu
10,821
984
18
2
2
174,476
1
W
Chang'e
16,430
1,494
112
10
3
203,953
0
L
Discordia
11,917
1,083
80
7
0
176,166
0
W
Cerberus
11,827
1,075
55
5
0
230,149
0
L
Anubis
12,612
1,147
65
6
1
182,698
0
L
Tyr
11,005
1,000
6
1
2
136,340
0
W
Cupid
11,189
1,017
26
2
0
165,447
0
L
Arachne
8,874
807
9
1
1
100,913
2
L
Agni
9,373
852
25
2
0
123,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role