Player Matchup

Artemis
Artemis
ArcaneError
Artemis
Level 26
God Stats
7W - 10L
1,458 SR
Queue Stats
171W - 159L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Bressell
Sun Wukong
Level 16
God Stats
8W - 13L
1,544 SR
Queue Stats
43W - 70L
1,503 Elo+
Party 2
Fenrir
Fenrir
Jimmykao
Fenrir
Level 12
God Stats
0W - 2L
1,328 SR
Queue Stats
1W - 6L
1,153 Elo+
Solo
Jormungandr
Jormungandr
Sherlock2155
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
chabegallo
Ao Kuang
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,402 Elo+
Party 2
Team Averages
Level 19
1,466 SR
1,379 Elo+

VS

Team Averages
Level 21
1,448 SR
1,396 Elo+
Raijin
Raijin
BigDawgReamy
Raijin
Level 25
God Stats
16W - 9L
1,754 SR
Queue Stats
160W - 178L
1,385 Elo+
Party 1
Pele
Pele
NlNEELEVEN
Pele
Level 28
God Stats
6W - 11L
1,192 SR
Queue Stats
262W - 285L
1,375 Elo+
Party 1
Ymir
Ymir
Toxic FuryTV
Ymir
Level 18
God Stats
3W - 5L
1,500 SR
Queue Stats
111W - 79L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
jonasguerrero
Danzaburou
Level 28
God Stats
67W - 51L
1,526 SR
Queue Stats
275W - 297L
1,414 Elo+
Party 3
Guan Yu
Guan Yu
老人与hai
Guan Yu
Level 4
God Stats
1W - 1L
1,269 SR
Queue Stats
4W - 6L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArcaneError
Artemis
14
1 / 11 / 4
9,260
403
13,322
21,327
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Bressell
Sun Wukong
14
1 / 11 / 0
8,930
388
8,060
25,729
10,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Jimmykao
Fenrir
13
2 / 11 / 1
9,068
394
5,917
21,898
10,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
Sherlock2155
Jormungandr
16
2 / 4 / 4
9,950
433
12,324
17,341
15,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
chabegallo
Ao Kuang
17
3 / 11 / 1
11,182
486
4,620
21,350
11,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
25 / 4 / 3
14,274
621
28,036
13,846
6,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 1 / 9
13,527
588
23,271
22,587
10,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 15
10,425
453
7,595
16,166
18,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
jonasguerrero
Danzaburou
19
7 / 2 / 10
12,424
540
16,104
16,425
8,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
老人与hai
Guan Yu
18
5 / 2 / 5
11,709
509
11,133
16,176
18,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
9
Kills
47
48
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
ArcaneError
Artemis
1
11
4
0.27
W
Raijin
25
4
3
6.63
L
Sun Wukong
Bressell
Sun Wukong
1
11
0
0.09
L
Fenrir
Jimmykao
Fenrir
2
11
1
0.23
W
7
1
9
11.5
L
Jormungandr
Sherlock2155
Jormungandr
2
4
4
1
W
3
2
15
5.25
L
Ao Kuang
chabegallo
Ao Kuang
3
11
1
0.32
W
Danzaburou
jonasguerrero
Danzaburou
7
2
10
6
W
Guan Yu
老人与hai
Guan Yu
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,243
Damage
86,139
107,645
Taken
85,200
54,050
Mitigated
61,956
16,342
Healing
34,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ArcaneError
Artemis
13,322
5,553
0
4,479
21,327
5,995
0
7,017
14,169
0
40,306
W
Raijin
28,036
3,074
0
2,646
13,846
6,570
280
3,497
10,349
83,665
0
L
Sun Wukong
Bressell
Sun Wukong
8,060
3,414
0
5,375
25,729
10,782
434
5,422
19,596
0
42,488
L
Fenrir
Jimmykao
Fenrir
5,917
1,116
0
2,933
21,898
10,251
0
7,001
14,470
0
38,912
W
23,271
9,386
303
15,017
22,587
10,252
178
5,103
17,484
0
122,383
L
Jormungandr
Sherlock2155
Jormungandr
12,324
1,922
0
480
17,341
15,377
0
5,369
11,697
44,783
0
W
7,595
554
486
1,401
16,166
18,997
252
2,706
13,460
28,900
0
L
Ao Kuang
chabegallo
Ao Kuang
4,620
1,080
0
3,075
21,350
11,645
1,564
9,326
11,376
36,993
0
W
Danzaburou
jonasguerrero
Danzaburou
16,104
9,163
0
7,788
16,425
8,126
7,645
3,974
12,451
0
101,730
W
Guan Yu
老人与hai
Guan Yu
11,133
1,859
1,782
5,501
16,176
18,011
2,307
1,664
14,512
0
58,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,390
Gold Earned
62,359
332
Minions Killed
565
0
Camps Cleared
0
1,746,334
Distance Traveled
2,173,983
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,260
403
59
3
0
337,760
1
W
Raijin
14,274
621
103
4
0
414,232
1
L
Sun Wukong
8,930
388
64
3
0
273,607
0
L
Fenrir
9,068
394
56
2
0
371,818
1
W
Pele
13,527
588
180
8
0
496,560
0
L
Jormungandr
9,950
433
77
3
0
398,022
0
W
Ymir
10,425
453
28
1
0
441,697
3
L
Ao Kuang
11,182
486
76
3
0
365,127
0
W
Danzaburou
12,424
540
167
7
0
383,522
1
W
Guan Yu
11,709
509
87
4
0
437,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role