Player Matchup

Xing Tian
Xing Tian
JAHBOMB
Xing Tian
Level 49
God Stats
3W - 1L
1,663 SR
Queue Stats
65W - 78L
1,348 Elo+
Party 1
Set
Set
Kokuduck
Set
Level 144
God Stats
6W - 9L
1,323 SR
Queue Stats
134W - 138L
1,430 Elo+
Party 1
Chang'e
Chang'e
UrdnotFlex
Chang'e
Level 88
God Stats
9W - 8L
1,559 SR
Queue Stats
66W - 61L
1,507 Elo+
Party 1
Neith
Neith
diamondnopearl
Neith
Level 77
God Stats
12W - 20L
1,428 SR
Queue Stats
21W - 35L
1,415 Elo+
Party 1
Bellona
Bellona
isterbunny
Bellona
Level 111
God Stats
0W - 2L
1,940 SR
Queue Stats
41W - 48L
1,386 Elo+
Party 1
Team Averages
Level 94
1,583 SR
1,417 Elo+

VS

Team Averages
Level 101
1,600 SR
1,443 Elo+
Thor
Thor
IllegalConvict
Thor
Level 88
God Stats
4W - 1L
2,025 SR
Queue Stats
204W - 199L
1,536 Elo+
Solo
Tiamat
Tiamat
SilverxPyrox98
Tiamat
Level 133
God Stats
4W - 8L
1,255 SR
Queue Stats
524W - 498L
1,478 Elo+
Party 2
Bellona
Bellona
TwiSTeD_Default
Bellona
Level 87
God Stats
5W - 5L
1,659 SR
Queue Stats
331W - 292L
1,471 Elo+
Solo
Danzaburou
Danzaburou
VashisaNoob
Danzaburou
Level 106
God Stats
37W - 22L
1,682 SR
Queue Stats
272W - 282L
1,453 Elo+
Party 2
Baron Samedi
Baron Samedi
lichbane1
Baron Samedi
Level 89
God Stats
9W - 6L
1,380 SR
Queue Stats
95W - 100L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JAHBOMB
Xing Tian
18
3 / 5 / 7
11,436
424
6,347
23,744
26,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
9 / 5 / 5
14,360
532
15,295
26,980
15,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
UrdnotFlex
Chang'e
20
4 / 3 / 11
13,654
506
26,166
23,692
14,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 5
12,307
456
11,011
14,822
6,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
isterbunny
Bellona
19
1 / 6 / 1
12,243
453
4,770
19,303
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 10
12,750
472
8,502
20,160
8,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 5 / 6
13,662
506
16,439
17,398
11,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 0
15,014
556
19,079
25,913
25,409
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
VashisaNoob
Danzaburou
19
4 / 3 / 8
12,989
481
11,433
21,073
8,544
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lichbane1
Baron Samedi
20
5 / 7 / 8
13,262
491
13,556
19,496
10,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
55
19
Kills
23
24
Deaths
20
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Xing Tian
JAHBOMB
Xing Tian
3
5
7
1.3
L
9
5
5
2.3
W
4
5
6
1.4
W
8
2
0
4
L
Chang'e
UrdnotFlex
Chang'e
4
3
11
3.17
W
Danzaburou
VashisaNoob
Danzaburou
4
3
8
2.67
L
2
5
5
0.9
L
Bellona
isterbunny
Bellona
1
6
1
0.25
W
Baron Samedi
lichbane1
Baron Samedi
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,589
Damage
69,009
108,541
Taken
104,040
78,461
Mitigated
64,665
31,601
Healing
40,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,502
474
0
7,712
20,160
8,784
1,878
7,451
12,378
0
91,974
L
Xing Tian
JAHBOMB
Xing Tian
6,347
360
895
4,749
23,744
26,165
1,123
6,834
16,586
24,931
0
L
15,295
6,958
0
7,728
26,980
15,159
0
6,363
19,975
0
99,239
W
16,439
1,965
0
6,151
17,398
11,642
940
9,040
7,985
85,513
0
W
19,079
7,021
0
10,220
25,913
25,409
1,146
3,338
22,010
0
115,788
L
Chang'e
UrdnotFlex
Chang'e
26,166
874
4,666
9,942
23,692
14,578
877
7,756
15,083
107,061
0
W
Danzaburou
VashisaNoob
Danzaburou
11,433
5,641
0
10,294
21,073
8,544
3,385
7,334
13,568
0
93,711
L
11,011
5,326
0
1,912
14,822
6,059
1,110
4,491
10,240
0
73,876
L
Bellona
isterbunny
Bellona
4,770
1,055
0
1,709
19,303
16,500
1,796
3,611
15,006
0
81,047
W
Baron Samedi
lichbane1
Baron Samedi
13,556
922
2,521
3,814
19,496
10,286
1,623
6,680
12,640
68,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,000
Gold Earned
67,677
643
Minions Killed
684
0
Camps Cleared
0
2,287,728
Distance Traveled
2,458,248
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,750
472
143
5
0
527,504
3
L
Xing Tian
11,436
424
36
1
0
421,256
0
L
Set
14,360
532
147
5
0
482,119
3
W
Tiamat
13,662
506
162
6
0
454,609
11
W
Bellona
15,014
556
164
6
0
524,557
2
L
Chang'e
13,654
506
165
6
0
510,895
5
W
Danzaburou
12,989
481
118
4
0
471,030
7
L
Neith
12,307
456
152
6
0
425,235
13
L
Bellona
12,243
453
143
5
0
448,223
2
W
Baron Samedi
13,262
491
97
4
0
480,548
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role