Player Matchup

Jing Wei
Jing Wei
Creshyruam
Jing Wei
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,638 Elo+
Solo
Mulan
Mulan
Gushow_Bari_P
Mulan
Level 28
God Stats
2W - 2L
1,741 SR
Queue Stats
14W - 15L
1,905 Elo+
Solo
Apollo
Apollo
S4r4hC4rm0
Apollo
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,610 Elo+
Solo
Neith
Neith
SonarECKS
Neith
Level 29
God Stats
16W - 9L
1,612 SR
Queue Stats
31W - 30L
1,638 Elo+
Solo
Ra
Ra
UltraSaiyan17
Ra
Level 9
God Stats
1W - 0L
1,825 SR
Queue Stats
10W - 5L
1,602 Elo+
Solo
Team Averages
Level 16
1,635 SR
1,678 Elo+

VS

Team Averages
Level 19
1,540 SR
1,654 Elo+
Ymir
Ymir
ClutchExt1ncti0n
Ymir
Level 27
God Stats
1W - 4L
1,326 SR
Queue Stats
49W - 43L
1,670 Elo+
Solo
Arachne
Arachne
FioreLLa_Pascal
Arachne
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,618 Elo+
Solo
Skadi
Skadi
PhenixFenrir
Skadi
Level 28
God Stats
1W - 1L
1,621 SR
Queue Stats
12W - 13L
1,772 Elo+
Solo
Bellona
Bellona
Pineapple2288
Bellona
Level 18
God Stats
1W - 1L
1,749 SR
Queue Stats
49W - 37L
1,668 Elo+
Solo
Aphrodite
Aphrodite
Strydercj
Aphrodite
Level 19
God Stats
1W - 4L
1,504 SR
Queue Stats
218W - 210L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Creshyruam
Jing Wei
13
4 / 2 / 6
8,017
1,145
4,087
3,928
1,470
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 4 / 8
7,733
1,105
7,779
9,221
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
S4r4hC4rm0
Apollo
13
1 / 1 / 11
7,507
1,072
6,547
2,603
1,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
SonarECKS
Neith
14
3 / 0 / 12
8,461
1,209
10,195
4,243
1,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
7 / 2 / 9
9,114
1,302
10,047
6,088
2,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

359

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
8,424
1,203
6,749
14,450
9,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 7 / 5
7,705
1,101
6,846
12,218
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 6 / 5
7,952
1,136
7,888
10,451
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
11
0 / 3 / 2
6,430
919
1,710
5,377
3,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Strydercj
Aphrodite
11
0 / 2 / 1
6,159
880
757
2,191
1,201
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
24
18
Kills
9
9
Deaths
18
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
0
2
6
W
Jing Wei
Creshyruam
Jing Wei
4
2
6
3.5
L
2
7
5
0.64
W
3
4
8
1.75
L
2
6
5
0.75
L
Bellona
0
3
2
0.33
W
Apollo
S4r4hC4rm0
Apollo
1
1
11
6.5
W
Neith
SonarECKS
Neith
3
0
12
9
L
Aphrodite
Strydercj
Aphrodite
0
2
1
0.25
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,655
Damage
23,950
26,083
Taken
44,687
13,980
Mitigated
23,199
5,491
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,749
326
490
525
14,450
9,954
0
2,359
11,970
24,240
0
W
Jing Wei
Creshyruam
Jing Wei
4,087
2,711
0
0
3,928
1,470
0
887
3,041
0
12,445
L
6,846
4,649
0
1,758
12,218
4,706
0
2,891
9,231
0
12,559
W
7,779
1,113
0
939
9,221
6,891
0
2,239
6,982
0
17,333
L
7,888
3,442
0
1,480
10,451
4,143
0
2,736
7,665
0
22,172
L
Bellona
1,710
232
0
77
5,377
3,195
0
1,118
4,184
0
7,728
W
Apollo
S4r4hC4rm0
Apollo
6,547
3,610
0
0
2,603
1,143
0
592
2,011
0
11,667
W
Neith
SonarECKS
Neith
10,195
6,195
0
813
4,243
1,811
0
1,760
2,483
0
22,387
L
Aphrodite
Strydercj
Aphrodite
757
306
512
371
2,191
1,201
0
943
1,223
2,810
0
W
10,047
209
1,904
1,835
6,088
2,665
0
2,028
4,060
34,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,832
Gold Earned
36,670
145
Minions Killed
91
7
Camps Cleared
4
646,835
Distance Traveled
491,782
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,424
1,203
39
6
0
135,415
0
W
Jing Wei
8,017
1,145
8
1
3
116,324
0
L
Arachne
7,705
1,101
8
1
2
135,451
1
W
Mulan
7,733
1,105
29
4
0
122,155
1
L
Skadi
7,952
1,136
21
3
0
120,612
0
L
Bellona
6,430
919
20
3
2
70,481
1
W
Apollo
7,507
1,072
20
3
0
141,976
0
W
Neith
8,461
1,209
29
4
2
132,119
0
L
Aphrodite
6,159
880
3
0
0
29,823
1
W
Ra
9,114
1,302
59
8
2
134,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role