Player Matchup

Thor
Thor
AjaxSanMan
Thor
Level 15
God Stats
3W - 2L
1,448 SR
Queue Stats
28W - 33L
1,483 Elo+
Party 1
Bellona
Bellona
AntiHeroX
Bellona
Level 60
God Stats
109W - 88L
1,661 SR
Queue Stats
164W - 136L
1,576 Elo+
Party 1
Xbalanque
Xbalanque
Hulksmash1122
Xbalanque
Level 127
God Stats
3W - 3L
1,464 SR
Queue Stats
289W - 276L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Makarv
Nu Wa
Level 69
God Stats
4W - 4L
1,736 SR
Queue Stats
76W - 74L
1,564 Elo+
Solo
Bacchus
Bacchus
MonkEJuice
Bacchus
Level 67
God Stats
140W - 116L
1,524 SR
Queue Stats
203W - 197L
1,529 Elo+
Party 1
Team Averages
Level 68
1,566 SR
1,538 Elo+

VS

Team Averages
Level 85
1,534 SR
1,468 Elo+
Chang'e
Chang'e
DeamCece
Chang'e
Level 48
God Stats
6W - 8L
1,738 SR
Queue Stats
40W - 56L
1,457 Elo+
Party 2
Bellona
Bellona
KingDirshis
Bellona
Level 25
God Stats
1W - 3L
1,340 SR
Queue Stats
120W - 128L
1,501 Elo+
Party 3
Heimdallr
Heimdallr
PitOfMadness
Heimdallr
Level 157
God Stats
14W - 28L
1,404 SR
Queue Stats
1,730W - 1,763L
1,451 Elo+
Solo
Tiamat
Tiamat
Tedrive
Tiamat
Level 89
God Stats
1W - 1L
1,664 SR
Queue Stats
37W - 49L
1,446 Elo+
Party 2
Arachne
Arachne
bootytinkles
Arachne
Level 105
God Stats
25W - 27L
1,523 SR
Queue Stats
177W - 196L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 26
12,565
967
6,358
9,772
3,891
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
AntiHeroX
Bellona
20
12 / 2 / 18
14,223
1,094
17,031
14,686
11,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
Hulksmash1122
Xbalanque
20
11 / 3 / 27
15,293
1,176
34,342
15,417
6,586
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Makarv
Nu Wa
20
12 / 0 / 28
15,677
1,206
37,089
9,886
3,858
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
MonkEJuice
Bacchus
20
6 / 2 / 31
13,749
1,058
18,167
16,737
25,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeamCece
Chang'e
18
1 / 10 / 8
12,001
923
7,961
26,465
14,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KingDirshis
Bellona
18
2 / 8 / 6
11,845
911
8,312
30,457
23,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
PitOfMadness
Heimdallr
19
1 / 5 / 9
12,722
979
16,639
16,880
7,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Tedrive
Tiamat
18
2 / 7 / 4
11,729
902
19,754
19,257
13,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
bootytinkles
Arachne
18
4 / 13 / 5
12,591
969
10,400
26,517
10,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
42
43
Kills
10
10
Deaths
43
130
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
3
26
5
W
Bellona
AntiHeroX
Bellona
12
2
18
10.5
L
Chang'e
DeamCece
Chang'e
1
10
8
0.5
W
Xbalanque
Hulksmash1122
Xbalanque
11
3
27
8.17
L
Bellona
KingDirshis
Bellona
2
8
6
0.63
W
Nu Wa
Makarv
Nu Wa
12
0
28
26
W
Bacchus
MonkEJuice
Bacchus
6
2
31
10.75
L
Heimdallr
PitOfMadness
Heimdallr
1
5
9
1.1
L
Tiamat
Tedrive
Tiamat
2
7
4
0.57
L
Arachne
bootytinkles
Arachne
4
13
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,987
Damage
63,066
66,498
Taken
119,576
51,692
Mitigated
69,434
5,886
Healing
19,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,358
398
0
0
9,772
3,891
0
4,769
4,687
0
19,929
W
Bellona
AntiHeroX
Bellona
17,031
10,213
0
872
14,686
11,524
0
6,413
8,006
35
28,334
L
Chang'e
DeamCece
Chang'e
7,961
462
4,759
4,027
26,465
14,566
0
13,432
13,033
50,926
0
W
Xbalanque
Hulksmash1122
Xbalanque
34,342
23,069
0
4,744
15,417
6,586
0
5,966
9,237
0
68,811
L
Bellona
KingDirshis
Bellona
8,312
2,375
0
332
30,457
23,682
0
14,082
16,375
0
21,734
W
Nu Wa
Makarv
Nu Wa
37,089
9,444
0
270
9,886
3,858
0
3,778
5,910
100,337
0
W
Bacchus
MonkEJuice
Bacchus
18,167
1,568
0
0
16,737
25,833
0
5,557
10,938
30,442
0
L
Heimdallr
PitOfMadness
Heimdallr
16,639
8,383
0
3,079
16,880
7,101
0
8,588
8,292
0
68,697
L
Tiamat
Tedrive
Tiamat
19,754
1,126
0
3,038
19,257
13,935
0
9,670
9,587
57,946
0
L
Arachne
bootytinkles
Arachne
10,400
7,012
0
4,530
26,517
10,150
0
9,519
16,998
0
18,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,507
Gold Earned
60,888
293
Minions Killed
302
15
Camps Cleared
8
1,500,867
Distance Traveled
1,207,380
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,565
967
30
2
2
232,661
0
W
Bellona
14,223
1,094
26
2
2
312,855
1
L
Chang'e
12,001
923
78
6
1
243,687
0
W
Xbalanque
15,293
1,176
70
5
9
280,788
1
L
Bellona
11,845
911
21
2
1
233,509
0
W
Nu Wa
15,677
1,206
140
11
1
281,216
0
W
Bacchus
13,749
1,058
27
2
1
393,347
1
L
Heimdallr
12,722
979
85
7
3
228,977
1
L
Tiamat
11,729
902
91
7
2
251,262
0
L
Arachne
12,591
969
27
2
1
249,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role