Player Matchup

Amaterasu
Amaterasu
DarthLawyer28
Amaterasu
Level 83
God Stats
42W - 42L
1,766 SR
Queue Stats
205W - 187L
1,534 Elo+
Solo
Olorun
Olorun
Harleco
Olorun
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,675 Elo+
Party 1
Mercury
Mercury
samy_tobi
Mercury
Level 120
God Stats
1W - 2L
1,807 SR
Queue Stats
13W - 10L
1,764 Elo+
Party 1
Tiamat
Tiamat
wiwillow
Tiamat
Level 89
God Stats
24W - 19L
1,759 SR
Queue Stats
265W - 240L
1,703 Elo+
Party 1
Ao Kuang
Ao Kuang
wiwillow12345678
Ao Kuang
Level 126
God Stats
1W - 3L
1,298 SR
Queue Stats
319W - 281L
1,589 Elo+
Party 1
Team Averages
Level 114
1,626 SR
1,653 Elo+

VS

Team Averages
Level 128
1,576 SR
1,585 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
FLYINGFATMAN 83
Anubis
Level 107
God Stats
4W - 0L
1,547 SR
Queue Stats
199W - 181L
1,596 Elo+
Party 2
Ra
Ra
GucciCrusadr
Ra
Level 129
God Stats
20W - 13L
1,670 SR
Queue Stats
569W - 498L
1,639 Elo+
Party 3
Freya
Freya
ItchyFawn150761
Freya
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 121L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
MrSusLord
Cabrakan
Level 120
God Stats
45W - 41L
1,664 SR
Queue Stats
657W - 573L
1,660 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarthLawyer28
Amaterasu
15
1 / 1 / 2
8,718
545
4,948
14,362
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Harleco
Olorun
13
1 / 6 / 1
7,351
459
5,572
15,265
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
samy_tobi
Mercury
11
0 / 6 / 1
6,406
400
4,151
14,120
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
wiwillow
Tiamat
13
5 / 6 / 1
8,422
526
13,261
11,414
8,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 7 / 2
8,568
536
7,463
14,101
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
9 / 4 / 5
9,999
625
9,276
11,735
7,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 0
10,017
626
6,740
9,052
5,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 1 / 9
9,719
607
8,145
8,681
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 9
10,035
627
10,666
13,673
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
MrSusLord
Cabrakan
12
4 / 3 / 11
8,895
556
9,813
12,482
10,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
12
Kills
26
26
Deaths
12
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
4
5
2.88
L
Amaterasu
DarthLawyer28
Amaterasu
1
1
2
2
W
2
2
0
1
W
4
1
9
8.5
L
Olorun
Harleco
Olorun
1
6
1
0.25
W
7
2
9
5.75
W
Cabrakan
MrSusLord
Cabrakan
4
3
11
3.17
L
Mercury
samy_tobi
Mercury
0
6
1
0.08
L
Tiamat
wiwillow
Tiamat
5
6
1
0.92
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,395
Damage
44,640
69,262
Taken
55,623
32,424
Mitigated
32,556
23,816
Healing
27,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,276
4,432
0
2,221
11,735
7,895
0
6,248
5,338
0
65,410
L
Amaterasu
DarthLawyer28
Amaterasu
4,948
1,562
0
9,169
14,362
8,273
672
5,006
9,356
0
57,905
W
6,740
595
0
5,460
9,052
5,115
737
2,151
6,857
66,360
0
W
8,145
1,547
2,112
4,397
8,681
3,775
0
6,223
2,231
61,216
0
L
Olorun
Harleco
Olorun
5,572
3,724
314
5,547
15,265
4,591
0
10,289
4,934
48,928
0
W
10,666
3,522
0
9,528
13,673
5,209
690
4,700
8,869
58,334
0
W
Cabrakan
MrSusLord
Cabrakan
9,813
1,978
0
3,477
12,482
10,562
315
5,993
6,282
33,683
0
L
Mercury
samy_tobi
Mercury
4,151
1,298
0
2,849
14,120
4,175
0
6,897
7,195
0
32,657
L
Tiamat
wiwillow
Tiamat
13,261
1,707
0
1,661
11,414
8,559
21
5,488
5,723
47,965
0
L
7,463
2,012
0
4,276
14,101
6,826
59
7,268
6,690
37,778
6,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,465
Gold Earned
48,665
435
Minions Killed
502
0
Camps Cleared
0
1,482,915
Distance Traveled
1,494,693
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,999
625
107
7
0
334,193
3
L
Amaterasu
8,718
545
120
8
0
310,226
2
W
Anubis
10,017
626
149
9
0
235,226
6
W
Ra
9,719
607
122
8
0
338,513
7
L
Olorun
7,351
459
86
5
0
265,913
2
W
Freya
10,035
627
92
6
0
298,045
0
W
Cabrakan
8,895
556
32
2
0
288,716
1
L
Mercury
6,406
400
61
4
0
331,456
2
L
Tiamat
8,422
526
94
6
0
281,866
1
L
Ao Kuang
8,568
536
74
5
0
293,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role