Player Matchup

Chaac
Chaac
Gamerboy626
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,348 Elo+
Party 1
Medusa
Medusa
Ghidra99
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,259 Elo+
Party 1
Sol
Sol
Haywyre013
Sol
Level 55
God Stats
11W - 7L
1,500 SR
Queue Stats
57W - 76L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
KhaosArts
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NuzzlesYouOWO
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 63
1,500 SR
1,366 Elo+

VS

Team Averages
Level 82
1,678 SR
1,506 Elo+
Guan Yu
Guan Yu
FascistFashionst
Guan Yu
Level 107
God Stats
5W - 4L
1,489 SR
Queue Stats
684W - 635L
1,600 Elo+
Solo
Anubis
Anubis
FluxBoundy
Anubis
Level 28
God Stats
12W - 7L
1,628 SR
Queue Stats
31W - 40L
1,421 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Flυx
Tsukuyomi
Level 127
God Stats
7W - 6L
1,860 SR
Queue Stats
314W - 270L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
II Cuhmmando II
Danzaburou
Level 87
God Stats
5W - 0L
1,912 SR
Queue Stats
50W - 52L
1,457 Elo+
Party 2
Janus
Janus
SpicyItalian21
Janus
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 75L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,365
488
2,647
9,928
4,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Ghidra99
Medusa
9
1 / 3 / 1
5,332
485
2,541
6,276
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 3 / 2
6,075
552
4,246
5,877
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KhaosArts
Cthulhu
9
2 / 5 / 3
5,756
523
4,601
9,311
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
8 / 3 / 0
7,131
648
5,768
9,290
3,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,155
650
6,601
6,269
3,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
FluxBoundy
Anubis
9
4 / 5 / 4
6,236
567
8,418
7,922
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Flυx
Tsukuyomi
13
7 / 3 / 5
8,126
739
7,594
9,392
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
II Cuhmmando II
Danzaburou
11
2 / 2 / 4
6,553
596
2,946
7,289
2,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 2
6,631
603
2,333
4,995
1,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
12
Kills
17
17
Deaths
12
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Anubis
FluxBoundy
Anubis
4
5
4
1.2
W
Tsukuyomi
Flυx
Tsukuyomi
7
3
5
3.17
L
0
3
1
0.17
L
Medusa
Ghidra99
Medusa
1
3
1
0.5
L
1
3
2
0.67
W
Danzaburou
II Cuhmmando II
Danzaburou
2
2
4
2
L
Cthulhu
KhaosArts
Cthulhu
2
5
3
0.7
L
8
3
0
2.67
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,803
Damage
27,892
40,682
Taken
35,867
16,746
Mitigated
16,041
12,095
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,601
1,930
0
2,145
6,269
3,967
139
0
5,994
0
42,671
W
Anubis
FluxBoundy
Anubis
8,418
228
0
2,665
7,922
5,003
265
2,745
4,802
22,863
0
W
Tsukuyomi
Flυx
Tsukuyomi
7,594
2,144
0
3,626
9,392
3,344
328
1,016
8,277
0
44,406
L
2,647
886
0
3,981
9,928
4,577
0
971
8,957
0
26,495
L
Medusa
Ghidra99
Medusa
2,541
1,035
0
2,216
6,276
1,150
0
2,611
3,665
0
21,785
L
4,246
1,041
0
1,882
5,877
1,603
1,152
1,786
3,989
26,467
0
W
Danzaburou
II Cuhmmando II
Danzaburou
2,946
1,575
0
2,798
7,289
2,227
1,113
1,594
5,580
0
31,059
L
Cthulhu
KhaosArts
Cthulhu
4,601
31
364
2,239
9,311
5,904
0
3,636
5,675
21,419
0
L
5,768
2,046
0
1,413
9,290
3,512
0
1,605
7,645
0
31,496
W
2,333
52
0
500
4,995
1,500
655
2,611
2,092
35,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
34,701
246
Minions Killed
326
0
Camps Cleared
0
990,574
Distance Traveled
1,064,582
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,155
650
74
7
0
243,964
1
W
Anubis
6,236
567
27
2
0
168,390
0
W
Tsukuyomi
8,126
739
81
7
0
264,025
1
L
Chaac
5,365
488
47
4
0
206,536
4
L
Medusa
5,332
485
49
4
0
177,575
0
L
Sol
6,075
552
62
6
0
182,035
0
W
Danzaburou
6,553
596
69
6
0
183,677
1
L
Cthulhu
5,756
523
30
3
0
218,148
4
L
Fenrir
7,131
648
58
5
0
206,280
2
W
Janus
6,631
603
75
7
0
204,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role