Player Matchup

Ymir
Ymir
BlackBird1907
Ymir
Level 7
God Stats
6W - 4L
1,537 SR
Queue Stats
7W - 6L
1,487 Elo+
Party 3
Erlang Shen
Erlang Shen
KGH14789
Erlang Shen
Level 29
God Stats
6W - 4L
1,376 SR
Queue Stats
152W - 99L
1,651 Elo+
Solo
Medusa
Medusa
Laurole_10
Medusa
Level 29
God Stats
28W - 24L
1,534 SR
Queue Stats
29W - 27L
1,451 Elo+
Party 3
Nemesis
Nemesis
Mythical-CardoB
Nemesis
Level 24
God Stats
8W - 9L
1,248 SR
Queue Stats
119W - 151L
1,361 Elo+
Solo
Zeus
Zeus
Roquesauriox
Zeus
Level 28
God Stats
1W - 0L
1,373 SR
Queue Stats
91W - 63L
1,616 Elo+
Solo
Team Averages
Level 23
1,414 SR
1,513 Elo+

VS

Team Averages
Level 18
1,590 SR
1,364 Elo+
Bacchus
Bacchus
JoJoCrack
Bacchus
Level 8
God Stats
7W - 3L
1,698 SR
Queue Stats
20W - 12L
1,496 Elo+
Party 1
Medusa
Medusa
RDX RJ
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,319 Elo+
Solo
Hercules
Hercules
maguibjj_MJ
Hercules
Level 24
God Stats
2W - 2L
1,760 SR
Queue Stats
28W - 21L
1,271 Elo+
Party 2
Chaac
Chaac
naruto7143
Chaac
Level 20
God Stats
14W - 13L
1,492 SR
Queue Stats
46W - 41L
1,460 Elo+
Party 1
Poseidon
Poseidon
w888tr
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
10,485
499
8,630
13,105
13,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
KGH14789
Erlang Shen
17
8 / 2 / 10
11,151
531
13,238
14,381
9,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Laurole_10
Medusa
17
8 / 4 / 12
11,259
536
10,052
14,054
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 3 / 8
10,573
503
4,770
15,645
6,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
16 / 6 / 3
12,412
591
20,214
13,641
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoJoCrack
Bacchus
16
9 / 4 / 5
10,597
505
13,773
12,332
15,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
RDX RJ
Medusa
13
1 / 11 / 2
8,548
407
4,554
15,347
5,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hercules
maguibjj_MJ
Hercules
14
1 / 9 / 3
8,741
416
4,204
17,449
6,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
16
6 / 4 / 8
10,763
513
12,681
19,205
12,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
w888tr
Poseidon
14
1 / 12 / 4
9,025
430
11,648
14,994
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
39
Kills
18
19
Deaths
40
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Bacchus
JoJoCrack
Bacchus
9
4
5
2.88
W
Erlang Shen
KGH14789
Erlang Shen
8
2
10
6.5
W
Medusa
Laurole_10
Medusa
8
4
12
3.5
W
3
3
8
2.33
L
Medusa
RDX RJ
Medusa
1
11
2
0.18
W
16
6
3
2.92
L
Hercules
maguibjj_MJ
Hercules
1
9
3
0.28
L
Chaac
6
4
8
2.5
L
Poseidon
w888tr
Poseidon
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,904
Damage
46,860
70,826
Taken
79,327
43,126
Mitigated
43,959
15,636
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,630
1,285
0
899
13,105
13,670
506
4,408
8,601
39,207
0
L
Bacchus
JoJoCrack
Bacchus
13,773
1,632
0
557
12,332
15,229
0
3,980
8,180
31,985
0
W
Erlang Shen
KGH14789
Erlang Shen
13,238
7,404
0
2,081
14,381
9,737
177
6,734
7,427
0
52,879
W
Medusa
Laurole_10
Medusa
10,052
4,879
0
3,360
14,054
7,593
2,702
5,208
8,750
0
69,379
W
4,770
1,175
0
7,000
15,645
6,432
0
3,669
11,901
0
68,562
L
Medusa
RDX RJ
Medusa
4,554
2,612
0
1,742
15,347
5,148
1,183
4,857
10,362
0
30,943
W
20,214
2,313
194
2,102
13,641
5,694
1,371
4,813
8,726
80,148
0
L
Hercules
maguibjj_MJ
Hercules
4,204
1,124
0
2,836
17,449
6,495
884
8,366
8,897
0
40,783
L
Chaac
12,681
2,768
0
8,152
19,205
12,535
0
5,028
14,027
0
45,699
L
Poseidon
w888tr
Poseidon
11,648
1,767
0
1,893
14,994
4,552
216
5,696
9,017
58,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,880
Gold Earned
47,674
514
Minions Killed
327
0
Camps Cleared
0
1,876,874
Distance Traveled
1,755,804
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,485
499
72
3
0
374,594
0
L
Bacchus
10,597
505
45
2
0
350,066
1
W
Erlang Shen
11,151
531
90
4
0
414,543
0
W
Medusa
11,259
536
110
5
0
367,871
0
W
Nemesis
10,573
503
118
6
0
389,780
3
L
Medusa
8,548
407
60
3
0
284,138
0
W
Zeus
12,412
591
124
6
0
330,086
1
L
Hercules
8,741
416
80
4
0
390,654
2
L
Chaac
10,763
513
62
3
0
374,281
2
L
Poseidon
9,025
430
80
4
0
356,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role