Player Matchup

Olorun
Olorun
CorruptionVII
Olorun
Level 24
God Stats
5W - 5L
1,859 SR
Queue Stats
54W - 62L
1,427 Elo+
Party 2
Nemesis
Nemesis
DeadHiv3Mind
Nemesis
Level 24
God Stats
1W - 2L
1,688 SR
Queue Stats
68W - 105L
1,394 Elo+
Party 2
Apollo
Apollo
GhostKiller_XP
Apollo
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,304 Elo+
Party 3
Guan Yu
Guan Yu
HO3EINVIKING
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo
Geb
Geb
Nocturnal_XP
Geb
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 53L
1,628 Elo+
Party 3
Team Averages
Level 20
1,610 SR
1,393 Elo+

VS

Team Averages
Level 29
1,659 SR
1,497 Elo+
Odin
Odin
DarkAwakenin
Odin
Level 28
God Stats
6W - 1L
1,743 SR
Queue Stats
177W - 196L
1,384 Elo+
Party 4
Sun Wukong
Sun Wukong
Fecalbender
Sun Wukong
Level 27
God Stats
9W - 13L
1,447 SR
Queue Stats
173W - 208L
1,360 Elo+
Party 4
Bacchus
Bacchus
Letmeseeurpeter
Bacchus
Level 27
God Stats
20W - 16L
1,595 SR
Queue Stats
115W - 109L
1,587 Elo+
Party 1
Danzaburou
Danzaburou
UpD0wnUpD0wn
Danzaburou
Level 38
God Stats
16W - 9L
1,976 SR
Queue Stats
448W - 398L
1,586 Elo+
Party 1
Anubis
Anubis
dylman098
Anubis
Level 25
God Stats
7W - 3L
1,536 SR
Queue Stats
62W - 51L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,737
474
1,674
5,923
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
DeadHiv3Mind
Nemesis
8
0 / 2 / 1
4,997
500
691
5,765
2,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 4 / 0
3,990
399
758
3,558
815
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
HO3EINVIKING
Guan Yu
5
1 / 3 / 0
4,317
432
320
4,918
2,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 4 / 0
4,099
410
1,158
5,645
2,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 7
6,144
614
2,597
3,166
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Fecalbender
Sun Wukong
10
1 / 0 / 1
5,534
553
806
3,564
1,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 0 / 11
5,758
576
3,185
3,944
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
UpD0wnUpD0wn
Danzaburou
11
9 / 0 / 1
6,675
668
3,329
4,054
1,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
dylman098
Anubis
10
6 / 0 / 3
6,181
618
4,219
3,179
1,541
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
19
19
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
3
1
7
6.5
L
Nemesis
DeadHiv3Mind
Nemesis
0
2
1
0.25
W
Sun Wukong
Fecalbender
Sun Wukong
1
0
1
1.5
L
0
4
0
0
L
Guan Yu
HO3EINVIKING
Guan Yu
1
3
0
0.33
W
0
0
11
5.5
L
0
4
0
0
W
Danzaburou
UpD0wnUpD0wn
Danzaburou
9
0
1
9.5
W
Anubis
dylman098
Anubis
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,601
Damage
14,136
25,809
Taken
17,907
9,006
Mitigated
7,675
1,530
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,674
1,035
0
670
5,923
1,375
1,053
2,262
3,661
18,852
0
W
2,597
794
0
50
3,166
853
0
138
3,003
0
22,195
L
Nemesis
DeadHiv3Mind
Nemesis
691
506
0
55
5,765
2,079
173
0
5,690
0
19,729
W
Sun Wukong
Fecalbender
Sun Wukong
806
256
0
1,287
3,564
1,781
391
0
3,564
0
16,177
L
758
333
0
0
3,558
815
0
2,051
1,507
0
7,515
L
Guan Yu
HO3EINVIKING
Guan Yu
320
0
50
383
4,918
2,524
0
755
4,163
0
13,336
W
3,185
408
0
1,490
3,944
2,214
515
836
3,034
13,449
0
L
1,158
192
0
372
5,645
2,213
0
2,336
3,309
8,869
0
W
Danzaburou
UpD0wnUpD0wn
Danzaburou
3,329
2,077
0
2,599
4,054
1,286
1,615
850
3,179
0
35,140
W
Anubis
dylman098
Anubis
4,219
143
0
2,557
3,179
1,541
647
866
2,245
25,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
30,292
147
Minions Killed
204
0
Camps Cleared
0
804,041
Distance Traveled
884,527
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,737
474
40
4
0
137,201
0
W
Odin
6,144
614
46
5
0
203,499
2
L
Nemesis
4,997
500
56
6
0
176,811
0
W
Sun Wukong
5,534
553
30
3
0
152,086
3
L
Apollo
3,990
399
22
2
0
158,281
0
L
Guan Yu
4,317
432
22
2
0
198,750
2
W
Bacchus
5,758
576
16
2
0
205,964
0
L
Geb
4,099
410
7
1
0
132,998
0
W
Danzaburou
6,675
668
65
7
0
158,282
1
W
Anubis
6,181
618
47
5
0
164,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role