Player Matchup

Ares
Ares
Balde53
Ares
Level 66
God Stats
0W - 1L
1,865 SR
Queue Stats
34W - 43L
1,453 Elo+
Party 2
Bacchus
Bacchus
PaveGrave01
Bacchus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 32L
1,246 Elo+
Party 2
Yemoja
Yemoja
Saruo14
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,330 Elo+
Party 2
Cthulhu
Cthulhu
SirGible
Cthulhu
Level 84
God Stats
0W - 1L
1,635 SR
Queue Stats
10W - 18L
1,457 Elo+
Party 2
Cabrakan
Cabrakan
puhppeht
Cabrakan
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 272L
1,571 Elo+
Party 2
Team Averages
Level 60
1,600 SR
1,411 Elo+

VS

Team Averages
Level 62
1,591 SR
1,511 Elo+
Thanatos
Thanatos
Cuir07
Thanatos
Level 43
God Stats
2W - 6L
1,494 SR
Queue Stats
10W - 16L
1,423 Elo+
Party 1
King Arthur
King Arthur
GetSwooped
King Arthur
Level 67
God Stats
6W - 4L
1,576 SR
Queue Stats
94W - 89L
1,582 Elo+
Party 1
Khepri
Khepri
Mystymoo
Khepri
Level 66
God Stats
4W - 3L
1,848 SR
Queue Stats
105W - 97L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
Normandeau
Kukulkan
Level 46
God Stats
31W - 31L
1,415 SR
Queue Stats
64W - 88L
1,359 Elo+
Party 1
Apollo
Apollo
everest1232
Apollo
Level 86
God Stats
15W - 14L
1,621 SR
Queue Stats
111W - 95L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Balde53
Ares
13
2 / 8 / 6
8,591
409
7,711
15,139
13,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
PaveGrave01
Bacchus
13
2 / 7 / 5
8,314
396
6,222
15,623
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Saruo14
Yemoja
13
0 / 3 / 3
7,504
357
3,549
8,930
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
SirGible
Cthulhu
15
5 / 6 / 7
9,700
462
17,504
18,308
8,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
puhppeht
Cabrakan
17
9 / 4 / 5
10,520
501
14,090
17,609
11,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cuir07
Thanatos
16
4 / 7 / 3
10,778
513
5,446
18,959
8,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
GetSwooped
King Arthur
19
10 / 2 / 7
12,251
583
16,704
23,173
22,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Khepri
Mystymoo
Khepri
15
1 / 2 / 16
10,629
506
8,605
14,445
19,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Normandeau
Kukulkan
16
1 / 7 / 12
10,453
498
10,432
12,146
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
19
11 / 0 / 5
12,442
592
16,135
13,929
6,595
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
70
18
Kills
27
28
Deaths
18
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ares
Balde53
Ares
2
8
6
0.63
W
Thanatos
Cuir07
Thanatos
4
7
3
0.79
W
King Arthur
GetSwooped
King Arthur
10
2
7
6.75
W
Khepri
Mystymoo
Khepri
1
2
16
4.5
W
Kukulkan
Normandeau
Kukulkan
1
7
12
1
L
Bacchus
PaveGrave01
Bacchus
2
7
5
0.64
L
Yemoja
Saruo14
Yemoja
0
3
3
0.5
L
Cthulhu
SirGible
Cthulhu
5
6
7
1.42
W
Apollo
11
0
5
13.5
L
Cabrakan
puhppeht
Cabrakan
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,076
Damage
57,322
75,609
Taken
82,652
50,863
Mitigated
62,088
17,487
Healing
38,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Balde53
Ares
7,711
539
0
2,071
15,139
13,845
0
2,444
12,345
34,305
0
W
Thanatos
Cuir07
Thanatos
5,446
1,314
0
12,052
18,959
8,192
0
9,271
9,315
0
67,908
W
King Arthur
GetSwooped
King Arthur
16,704
1,920
0
9,960
23,173
22,800
437
11,853
10,742
518
76,586
W
Khepri
Mystymoo
Khepri
8,605
1,038
434
2,700
14,445
19,240
276
8,514
5,601
33,043
0
W
Kukulkan
Normandeau
Kukulkan
10,432
248
243
3,114
12,146
5,261
1,080
10,007
1,701
50,218
0
L
Bacchus
PaveGrave01
Bacchus
6,222
611
0
2,362
15,623
13,669
0
4,527
10,984
24,982
0
L
Yemoja
Saruo14
Yemoja
3,549
1,073
2,728
3,024
8,930
3,222
0
2,813
6,092
33,219
0
L
Cthulhu
SirGible
Cthulhu
17,504
1,629
414
1,942
18,308
8,800
0
6,026
12,035
62,534
0
W
Apollo
16,135
11,125
0
9,872
13,929
6,595
6,453
7,588
6,217
0
101,809
L
Cabrakan
puhppeht
Cabrakan
14,090
1,748
0
4,946
17,609
11,327
0
3,563
14,022
69,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,629
Gold Earned
56,553
388
Minions Killed
508
0
Camps Cleared
0
1,695,144
Distance Traveled
1,853,822
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,591
409
66
3
0
343,345
3
W
Thanatos
10,778
513
113
5
0
354,044
0
W
King Arthur
12,251
583
118
6
0
410,070
3
W
Khepri
10,629
506
25
1
0
382,352
1
W
Kukulkan
10,453
498
91
4
0
359,656
6
L
Bacchus
8,314
396
33
2
0
324,909
0
L
Yemoja
7,504
357
58
3
0
295,590
3
L
Cthulhu
9,700
462
106
5
0
372,040
0
W
Apollo
12,442
592
161
8
0
347,700
2
L
Cabrakan
10,520
501
125
6
0
359,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role