Player Matchup

Baba Yaga
Baba Yaga
DRSTRANGESV
Baba Yaga
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 97L
1,599 Elo+
Solo
Ymir
Ymir
DankUterus
Ymir
Level 5
God Stats
2W - 0L
1,288 SR
Queue Stats
34W - 20L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Ebontiele
Danzaburou
Level 26
God Stats
2W - 1L
1,575 SR
Queue Stats
103W - 103L
1,518 Elo+
Party 3
Bellona
Bellona
KudosSJ
Bellona
Level 135
God Stats
6W - 6L
1,567 SR
Queue Stats
242W - 206L
1,521 Elo+
Party 3
Hun Batz
Hun Batz
SmiteGangKodak
Hun Batz
Level 7
God Stats
10W - 10L
1,394 SR
Queue Stats
55W - 45L
1,725 Elo+
Party 3
Team Averages
Level 38
1,465 SR
1,573 Elo+

VS

Team Averages
Level 26
1,447 SR
1,498 Elo+
Arachne
Arachne
HotNacho
Arachne
Level 15
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 4L
1,521 Elo+
Party 1
Achilles
Achilles
Renderbender73k
Achilles
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,513 Elo+
Party 2
Chang'e
Chang'e
RobloxSenpaiOwO
Chang'e
Level 56
God Stats
2W - 1L
1,722 SR
Queue Stats
13W - 12L
1,513 Elo+
Party 2
Ares
Ares
SexualManSugar
Ares
Level 19
God Stats
0W - 3L
1,371 SR
Queue Stats
8W - 10L
1,510 Elo+
Party 1
Ullr
Ullr
VRCuttlefish
Ullr
Level 29
God Stats
66W - 87L
1,127 SR
Queue Stats
557W - 550L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DRSTRANGESV
Baba Yaga
20
9 / 1 / 6
14,503
631
19,293
9,104
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 2
9,831
427
2,521
12,696
10,573
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Ebontiele
Danzaburou
17
1 / 2 / 4
12,044
524
7,173
15,148
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
KudosSJ
Bellona
20
19 / 1 / 5
15,530
675
30,126
18,265
22,245
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
16
5 / 4 / 7
11,638
506
6,352
13,490
5,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HotNacho
Arachne
16
1 / 10 / 2
9,604
418
4,166
19,549
6,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
16
4 / 8 / 1
9,946
432
6,010
19,501
24,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 8 / 4
9,560
416
6,011
19,013
7,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 4 / 6
9,972
434
6,435
14,386
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 6
10,026
436
8,095
13,677
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
34
Kills
13
13
Deaths
34
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DRSTRANGESV
Baba Yaga
9
1
6
12
W
0
5
2
0.2
W
Danzaburou
Ebontiele
Danzaburou
1
2
4
1.5
L
Arachne
HotNacho
Arachne
1
10
2
0.2
W
Bellona
KudosSJ
Bellona
19
1
5
21.5
L
Achilles
4
8
1
0.56
L
2
8
4
0.5
L
4
4
6
1.75
W
Hun Batz
5
4
7
2.13
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,465
Damage
30,717
68,703
Taken
86,126
48,426
Mitigated
57,678
22,293
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DRSTRANGESV
Baba Yaga
19,293
573
0
3,112
9,104
4,586
1,598
2,372
6,732
108,993
0
W
2,521
202
0
718
12,696
10,573
692
2,279
10,346
27,142
0
W
Danzaburou
Ebontiele
Danzaburou
7,173
2,816
0
10,080
15,148
5,795
4,330
3,729
11,419
0
90,635
L
Arachne
HotNacho
Arachne
4,166
2,726
0
4,149
19,549
6,132
734
4,912
14,511
0
49,172
W
Bellona
KudosSJ
Bellona
30,126
16,264
0
5,431
18,265
22,245
2,668
3,266
14,647
0
123,241
L
Achilles
6,010
1,580
0
2,616
19,501
24,349
0
1,851
17,582
0
42,048
L
6,011
638
1,098
5,200
19,013
7,266
0
9,175
9,214
56,385
0
L
6,435
318
0
1,888
14,386
14,372
0
2,706
11,648
21,588
0
W
Hun Batz
6,352
3,287
0
2,952
13,490
5,227
2,814
1,915
11,500
0
49,361
L
8,095
2,897
0
2,037
13,677
5,559
0
2,294
11,357
0
69,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,546
Gold Earned
49,108
594
Minions Killed
432
0
Camps Cleared
0
2,098,577
Distance Traveled
2,073,002
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
14,503
631
172
7
0
446,561
5
W
Ymir
9,831
427
40
2
0
347,153
0
W
Danzaburou
12,044
524
130
6
0
395,446
9
L
Arachne
9,604
418
94
4
0
433,388
1
W
Bellona
15,530
675
190
8
0
440,721
0
L
Achilles
9,946
432
76
3
0
410,491
0
L
Chang'e
9,560
416
94
4
0
375,019
2
L
Ares
9,972
434
35
2
0
453,724
2
W
Hun Batz
11,638
506
62
3
0
468,696
1
L
Ullr
10,026
436
133
6
0
400,380
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role