Player Matchup

Loki
Loki
BSM-TakiWaki
Loki
Level 41
God Stats
0W - 14L
1,105 SR
Queue Stats
71W - 105L
1,415 Elo+
Party 2
Tiamat
Tiamat
KamotsAlpha
Tiamat
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
425W - 402L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
TomoChan35
Erlang Shen
Level 126
God Stats
2W - 4L
1,602 SR
Queue Stats
117W - 127L
1,508 Elo+
Party 2
Ganesha
Ganesha
luusted
Ganesha
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 65L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
xlmRichi
Danzaburou
Level 11
God Stats
0W - 6L
1,500 SR
Queue Stats
7W - 14L
1,474 Elo+
Party 2
Team Averages
Level 50
1,441 SR
1,456 Elo+

VS

Team Averages
Level 44
1,524 SR
1,523 Elo+
Khepri
Khepri
Munishi
Khepri
Level 34
God Stats
1W - 3L
1,322 SR
Queue Stats
23W - 30L
1,397 Elo+
Solo
Erlang Shen
Erlang Shen
PositiveMarvin
Erlang Shen
Level 66
God Stats
35W - 37L
1,539 SR
Queue Stats
502W - 412L
1,589 Elo+
Party 1
Tiamat
Tiamat
Thelepherchaun
Tiamat
Level 42
God Stats
3W - 4L
1,396 SR
Queue Stats
416W - 342L
1,488 Elo+
Party 1
Cabrakan
Cabrakan
Tirke
Cabrakan
Level 58
God Stats
10W - 5L
1,754 SR
Queue Stats
378W - 342L
1,571 Elo+
Party 1
Jing Wei
Jing Wei
harjotanand
Jing Wei
Level 22
God Stats
25W - 21L
1,610 SR
Queue Stats
28W - 24L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
10,579
441
6,291
16,087
6,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
18
2 / 5 / 3
11,419
476
12,616
13,183
8,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
TomoChan35
Erlang Shen
20
3 / 5 / 3
13,234
551
15,900
24,226
17,360
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
luusted
Ganesha
13
1 / 3 / 4
8,544
356
4,642
16,253
13,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
xlmRichi
Danzaburou
14
1 / 8 / 2
8,990
375
9,056
18,816
7,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Munishi
Khepri
16
2 / 2 / 8
10,203
425
10,501
14,543
15,327
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
PositiveMarvin
Erlang Shen
20
6 / 2 / 3
14,834
618
19,671
21,264
18,563
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
2 / 1 / 4
13,918
580
7,808
10,621
8,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Tirke
Cabrakan
20
8 / 1 / 4
12,933
539
13,499
13,586
9,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
harjotanand
Jing Wei
18
5 / 4 / 8
11,788
491
12,018
17,610
6,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
23
23
Deaths
10
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Tiamat
2
5
3
0.7
W
Khepri
Munishi
Khepri
2
2
8
3
W
Erlang Shen
PositiveMarvin
Erlang Shen
6
2
3
3.75
W
2
1
4
4
W
Cabrakan
Tirke
Cabrakan
8
1
4
10
L
Erlang Shen
TomoChan35
Erlang Shen
3
5
3
0.9
W
Jing Wei
harjotanand
Jing Wei
5
4
8
2.25
L
Ganesha
luusted
Ganesha
1
3
4
1
L
Danzaburou
xlmRichi
Danzaburou
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,505
Damage
63,497
88,565
Taken
77,624
52,648
Mitigated
59,102
27,691
Healing
31,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,291
1,303
0
5,014
16,087
6,387
182
5,823
10,234
0
66,464
L
Tiamat
12,616
1,069
0
2,812
13,183
8,397
674
7,432
5,453
66,582
0
W
Khepri
Munishi
Khepri
10,501
1,003
159
4,758
14,543
15,327
200
3,300
11,147
37,385
0
W
Erlang Shen
PositiveMarvin
Erlang Shen
19,671
12,837
0
6,528
21,264
18,563
2,858
2,291
18,697
0
117,213
W
7,808
782
0
5,024
10,621
8,313
1,712
2,936
7,368
111,900
0
W
Cabrakan
Tirke
Cabrakan
13,499
952
0
6,592
13,586
9,934
182
2,961
10,451
100,994
0
L
Erlang Shen
TomoChan35
Erlang Shen
15,900
8,259
0
11,170
24,226
17,360
176
1,267
22,915
0
101,528
W
Jing Wei
harjotanand
Jing Wei
12,018
10,740
0
7,989
17,610
6,965
1,849
4,871
12,555
0
75,128
L
Ganesha
luusted
Ganesha
4,642
446
775
2,695
16,253
13,391
263
6,985
9,226
33,806
0
L
Danzaburou
xlmRichi
Danzaburou
9,056
3,416
0
5,225
18,816
7,113
571
9,841
8,929
0
45,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,766
Gold Earned
63,676
560
Minions Killed
771
0
Camps Cleared
0
2,165,091
Distance Traveled
2,285,530
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,579
441
99
4
0
490,383
2
L
Tiamat
11,419
476
151
6
0
410,125
3
W
Khepri
10,203
425
42
2
0
455,734
0
W
Erlang Shen
14,834
618
210
9
0
507,316
2
W
Tiamat
13,918
580
251
10
0
452,297
0
W
Cabrakan
12,933
539
129
5
0
448,296
0
L
Erlang Shen
13,234
551
187
8
0
420,987
4
W
Jing Wei
11,788
491
139
6
0
421,887
3
L
Ganesha
8,544
356
7
0
0
454,584
4
L
Danzaburou
8,990
375
116
5
0
389,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role