Player Matchup

Tyr
Tyr
EverythingMain
Tyr
Level 152
God Stats
2W - 4L
1,170 SR
Queue Stats
164W - 118L
1,596 Elo+
Party 2
Sol
Sol
NicholasTzz
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,449 Elo+
Party 2
Nemesis
Nemesis
OGRaze
Nemesis
Level 69
God Stats
40W - 20L
1,572 SR
Queue Stats
171W - 184L
1,431 Elo+
Party 3
King Arthur
King Arthur
Sploond
King Arthur
Level 23
God Stats
14W - 11L
1,617 SR
Queue Stats
14W - 11L
1,635 Elo+
Party 2
Anubis
Anubis
WizardSeanOz
Anubis
Level 25
God Stats
55W - 46L
1,466 SR
Queue Stats
189W - 183L
1,438 Elo+
Party 3
Team Averages
Level 68
1,465 SR
1,510 Elo+

VS

Team Averages
Level 57
1,639 SR
1,493 Elo+
Jormungandr
Jormungandr
Airbourneillnes
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,562 Elo+
Party 1
Ra
Ra
BigBrainAthena
Ra
Level 31
God Stats
5W - 5L
1,553 SR
Queue Stats
167W - 179L
1,334 Elo+
Solo
Olorun
Olorun
Russia121212
Olorun
Level 16
God Stats
1W - 1L
1,759 SR
Queue Stats
4W - 2L
1,549 Elo+
Party 1
Tiamat
Tiamat
XMiner
Tiamat
Level 89
God Stats
19W - 5L
1,757 SR
Queue Stats
44W - 40L
1,576 Elo+
Party 1
Loki
Loki
ZenSvelte
Loki
Level 100
God Stats
3W - 6L
1,623 SR
Queue Stats
10W - 12L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
7,808
601
5,610
10,453
6,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 3 / 3
7,243
557
10,929
8,603
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
OGRaze
Nemesis
13
8 / 1 / 4
8,114
624
6,790
7,155
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Sploond
King Arthur
12
4 / 0 / 3
7,445
573
5,141
8,378
5,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
13
4 / 3 / 5
7,734
595
6,043
6,696
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Airbourneillnes
Jormungandr
9
2 / 3 / 1
6,130
472
3,571
8,920
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
3 / 6 / 0
7,202
554
6,412
9,050
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
8
1 / 6 / 2
5,449
419
3,654
8,173
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
XMiner
Tiamat
10
0 / 5 / 0
5,795
446
4,705
10,245
7,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
9
1 / 7 / 2
5,849
450
4,632
9,778
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
27
Kills
7
7
Deaths
27
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Airbourneillnes
Jormungandr
2
3
1
0.83
L
3
6
0
0.5
W
4
0
8
8
W
7
3
3
2.83
W
Nemesis
OGRaze
Nemesis
8
1
4
10
L
Olorun
1
6
2
0.33
W
King Arthur
Sploond
King Arthur
4
0
3
5.5
W
Anubis
4
3
5
2.17
L
Tiamat
XMiner
Tiamat
0
5
0
0
L
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,513
Damage
22,974
41,285
Taken
46,166
20,409
Mitigated
19,090
15,022
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Airbourneillnes
Jormungandr
3,571
1,037
0
811
8,920
4,222
0
4,580
4,340
19,606
0
L
6,412
597
177
2,392
9,050
2,898
0
2,624
6,202
39,195
0
W
5,610
1,051
0
5,205
10,453
6,207
117
2,647
7,632
0
35,558
W
10,929
3,960
0
3,062
8,603
2,589
841
4,718
3,637
39,190
0
W
Nemesis
OGRaze
Nemesis
6,790
3,618
0
1,133
7,155
3,219
66
2,605
4,458
0
41,759
L
Olorun
3,654
1,706
867
2,078
8,173
2,191
0
4,969
3,204
18,958
0
W
King Arthur
Sploond
King Arthur
5,141
753
0
2,581
8,378
5,063
0
3,689
4,608
0
39,735
W
Anubis
6,043
808
0
3,041
6,696
3,331
734
3,864
2,608
42,230
0
L
Tiamat
XMiner
Tiamat
4,705
832
0
2,514
10,245
7,413
210
1,003
9,229
26,888
0
L
Loki
4,632
1,662
0
2,238
9,778
2,366
0
3,429
6,219
0
26,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,344
Gold Earned
30,425
392
Minions Killed
267
0
Camps Cleared
0
1,262,505
Distance Traveled
1,055,744
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,130
472
26
2
0
214,129
0
L
Ra
7,202
554
85
7
0
222,617
0
W
Tyr
7,808
601
42
3
0
299,630
5
W
Sol
7,243
557
81
6
0
215,089
3
W
Nemesis
8,114
624
74
6
0
284,821
4
L
Olorun
5,449
419
36
3
0
216,939
0
W
King Arthur
7,445
573
102
8
0
259,773
1
W
Anubis
7,734
595
93
7
0
203,192
5
L
Tiamat
5,795
446
70
5
0
185,933
0
L
Loki
5,849
450
50
4
0
216,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role