Player Matchup

Scylla
Scylla
QuakeO07
Scylla
Level 125
God Stats
1W - 1L
1,742 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
SupremeHarambeX
Tyr
Level 12
God Stats
1W - 0L
1,739 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
z Carnxge z
Medusa
Level 49
God Stats
1W - 0L
1,598 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,693 SR
1,500 Elo+

VS

Team Averages
Level 77
1,524 SR
1,516 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Aziel1474
Tyr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 54L
1,550 Elo+
Party 2
Merlin
Merlin
Ellijay 13
Merlin
Level 81
God Stats
3W - 2L
1,573 SR
Queue Stats
4W - 5L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
QuakeO07
Scylla
16
9 / 0 / 9
11,267
805
13,116
4,885
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 3 / 10
10,552
754
6,524
12,635
7,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
12
3 / 4 / 9
9,758
697
7,333
9,262
3,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 4 / 3
8,728
623
7,483
11,567
6,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 7 / 5
8,398
600
4,869
11,901
7,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Ellijay 13
Merlin
12
2 / 7 / 4
8,897
636
6,006
10,218
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
18
Kills
5
7
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
4
3
0.88
L
1
7
5
0.5
L
Merlin
Ellijay 13
Merlin
2
7
4
0.57
W
Scylla
QuakeO07
Scylla
9
0
9
13.5
W
6
3
10
3.67
W
Medusa
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,973
Damage
18,358
26,782
Taken
33,686
12,936
Mitigated
17,663
4,242
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,483
433
0
1,873
11,567
6,450
51
3,545
8,022
38,071
0
L
4,869
199
769
1,544
11,901
7,800
0
5,417
6,484
0
21,356
L
Merlin
Ellijay 13
Merlin
6,006
171
0
787
10,218
3,413
0
4,230
5,988
26,298
0
W
Scylla
QuakeO07
Scylla
13,116
1,118
0
2,045
4,885
2,099
1,086
2,540
2,263
58,016
0
W
6,524
900
0
2,197
12,635
7,177
82
5,072
7,309
0
40,523
W
Medusa
7,333
2,538
0
0
9,262
3,660
1,355
5,473
3,593
0
23,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,577
Gold Earned
26,023
179
Minions Killed
135
0
Camps Cleared
0
822,798
Distance Traveled
681,099
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,728
623
73
5
0
231,907
3
L
Tyr
8,398
600
24
2
0
244,046
0
L
Merlin
8,897
636
38
3
0
205,146
0
W
Scylla
11,267
805
95
7
0
258,252
4
W
Tyr
10,552
754
46
3
0
296,334
3
W
Medusa
9,758
697
38
3
0
268,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role