Player Matchup

Cupid
Cupid
Griffann
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
464W - 435L
1,480 Elo+
Solo
Geb
Geb
Sabawm
Geb
Level 42
God Stats
26W - 26L
1,596 SR
Queue Stats
173W - 183L
1,584 Elo+
Party 2
Loki
Loki
Villain Deku824
Loki
Level 17
God Stats
4W - 5L
1,962 SR
Queue Stats
15W - 13L
1,581 Elo+
Party 2
Fenrir
Fenrir
XxAngel68xX
Fenrir
Level 4
God Stats
1W - 3L
1,525 SR
Queue Stats
3W - 4L
1,599 Elo+
Solo
Artio
Artio
funnyjimmy
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 41L
1,596 Elo+
Solo
Team Averages
Level 21
1,617 SR
1,568 Elo+

VS

Team Averages
Level 25
1,619 SR
1,689 Elo+
Hachiman
Hachiman
EatThatHorse69
Hachiman
Level 26
God Stats
1W - 2L
1,416 SR
Queue Stats
3W - 3L
1,656 Elo+
Solo
Cerberus
Cerberus
Figs17
Cerberus
Level 23
God Stats
3W - 0L
1,535 SR
Queue Stats
58W - 43L
1,570 Elo+
Solo
Pele
Pele
GeneralFloops
Pele
Level 28
God Stats
8W - 2L
1,635 SR
Queue Stats
88W - 60L
1,741 Elo+
Party 1
Chaac
Chaac
Plzfeedcarry
Chaac
Level 28
God Stats
11W - 6L
1,645 SR
Queue Stats
88W - 63L
1,692 Elo+
Party 1
Tiamat
Tiamat
Recor4415
Tiamat
Level 22
God Stats
40W - 12L
1,865 SR
Queue Stats
87W - 48L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Griffann
Cupid
7
0 / 3 / 1
5,279
352
1,793
3,749
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
Sabawm
Geb
12
4 / 3 / 1
7,856
524
6,458
12,739
6,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

9
0 / 3 / 0
5,735
382
468
7,153
2,155
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
8
0 / 9 / 1
5,707
380
2,281
10,264
2,479
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
12
1 / 4 / 1
6,729
449
4,907
11,936
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
2 / 2 / 5
7,108
474
4,299
6,134
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Figs17
Cerberus
13
3 / 1 / 5
8,381
559
4,939
13,020
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 2 / 2
9,080
605
7,292
8,488
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 1 / 1
8,994
600
8,400
13,009
8,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Recor4415
Tiamat
16
5 / 0 / 1
9,813
654
5,809
5,405
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
22
22
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
2
2
5
2.25
W
Cerberus
Figs17
Cerberus
3
1
5
5.5
W
6
2
2
3.5
L
Cupid
Griffann
Cupid
0
3
1
0.17
W
6
1
1
6.5
W
Tiamat
Recor4415
Tiamat
5
0
1
5.5
L
Geb
Sabawm
Geb
4
3
1
1.5
L
0
3
0
0
L
Fenrir
0
9
1
0.06
L
Artio
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
30,739
45,841
Taken
46,056
18,503
Mitigated
26,232
7,195
Healing
21,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
4,299
1,661
0
2,210
6,134
1,886
1,663
2,524
3,585
0
24,048
W
Cerberus
Figs17
Cerberus
4,939
374
0
5,086
13,020
8,383
1,161
2,348
10,672
42,521
0
W
7,292
2,373
0
4,198
8,488
3,120
0
1,069
7,394
0
61,475
L
Cupid
Griffann
Cupid
1,793
946
20
648
3,749
722
0
1,182
2,567
0
8,801
W
8,400
2,486
0
6,032
13,009
8,971
1,346
4,335
8,211
0
50,755
W
Tiamat
Recor4415
Tiamat
5,809
942
0
3,590
5,405
3,872
216
576
4,829
71,904
0
L
Geb
Sabawm
Geb
6,458
1,115
169
1,094
12,739
6,016
0
3,071
9,597
22,457
0
L
468
0
0
294
7,153
2,155
0
1,693
5,314
0
26,056
L
Fenrir
2,281
887
0
608
10,264
2,479
0
4,516
5,579
0
15,498
L
Artio
4,907
409
173
4,189
11,936
7,131
0
0
11,513
27,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
43,376
190
Minions Killed
506
0
Camps Cleared
0
1,182,987
Distance Traveled
1,343,669
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,108
474
50
3
0
256,971
0
W
Cerberus
8,381
559
83
6
0
267,400
4
W
Pele
9,080
605
114
8
0
296,271
0
L
Cupid
5,279
352
18
1
0
141,553
0
W
Chaac
8,994
600
103
7
0
237,307
2
W
Tiamat
9,813
654
156
10
0
285,720
3
L
Geb
7,856
524
30
2
0
309,670
5
L
Loki
5,735
382
55
4
0
239,821
0
L
Fenrir
5,707
380
39
3
0
231,483
0
L
Artio
6,729
449
48
3
0
260,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role