Player Matchup

Hera
Hera
DragonQueen2376
Hera
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 75L
1,229 Elo+
Solo
Ravana
Ravana
Rahmsiq
Ravana
Level 13
God Stats
4W - 5L
1,065 SR
Queue Stats
33W - 42L
1,170 Elo+
Solo
Zeus
Zeus
Saucy x Ken
Zeus
Level 27
God Stats
35W - 21L
1,794 SR
Queue Stats
182W - 163L
1,314 Elo+
Solo
Sun Wukong
Sun Wukong
XWhiteWarHeroX
Sun Wukong
Level 17
God Stats
20W - 16L
1,227 SR
Queue Stats
22W - 16L
1,191 Elo+
Party 1
Artemis
Artemis
brendsmtz
Artemis
Level 6
God Stats
14W - 3L
1,220 SR
Queue Stats
16W - 8L
1,132 Elo+
Party 1
Team Averages
Level 18
1,361 SR
1,207 Elo+

VS

Team Averages
Level 17
1,436 SR
1,233 Elo+
Fenrir
Fenrir
Fortnitekid0826
Fenrir
Level 16
God Stats
5W - 15L
1,077 SR
Queue Stats
108W - 127L
1,108 Elo+
Solo
Aphrodite
Aphrodite
Ghanjaholiku
Aphrodite
Level 21
God Stats
16W - 17L
1,452 SR
Queue Stats
233W - 274L
1,285 Elo+
Solo
Medusa
Medusa
HopalopaX
Medusa
Level 12
God Stats
1W - 1L
1,652 SR
Queue Stats
29W - 35L
1,272 Elo+
Solo
Jormungandr
Jormungandr
Kezerain
Jormungandr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,271 Elo+
Solo
Thor
Thor
ReadingPepper84
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 14
12,013
1,001
15,223
6,126
2,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Rahmsiq
Ravana
18
6 / 5 / 16
12,063
1,005
17,162
14,007
8,788
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 2 / 14
11,646
971
17,250
7,223
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
XWhiteWarHeroX
Sun Wukong
18
5 / 7 / 16
11,567
964
10,227
16,167
12,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
brendsmtz
Artemis
20
14 / 1 / 13
13,937
1,161
35,933
11,712
5,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 8
10,882
907
2,656
13,876
5,977
Aphrodite
Ghanjaholiku
Aphrodite
18
1 / 15 / 8
11,405
950
13,394
27,929
15,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
HopalopaX
Medusa
17
8 / 2 / 4
12,262
1,022
17,989
24,490
11,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Kezerain
Jormungandr
16
3 / 8 / 4
11,185
932
8,810
25,515
32,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 6 / 4
9,998
833
1,717
12,976
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
35
Kills
15
15
Deaths
35
73
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
L
3
4
8
1.75
L
Aphrodite
Ghanjaholiku
Aphrodite
1
15
8
0.33
L
Medusa
HopalopaX
Medusa
8
2
4
5
L
Jormungandr
Kezerain
Jormungandr
3
8
4
0.63
W
Ravana
Rahmsiq
Ravana
6
5
16
2.8
L
0
6
4
0.33
W
4
2
14
5.5
W
Sun Wukong
XWhiteWarHeroX
Sun Wukong
5
7
16
1.86
W
Artemis
brendsmtz
Artemis
14
1
13
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,795
Damage
44,566
55,235
Taken
104,786
32,217
Mitigated
70,834
16,238
Healing
14,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,223
6,338
0
1,098
6,126
2,611
0
2,922
3,129
32,835
0
L
2,656
888
0
56
13,876
5,977
0
3,315
10,561
0
5,402
L
Aphrodite
Ghanjaholiku
Aphrodite
13,394
3,716
1,029
7,687
27,929
15,886
0
9,912
18,017
43,092
0
L
Medusa
HopalopaX
Medusa
17,989
13,805
0
4,342
24,490
11,100
0
7,121
17,369
0
36,235
L
Jormungandr
Kezerain
Jormungandr
8,810
3,000
51
1,336
25,515
32,292
0
9,348
16,167
26,114
0
W
Ravana
Rahmsiq
Ravana
17,162
8,250
0
2,290
14,007
8,788
0
4,883
8,958
0
35,744
L
1,717
271
0
375
12,976
5,579
0
2,777
10,199
0
14,817
W
17,250
6,612
387
3,081
7,223
2,719
0
4,531
2,567
38,621
0
W
Sun Wukong
XWhiteWarHeroX
Sun Wukong
10,227
3,556
0
4,205
16,167
12,839
0
4,180
11,912
0
18,372
W
Artemis
brendsmtz
Artemis
35,933
23,389
0
5,177
11,712
5,260
0
5,122
5,981
0
58,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,226
Gold Earned
55,732
210
Minions Killed
178
3
Camps Cleared
2
905,301
Distance Traveled
848,270
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,013
1,001
54
5
1
199,858
0
L
Fenrir
10,882
907
6
1
0
181,218
1
L
Aphrodite
11,405
950
73
6
0
139,017
3
L
Medusa
12,262
1,022
46
4
0
202,405
0
L
Jormungandr
11,185
932
29
2
0
153,286
0
W
Ravana
12,063
1,005
36
3
1
179,755
1
L
Thor
9,998
833
24
2
2
172,344
0
W
Zeus
11,646
971
59
5
1
165,940
0
W
Sun Wukong
11,567
964
16
1
0
158,967
0
W
Artemis
13,937
1,161
45
4
0
200,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role