Player Matchup

Kukulkan
Kukulkan
Azureblood2
Kukulkan
Level 34
God Stats
27W - 33L
1,643 SR
Queue Stats
27W - 33L
1,545 Elo+
Party 1
Chaac
Chaac
KeithJr20
Chaac
Level 68
God Stats
19W - 24L
1,613 SR
Queue Stats
24W - 31L
1,555 Elo+
Party 1
Medusa
Medusa
Krackakillz
Medusa
Level 88
God Stats
5W - 3L
1,762 SR
Queue Stats
32W - 38L
1,374 Elo+
Party 1
Team Averages
Level 63
1,673 SR
1,491 Elo+

VS

Team Averages
Level 89
1,623 SR
1,527 Elo+
Tiamat
Tiamat
AppleButter726
Tiamat
Level 139
God Stats
14W - 6L
1,760 SR
Queue Stats
136W - 136L
1,655 Elo+
Party 2
Odin
Odin
Eraser Head8183
Odin
Level 67
God Stats
35W - 37L
1,527 SR
Queue Stats
181W - 197L
1,525 Elo+
Party 2
Medusa
Medusa
Judge0498
Medusa
Level 61
God Stats
32W - 14L
1,583 SR
Queue Stats
38W - 37L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azureblood2
Kukulkan
16
2 / 5 / 2
12,146
578
7,740
13,036
4,762
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
KeithJr20
Chaac
16
2 / 2 / 2
12,975
618
8,337
24,167
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
14
0 / 7 / 4
11,357
541
9,384
17,170
5,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 4
14,913
710
25,905
9,701
8,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
1 / 1 / 9
12,541
597
8,387
13,324
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Judge0498
Medusa
18
3 / 2 / 7
13,189
628
12,994
11,943
4,657
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
14
14
Deaths
4
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
Kukulkan
Azureblood2
Kukulkan
2
5
2
0.6
W
1
1
9
5.5
W
Medusa
Judge0498
Medusa
3
2
7
3.25
L
Chaac
KeithJr20
Chaac
2
2
2
1.5
L
Medusa
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,461
Damage
47,286
54,373
Taken
34,968
23,813
Mitigated
24,700
15,204
Healing
14,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,905
2,615
0
4,481
9,701
8,711
331
1,912
7,789
91,103
0
L
Kukulkan
Azureblood2
Kukulkan
7,740
436
1,136
3,732
13,036
4,762
0
6,253
6,405
67,023
0
W
8,387
740
1,041
3,069
13,324
11,332
720
3,577
9,747
0
32,307
W
Medusa
Judge0498
Medusa
12,994
2,950
0
5,598
11,943
4,657
2,158
2,604
9,339
0
93,582
L
Chaac
KeithJr20
Chaac
8,337
878
807
8,988
24,167
13,371
0
10,897
12,417
0
44,911
L
Medusa
9,384
2,079
0
541
17,170
5,680
0
7,654
9,001
0
66,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,478
Gold Earned
40,643
274
Minions Killed
280
0
Camps Cleared
0
1,131,324
Distance Traveled
1,242,700
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,913
710
134
6
0
404,115
3
L
Kukulkan
12,146
578
120
6
0
339,282
1
W
Odin
12,541
597
41
2
0
415,870
2
W
Medusa
13,189
628
105
5
0
422,715
1
L
Chaac
12,975
618
65
3
0
418,046
6
L
Medusa
11,357
541
89
4
0
373,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role