Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Dark_Spear_
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,659 Elo+
Party 4
Mercury
Mercury
GodFatherAbe
Mercury
Level 36
God Stats
12W - 17L
1,500 SR
Queue Stats
227W - 301L
1,446 Elo+
Party 2
Achilles
Achilles
ruled-by-chaos
Achilles
Level 65
God Stats
12W - 12L
1,491 SR
Queue Stats
912W - 992L
1,412 Elo+
Party 2
Amaterasu
Amaterasu
sevchenkox
Amaterasu
Level 63
God Stats
0W - 3L
1,758 SR
Queue Stats
12W - 13L
1,498 Elo+
Party 4
Team Averages
Level 51
1,550 SR
1,503 Elo+

VS

Team Averages
Level 52
1,577 SR
1,470 Elo+
Thanatos
Thanatos
 
Thanatos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
FruityNibba-
Bellona
Level 18
God Stats
5W - 6L
1,373 SR
Queue Stats
128W - 134L
1,391 Elo+
Party 1
Ymir
Ymir
RockGobbler
Ymir
Level 70
God Stats
12W - 7L
1,786 SR
Queue Stats
307W - 273L
1,465 Elo+
Party 3
Anubis
Anubis
TypicaI_Toaster
Anubis
Level 27
God Stats
21W - 8L
1,806 SR
Queue Stats
74W - 77L
1,506 Elo+
Party 3
Sylvanus
Sylvanus
buzzer849
Sylvanus
Level 85
God Stats
12W - 10L
1,419 SR
Queue Stats
218W - 189L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 6 / 1
6,377
399
5,627
9,787
8,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 1
7,754
485
7,411
7,328
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
GodFatherAbe
Mercury
12
1 / 8 / 0
7,461
466
4,616
13,772
3,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
10
0 / 7 / 1
6,796
425
3,699
16,101
8,632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
sevchenkox
Amaterasu
12
2 / 6 / 0
7,720
483
5,085
12,837
8,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 1 / 12
8,878
555
8,016
9,231
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
FruityNibba-
Bellona
14
6 / 1 / 5
8,356
522
8,993
9,801
8,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 0 / 6
9,536
596
10,173
12,429
11,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 1 / 2
9,135
571
6,049
7,056
3,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
buzzer849
Sylvanus
14
5 / 2 / 9
8,662
541
9,843
11,678
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
5
Kills
31
31
Deaths
5
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
1
0.08
W
Thanatos
 
Thanatos
4
1
12
10
L
2
4
1
0.63
W
Bellona
FruityNibba-
Bellona
6
1
5
8.5
L
Mercury
GodFatherAbe
Mercury
1
8
0
0.13
W
9
0
6
12
W
7
1
2
8
W
Sylvanus
buzzer849
Sylvanus
5
2
9
4.75
L
Achilles
0
7
1
0.07
L
Amaterasu
sevchenkox
Amaterasu
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,438
Damage
43,074
59,825
Taken
50,195
30,871
Mitigated
36,111
11,580
Healing
23,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,627
812
186
2,276
9,787
8,489
0
6,540
3,247
30,355
0
W
Thanatos
 
Thanatos
8,016
2,643
0
9,123
9,231
6,972
729
359
8,872
0
55,040
L
7,411
256
0
739
7,328
1,697
574
3,100
4,034
40,025
0
W
Bellona
FruityNibba-
Bellona
8,993
3,119
231
398
9,801
8,009
131
761
9,040
0
33,766
L
Mercury
GodFatherAbe
Mercury
4,616
2,291
0
2,306
13,772
3,785
508
3,376
10,252
0
45,310
W
10,173
2,321
279
2,388
12,429
11,455
603
4,142
8,287
60,553
0
W
6,049
194
0
3,864
7,056
3,116
913
1,967
5,089
47,317
0
W
Sylvanus
buzzer849
Sylvanus
9,843
3,910
2,486
4,465
11,678
6,559
1,201
5,809
5,869
39,310
6,377
L
Achilles
3,699
1,133
393
2,895
16,101
8,632
0
10,938
5,163
0
19,455
L
Amaterasu
sevchenkox
Amaterasu
5,085
2,294
0
2,785
12,837
8,268
644
836
11,971
0
29,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,108
Gold Earned
44,567
302
Minions Killed
436
0
Camps Cleared
0
1,461,517
Distance Traveled
1,516,825
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,377
399
45
3
0
255,912
0
W
Thanatos
8,878
555
89
6
0
345,941
2
L
Thoth
7,754
485
72
5
0
288,579
4
W
Bellona
8,356
522
60
4
0
320,356
0
L
Mercury
7,461
466
90
6
0
317,332
0
W
Ymir
9,536
596
110
7
0
307,043
1
W
Anubis
9,135
571
96
6
0
293,178
0
W
Sylvanus
8,662
541
81
5
0
250,307
1
L
Achilles
6,796
425
33
2
0
317,681
2
L
Amaterasu
7,720
483
62
4
0
282,013
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role