Player Matchup

Mercury
Mercury
CrazySteve21997
Mercury
Level 89
God Stats
3W - 1L
1,827 SR
Queue Stats
72W - 62L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
HageanFQ
Guan Yu
Level 126
God Stats
13W - 3L
1,715 SR
Queue Stats
57W - 56L
1,563 Elo+
Party 2
Artio
Artio
One_IQ_Nut
Artio
Level 117
God Stats
1W - 1L
1,325 SR
Queue Stats
129W - 126L
1,536 Elo+
Party 2
Apollo
Apollo
RunawayCube
Apollo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,840 Elo+
Party 2
Tiamat
Tiamat
ball_crusher
Tiamat
Level 104
God Stats
2W - 0L
1,738 SR
Queue Stats
59W - 46L
1,542 Elo+
Party 2
Team Averages
Level 98
1,621 SR
1,606 Elo+

VS

Team Averages
Level 136
1,509 SR
1,564 Elo+
Nemesis
Nemesis
FEAR_FAITH
Nemesis
Level 153
God Stats
3W - 13L
1,481 SR
Queue Stats
429W - 400L
1,562 Elo+
Party 1
Skadi
Skadi
ToCrazy4U24
Skadi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,560 Elo+
Solo
Ne Zha
Ne Zha
Zidane2195
Ne Zha
Level 143
God Stats
4W - 7L
1,706 SR
Queue Stats
728W - 688L
1,534 Elo+
Party 1
Merlin
Merlin
iKoda Sv
Merlin
Level 107
God Stats
2W - 6L
1,334 SR
Queue Stats
141W - 134L
1,593 Elo+
Solo
Izanami
Izanami
wiggawiggins
Izanami
Level 157
God Stats
3W - 6L
1,523 SR
Queue Stats
213W - 193L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,357
536
1,440
5,993
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
HageanFQ
Guan Yu
10
2 / 1 / 1
5,180
518
4,856
9,294
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
9
1 / 1 / 0
5,499
550
2,480
9,245
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
8
0 / 1 / 0
4,717
472
2,472
4,946
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
9
0 / 1 / 1
5,142
514
3,684
4,606
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FEAR_FAITH
Nemesis
10
2 / 1 / 2
5,794
579
2,746
6,453
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 2 / 2
4,887
489
4,801
4,616
1,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Zidane2195
Ne Zha
9
1 / 0 / 1
5,232
523
3,511
5,801
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
iKoda Sv
Merlin
10
1 / 0 / 1
5,705
571
4,044
4,376
1,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
wiggawiggins
Izanami
10
1 / 1 / 2
5,735
574
5,805
7,279
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
6
6
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Nemesis
FEAR_FAITH
Nemesis
2
1
2
3
W
Guan Yu
HageanFQ
Guan Yu
2
1
1
2.5
W
Artio
1
1
0
1
W
Apollo
0
1
0
0
L
1
2
2
1
L
Ne Zha
Zidane2195
Ne Zha
1
0
1
1.5
W
Tiamat
0
1
1
0.5
L
Merlin
iKoda Sv
Merlin
1
0
1
1.5
L
Izanami
wiggawiggins
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,932
Damage
20,907
34,084
Taken
28,525
15,012
Mitigated
8,230
15,347
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,440
737
0
2,449
5,993
1,681
896
777
5,216
0
28,151
L
Nemesis
FEAR_FAITH
Nemesis
2,746
967
0
2,730
6,453
1,674
0
936
5,381
0
28,882
W
Guan Yu
HageanFQ
Guan Yu
4,856
405
225
5,000
9,294
5,660
0
312
8,982
0
25,638
W
Artio
2,480
243
162
3,792
9,245
3,895
0
1,254
7,675
21,276
0
W
Apollo
2,472
1,776
0
2,213
4,946
1,383
0
0
4,846
0
22,030
L
4,801
2,743
169
496
4,616
1,123
262
901
3,690
0
20,853
L
Ne Zha
Zidane2195
Ne Zha
3,511
1,022
552
3,320
5,801
2,167
0
1,281
4,520
0
18,652
W
Tiamat
3,684
203
0
1,506
4,606
2,393
0
1,701
2,880
27,569
0
L
Merlin
iKoda Sv
Merlin
4,044
214
0
3,243
4,376
1,553
0
2,283
1,895
36,983
0
L
Izanami
wiggawiggins
Izanami
5,805
4,139
0
3,257
7,279
1,713
1,007
451
6,500
0
34,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
27,353
243
Minions Killed
277
0
Camps Cleared
0
940,392
Distance Traveled
905,061
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,357
536
71
7
0
189,942
1
L
Nemesis
5,794
579
65
7
0
210,595
3
W
Guan Yu
5,180
518
37
4
0
198,824
0
W
Artio
5,499
550
40
4
0
184,880
1
W
Apollo
4,717
472
38
4
0
173,709
3
L
Skadi
4,887
489
33
3
0
172,246
1
L
Ne Zha
5,232
523
38
4
0
206,815
1
W
Tiamat
5,142
514
57
6
0
193,037
3
L
Merlin
5,705
571
77
8
0
164,566
1
L
Izanami
5,735
574
64
6
0
150,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role