Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
JewSnags
Hera
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
SquirmyMcWormy_
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,602 Elo+
Party 2
Mercury
Mercury
TheOnlyBLT
Mercury
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
iiAuthentiqz
Khepri
Level 68
God Stats
4W - 5L
1,672 SR
Queue Stats
199W - 173L
1,554 Elo+
Party 2
Team Averages
Level 64
1,534 SR
1,531 Elo+

VS

Team Averages
Level 74
1,533 SR
1,561 Elo+
Cerberus
Cerberus
 
Cerberus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CatTales2014
Hera
Level 81
God Stats
31W - 15L
1,710 SR
Queue Stats
102W - 97L
1,564 Elo+
Party 1
Odin
Odin
Fat_Ankl3s
Odin
Level 37
God Stats
9W - 9L
1,594 SR
Queue Stats
67W - 65L
1,583 Elo+
Solo
Neith
Neith
TankRatatoskr
Neith
Level 146
God Stats
2W - 2L
1,298 SR
Queue Stats
216W - 193L
1,602 Elo+
Party 1
Fenrir
Fenrir
ZGoIf
Fenrir
Level 60
God Stats
9W - 12L
1,561 SR
Queue Stats
257W - 260L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 2 / 3
6,464
539
5,150
7,834
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
9
1 / 3 / 4
5,748
479
4,297
6,100
1,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 7 / 3
5,299
442
3,752
8,740
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
TheOnlyBLT
Mercury
8
1 / 5 / 2
5,343
445
2,489
7,798
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
7
0 / 4 / 3
5,252
438
1,753
9,345
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
6 / 3 / 5
7,041
587
5,499
10,620
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 5
5,830
486
2,805
4,888
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 2
7,384
615
4,069
5,465
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
7 / 1 / 8
7,634
636
10,081
5,490
1,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
ZGoIf
Fenrir
11
4 / 1 / 7
6,584
549
6,027
7,008
2,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
7
Kills
21
21
Deaths
7
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
2
3
2.75
W
Cerberus
 
Cerberus
6
3
5
2.83
W
1
1
5
3.5
W
3
1
2
4
L
Hera
1
3
4
1
L
1
7
3
0.36
W
7
1
8
11
L
Mercury
TheOnlyBLT
Mercury
1
5
2
0.4
W
Fenrir
ZGoIf
Fenrir
4
1
7
7.5
L
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,441
Damage
28,481
39,817
Taken
33,471
14,685
Mitigated
13,620
7,601
Healing
7,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,150
607
644
3,042
7,834
5,224
128
1,595
6,214
22,128
0
W
Cerberus
 
Cerberus
5,499
686
0
2,847
10,620
4,834
0
3,450
7,000
19,741
0
W
2,805
775
159
1,080
4,888
1,419
168
1,468
3,346
23,466
0
W
4,069
1,172
0
1,300
5,465
3,471
398
1,124
4,251
0
42,004
L
Hera
4,297
1,442
0
1,075
6,100
1,636
111
582
5,339
24,489
0
L
3,752
2,106
61
1,326
8,740
2,308
172
2,587
6,128
0
18,868
W
10,081
4,077
0
1,181
5,490
1,649
1,368
2,239
3,131
0
44,751
L
Mercury
TheOnlyBLT
Mercury
2,489
1,497
0
590
7,798
1,996
201
1,380
6,393
0
21,807
W
Fenrir
ZGoIf
Fenrir
6,027
1,731
0
830
7,008
2,247
0
2,277
4,543
0
35,858
L
Khepri
1,753
70
0
863
9,345
3,521
0
2,160
7,185
12,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
34,473
178
Minions Killed
306
0
Camps Cleared
0
1,108,560
Distance Traveled
1,086,243
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,464
539
39
3
0
221,494
4
W
Cerberus
7,041
587
38
3
0
206,883
0
W
Hera
5,830
486
45
4
0
218,860
0
W
Odin
7,384
615
82
7
0
203,822
2
L
Hera
5,748
479
52
4
0
219,594
2
L
Cupid
5,299
442
30
3
0
189,616
0
W
Neith
7,634
636
82
7
0
216,592
2
L
Mercury
5,343
445
44
4
0
242,040
2
W
Fenrir
6,584
549
59
5
0
240,086
0
L
Khepri
5,252
438
13
1
0
235,816
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role