Player Matchup

Athena
Athena
AlexTheGreat199
Athena
Level 123
God Stats
12W - 15L
1,494 SR
Queue Stats
690W - 583L
1,707 Elo+
Party 1
Tyr
Tyr
BlackBasilisk01
Tyr
Level 127
God Stats
9W - 9L
1,888 SR
Queue Stats
440W - 425L
1,502 Elo+
Solo
Arachne
Arachne
Bslayer67
Arachne
Level 28
God Stats
1W - 1L
1,827 SR
Queue Stats
2W - 2L
1,773 Elo+
Party 1
Tiamat
Tiamat
LeGrandSeal
Tiamat
Level 51
God Stats
3W - 3L
2,032 SR
Queue Stats
7W - 10L
1,762 Elo+
Party 1
Apollo
Apollo
ZZ-Hexadis
Apollo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,762 Elo+
Party 1
Team Averages
Level 77
1,748 SR
1,701 Elo+

VS

Team Averages
Level 93
1,746 SR
1,462 Elo+
Tiamat
Tiamat
KimisuMegumi
Tiamat
Level 148
God Stats
15W - 15L
1,439 SR
Queue Stats
138W - 153L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
LuciaLinden
Cthulhu
Level 101
God Stats
21W - 13L
1,734 SR
Queue Stats
356W - 360L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Play4emBucks
Ah Muzen Cab
Level 41
God Stats
5W - 7L
1,854 SR
Queue Stats
665W - 592L
1,574 Elo+
Solo
Izanami
Izanami
Shidat
Izanami
Level 28
God Stats
3W - 1L
1,773 SR
Queue Stats
78W - 48L
1,400 Elo+
Party 2
Zhong Kui
Zhong Kui
Waly96x
Zhong Kui
Level 147
God Stats
4W - 4L
1,931 SR
Queue Stats
208W - 189L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
5,230
523
2,562
6,063
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 1
5,772
577
2,978
6,946
3,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Bslayer67
Arachne
8
1 / 2 / 0
5,070
507
3,106
5,931
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
7
0 / 3 / 1
4,472
447
4,764
5,378
3,095
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
ZZ-Hexadis
Apollo
8
0 / 3 / 0
4,631
463
1,541
5,828
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 1 / 2
5,736
574
4,692
5,423
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LuciaLinden
Cthulhu
8
1 / 0 / 0
5,042
504
2,989
5,702
2,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
Play4emBucks
Ah Muzen Cab
12
2 / 1 / 1
6,254
625
3,056
5,071
1,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Shidat
Izanami
10
3 / 0 / 0
5,842
584
4,790
2,966
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Waly96x
Zhong Kui
9
2 / 2 / 2
5,466
547
3,708
6,891
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
10
10
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
1
2
1
0.75
L
Arachne
Bslayer67
Arachne
1
2
0
0.5
W
Tiamat
2
1
2
3
L
Tiamat
0
3
1
0.17
W
Cthulhu
LuciaLinden
Cthulhu
1
0
0
1
W
Ah Muzen Cab
Play4emBucks
Ah Muzen Cab
2
1
1
2.5
W
Izanami
Shidat
Izanami
3
0
0
3
W
Zhong Kui
Waly96x
Zhong Kui
2
2
2
1.5
L
Apollo
ZZ-Hexadis
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
19,235
30,146
Taken
26,053
11,770
Mitigated
12,910
8,233
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,562
896
0
1,897
6,063
2,536
0
3,938
1,937
11,057
0
L
2,978
540
0
2,615
6,946
3,207
0
1,860
5,028
0
27,667
L
Arachne
Bslayer67
Arachne
3,106
2,377
0
538
5,931
1,761
0
1,844
3,989
0
23,774
W
Tiamat
4,692
627
0
3,050
5,423
3,768
550
3,076
2,142
28,379
0
L
Tiamat
4,764
593
0
1,164
5,378
3,095
0
2,653
2,577
20,038
0
W
Cthulhu
LuciaLinden
Cthulhu
2,989
316
159
1,300
5,702
2,465
150
2,763
2,817
13,074
0
W
Ah Muzen Cab
Play4emBucks
Ah Muzen Cab
3,056
1,049
0
3,381
5,071
1,506
0
0
5,071
0
33,491
W
Izanami
Shidat
Izanami
4,790
3,304
0
1,168
2,966
1,491
747
381
2,584
0
37,917
W
Zhong Kui
Waly96x
Zhong Kui
3,708
626
0
3,225
6,891
3,680
0
742
6,113
28,064
0
L
Apollo
ZZ-Hexadis
Apollo
1,541
798
0
2,019
5,828
1,171
185
602
5,226
0
21,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,175
Gold Earned
28,340
207
Minions Killed
298
0
Camps Cleared
0
939,658
Distance Traveled
913,069
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,230
523
24
2
0
211,223
3
L
Tyr
5,772
577
59
6
0
167,975
0
L
Arachne
5,070
507
49
5
0
203,155
0
W
Tiamat
5,736
574
61
6
0
182,482
3
L
Tiamat
4,472
447
37
4
0
189,160
0
W
Cthulhu
5,042
504
21
2
0
200,501
2
W
Ah Muzen Cab
6,254
625
81
8
0
176,354
1
W
Izanami
5,842
584
72
7
0
170,423
5
W
Zhong Kui
5,466
547
63
6
0
183,309
2
L
Apollo
4,631
463
38
4
0
168,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role