Player Matchup

Cupid
Cupid
BlingoDJ
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 157L
1,207 Elo+
Solo
Jing Wei
Jing Wei
ElectricNoisex
Jing Wei
Level 6
God Stats
10W - 11L
1,151 SR
Queue Stats
10W - 11L
1,155 Elo+
Party 2
Artemis
Artemis
ImpatientWolf
Artemis
Level 25
God Stats
7W - 8L
1,418 SR
Queue Stats
8W - 11L
1,387 Elo+
Solo
Kukulkan
Kukulkan
guitargame311
Kukulkan
Level 28
God Stats
14W - 3L
1,689 SR
Queue Stats
17W - 15L
1,239 Elo+
Party 2
Ymir
Ymir
juanmzg
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,298 Elo+

VS

Team Averages
Level 9
1,480 SR
1,373 Elo+
Ra
Ra
DizzyOnPC
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Fixy_Foxy9
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
Kali2i
Artio
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 42L
1,037 Elo+
Party 3
Jing Wei
Jing Wei
Mizukiii2
Jing Wei
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
NegritoXmeN1
Kali
Level 14
God Stats
14W - 15L
1,401 SR
Queue Stats
66W - 64L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlingoDJ
Cupid
18
9 / 1 / 27
11,868
1,187
14,926
5,407
2,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
19
17 / 2 / 22
12,266
1,227
32,886
9,192
4,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
19
10 / 3 / 29
11,512
1,151
18,050
8,765
3,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
guitargame311
Kukulkan
18
8 / 3 / 23
11,114
1,111
15,036
9,728
4,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
juanmzg
Ymir
19
4 / 2 / 38
11,491
1,149
10,689
9,694
8,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 19 / 3
9,084
908
9,493
20,904
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 13 / 2
8,655
866
2,056
22,852
10,995
Artio
Kali2i
Artio
17
2 / 3 / 6
11,631
1,163
5,100
25,628
28,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Mizukiii2
Jing Wei
15
0 / 9 / 3
9,123
912
1,190
20,156
7,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
9 / 7 / 2
13,596
1,360
19,489
19,545
10,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

187
Kill Participation
27
48
Kills
11
11
Deaths
51
139
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cupid
BlingoDJ
Cupid
9
1
27
22.5
L
0
19
3
0.08
W
Jing Wei
17
2
22
14
L
0
13
2
0.08
W
Artemis
10
3
29
8.17
L
Artio
Kali2i
Artio
2
3
6
1.67
L
Jing Wei
Mizukiii2
Jing Wei
0
9
3
0.17
L
9
7
2
1.43
W
Kukulkan
guitargame311
Kukulkan
8
3
23
6.5
W
Ymir
juanmzg
Ymir
4
2
38
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,587
Damage
37,328
42,786
Taken
109,085
23,611
Mitigated
66,249
12,315
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BlingoDJ
Cupid
14,926
11,488
2,031
2,493
5,407
2,393
0
1,489
3,918
0
31,528
L
9,493
27
152
230
20,904
8,754
0
5,308
15,596
31,807
0
W
Jing Wei
32,886
30,763
243
4,224
9,192
4,504
0
2,994
6,198
0
51,794
L
2,056
456
0
0
22,852
10,995
0
6,123
16,729
7,136
0
W
Artemis
18,050
9,472
0
750
8,765
3,772
0
3,362
5,403
0
34,691
L
Artio
Kali2i
Artio
5,100
513
415
2,223
25,628
28,191
0
6,207
19,421
20,852
0
L
Jing Wei
Mizukiii2
Jing Wei
1,190
1,190
0
2,117
20,156
7,961
0
4,363
15,793
0
20,404
L
19,489
14,034
0
4,870
19,545
10,348
0
3,724
15,821
0
31,217
W
Kukulkan
guitargame311
Kukulkan
15,036
3,089
332
402
9,728
4,268
0
3,595
6,133
25,659
0
W
Ymir
juanmzg
Ymir
10,689
2,198
1,000
840
9,694
8,674
0
5,209
4,485
17,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,251
Gold Earned
52,089
164
Minions Killed
145
4
Camps Cleared
3
789,716
Distance Traveled
769,794
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,868
1,187
48
5
0
151,250
3
L
Ra
9,084
908
46
5
1
129,589
1
W
Jing Wei
12,266
1,227
52
5
1
172,002
0
L
Ymir
8,655
866
6
1
0
139,651
0
W
Artemis
11,512
1,151
26
3
0
143,815
1
L
Artio
11,631
1,163
39
4
1
194,135
2
L
Jing Wei
9,123
912
35
4
1
153,658
1
L
Kali
13,596
1,360
19
2
0
152,761
0
W
Kukulkan
11,114
1,111
30
3
3
170,263
0
W
Ymir
11,491
1,149
8
1
0
152,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role