Player Matchup

Bellona
Bellona
ColJohn_Matrix
Bellona
Level 54
God Stats
3W - 9L
1,177 SR
Queue Stats
21W - 35L
1,326 Elo+
Solo
Fenrir
Fenrir
CosmicReaper_cs
Fenrir
Level 89
God Stats
2W - 0L
1,280 SR
Queue Stats
31W - 37L
1,365 Elo+
Solo
Cernunnos
Cernunnos
Guiltry
Cernunnos
Level 106
God Stats
11W - 11L
1,110 SR
Queue Stats
280W - 295L
1,394 Elo+
Solo
Tiamat
Tiamat
U1225424507
Tiamat
Level 128
God Stats
18W - 25L
1,701 SR
Queue Stats
395W - 447L
1,484 Elo+
Solo
Athena
Athena
country-kent-c
Athena
Level 86
God Stats
17W - 11L
1,515 SR
Queue Stats
132W - 146L
1,401 Elo+
Solo
Team Averages
Level 93
1,357 SR
1,394 Elo+

VS

Team Averages
Level 80
1,469 SR
1,391 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
MidnightScorpio
Arachne
Level 69
God Stats
17W - 27L
1,347 SR
Queue Stats
35W - 54L
1,355 Elo+
Party 1
Sylvanus
Sylvanus
SIYKO69
Sylvanus
Level 68
God Stats
20W - 28L
1,460 SR
Queue Stats
35W - 61L
1,312 Elo+
Party 1
Tiamat
Tiamat
SuperiorPlane91
Tiamat
Level 104
God Stats
16W - 9L
1,609 SR
Queue Stats
74W - 77L
1,403 Elo+
Solo
Osiris
Osiris
cards2534
Osiris
Level 69
God Stats
7W - 16L
1,427 SR
Queue Stats
140W - 162L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,286
520
3,919
7,120
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 2 / 6
7,551
539
4,785
7,609
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
Guiltry
Cernunnos
13
3 / 1 / 6
7,307
522
8,161
10,249
3,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
14
4 / 1 / 4
8,192
585
6,624
7,349
8,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 7
7,558
540
6,250
10,884
8,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 5 / 2
7,683
549
7,649
11,601
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 3 / 1
7,001
500
5,022
10,713
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
SIYKO69
Sylvanus
11
1 / 4 / 2
6,863
490
4,533
11,495
9,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

6
0 / 2 / 1
5,131
367
1,106
3,038
1,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
cards2534
Osiris
13
4 / 4 / 3
7,776
555
7,183
8,617
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
11
12
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
2
0.6
W
0
5
3
0.3
W
5
2
6
4
W
Cernunnos
Guiltry
Cernunnos
3
1
6
6
L
4
3
1
1.5
L
Sylvanus
SIYKO69
Sylvanus
1
4
2
0.5
L
0
2
1
0.25
W
Tiamat
4
1
4
6
L
Osiris
cards2534
Osiris
4
4
3
1.38
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,739
Damage
25,493
43,211
Taken
45,464
28,989
Mitigated
27,792
13,595
Healing
14,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,649
3,304
0
1,881
11,601
4,336
670
2,187
9,414
0
46,712
W
3,919
1,872
0
175
7,120
5,980
474
990
5,932
0
41,345
W
4,785
538
0
2,465
7,609
2,692
0
662
6,897
0
29,113
W
Cernunnos
Guiltry
Cernunnos
8,161
4,294
0
4,535
10,249
3,334
960
807
9,442
0
45,739
L
5,022
2,837
111
4,973
10,713
5,692
324
4,103
6,610
0
34,657
L
Sylvanus
SIYKO69
Sylvanus
4,533
1,757
2,065
3,756
11,495
9,624
0
3,536
7,959
23,852
0
L
1,106
140
0
1,084
3,038
1,602
0
958
2,080
9,210
0
W
Tiamat
6,624
1,435
0
4,735
7,349
8,188
293
1,465
5,849
52,000
0
L
Osiris
cards2534
Osiris
7,183
3,161
0
425
8,617
6,538
292
2,090
6,527
0
35,768
W
6,250
2,052
0
1,685
10,884
8,795
663
1,715
9,048
23,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,894
Gold Earned
34,454
390
Minions Killed
268
0
Camps Cleared
0
1,291,165
Distance Traveled
1,039,586
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,683
549
81
6
0
220,460
0
W
Bellona
7,286
520
98
7
0
240,521
1
W
Fenrir
7,551
539
60
4
0
293,869
0
W
Cernunnos
7,307
522
86
6
0
255,056
0
L
Arachne
7,001
500
60
4
0
277,303
4
L
Sylvanus
6,863
490
50
4
0
199,685
2
L
Tiamat
5,131
367
13
1
0
90,097
0
W
Tiamat
8,192
585
116
8
0
239,577
0
L
Osiris
7,776
555
64
5
0
252,041
1
W
Athena
7,558
540
30
2
0
262,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role