Player Matchup

Cu Chulainn
Cu Chulainn
Dionixio9
Cu Chulainn
Level 69
God Stats
61W - 55L
1,614 SR
Queue Stats
639W - 658L
1,500 Elo+
Party 2
Bacchus
Bacchus
JuanMaTS
Bacchus
Level 54
God Stats
95W - 81L
1,542 SR
Queue Stats
285W - 299L
1,479 Elo+
Party 2
Persephone
Persephone
NahueVP
Persephone
Level 69
God Stats
64W - 54L
1,088 SR
Queue Stats
426W - 441L
1,478 Elo+
Party 2
Artemis
Artemis
NilloGYN
Artemis
Level 68
God Stats
73W - 71L
1,430 SR
Queue Stats
428W - 473L
1,443 Elo+
Solo
Arachne
Arachne
agustincabrera25
Arachne
Level 63
God Stats
1W - 1L
1,192 SR
Queue Stats
47W - 49L
1,464 Elo+
Party 2
Team Averages
Level 65
1,373 SR
1,473 Elo+

VS

Team Averages
Level 77
1,515 SR
1,460 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ElTuteOk
Thoth
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 96L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
MIB Bieel 10
Baron Samedi
Level 100
God Stats
23W - 22L
1,530 SR
Queue Stats
325W - 336L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
SebaUriarte
Kuzenbo
Level 70
God Stats
3W - 1L
1,910 SR
Queue Stats
26W - 23L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
xxNEXTAGExx
Cernunnos
Level 57
God Stats
3W - 6L
1,137 SR
Queue Stats
399W - 427L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dionixio9
Cu Chulainn
16
3 / 3 / 2
9,561
562
11,294
12,037
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JuanMaTS
Bacchus
14
5 / 3 / 6
9,524
560
9,945
12,674
10,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Persephone
NahueVP
Persephone
15
4 / 2 / 1
9,268
545
9,435
8,844
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
NilloGYN
Artemis
14
3 / 4 / 3
8,646
509
6,508
10,711
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
7,215
424
3,126
8,209
4,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
6 / 5 / 3
9,382
552
10,048
13,188
8,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
ElTuteOk
Thoth
12
1 / 5 / 3
7,081
417
6,594
10,214
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MIB Bieel 10
Baron Samedi
17
2 / 1 / 3
9,478
558
7,856
9,810
4,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
SebaUriarte
Kuzenbo
12
1 / 2 / 5
7,792
458
6,747
13,256
11,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
xxNEXTAGExx
Cernunnos
15
4 / 2 / 2
9,122
537
6,419
11,240
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
15
Kills
14
14
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
6
5
3
1.5
W
Cu Chulainn
Dionixio9
Cu Chulainn
3
3
2
1.33
L
Thoth
ElTuteOk
Thoth
1
5
3
0.5
W
Bacchus
JuanMaTS
Bacchus
5
3
6
2.67
L
Baron Samedi
MIB Bieel 10
Baron Samedi
2
1
3
3.5
W
Persephone
NahueVP
Persephone
4
2
1
2.25
W
Artemis
NilloGYN
Artemis
3
4
3
1.13
L
Kuzenbo
SebaUriarte
Kuzenbo
1
2
5
1.75
W
0
2
4
1
L
Cernunnos
xxNEXTAGExx
Cernunnos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,308
Damage
37,664
52,475
Taken
57,708
30,172
Mitigated
31,827
17,413
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,048
4,602
0
3,153
13,188
8,630
0
4,485
8,593
0
64,703
W
Cu Chulainn
Dionixio9
Cu Chulainn
11,294
1,436
0
2,571
12,037
8,550
600
6,786
4,693
7,200
51,770
L
Thoth
ElTuteOk
Thoth
6,594
259
0
2,306
10,214
3,203
68
6,489
3,327
29,906
0
W
Bacchus
JuanMaTS
Bacchus
9,945
1,752
732
5,053
12,674
10,463
76
3,578
8,954
30,286
0
L
Baron Samedi
MIB Bieel 10
Baron Samedi
7,856
312
620
5,736
9,810
4,846
670
938
8,872
62,030
0
W
Persephone
NahueVP
Persephone
9,435
594
0
1,377
8,844
3,055
374
4,432
4,023
54,728
0
W
Artemis
NilloGYN
Artemis
6,508
2,881
0
5,225
10,711
4,014
1,346
2,427
8,217
0
52,848
L
Kuzenbo
SebaUriarte
Kuzenbo
6,747
3,206
1,014
3,689
13,256
11,029
160
5,251
7,862
29,995
0
W
3,126
2,198
0
2,455
8,209
4,090
0
2,712
5,390
0
36,139
L
Cernunnos
xxNEXTAGExx
Cernunnos
6,419
2,774
0
3,750
11,240
4,119
506
3,134
8,024
0
55,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
42,855
400
Minions Killed
446
0
Camps Cleared
0
1,557,679
Distance Traveled
1,562,599
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,382
552
110
6
0
360,714
2
W
Cu Chulainn
9,561
562
117
7
0
294,972
0
L
Thoth
7,081
417
51
3
0
295,398
2
W
Bacchus
9,524
560
38
2
0
359,425
1
L
Baron Samedi
9,478
558
139
8
0
289,079
4
W
Persephone
9,268
545
82
5
0
307,196
1
W
Artemis
8,646
509
108
6
0
267,847
2
L
Kuzenbo
7,792
458
43
3
0
326,587
2
W
Arachne
7,215
424
55
3
0
328,239
2
L
Cernunnos
9,122
537
103
6
0
290,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role