Player Matchup

Tiamat
Tiamat
Katex
Tiamat
Level 79
God Stats
1W - 4L
1,360 SR
Queue Stats
102W - 98L
1,505 Elo+
Party 2
Cernunnos
Cernunnos
Levig23
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 90L
1,498 Elo+
Party 2
Athena
Athena
SaltiestStick
Athena
Level 98
God Stats
6W - 8L
1,138 SR
Queue Stats
384W - 376L
1,484 Elo+
Party 2
Thor
Thor
ShiguraKami
Thor
Level 5
God Stats
5W - 8L
1,498 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 2
Hades
Hades
YTSycamore
Hades
Level 69
God Stats
4W - 5L
1,165 SR
Queue Stats
195W - 196L
1,480 Elo+
Party 2
Team Averages
Level 71
1,332 SR
1,457 Elo+

VS

Team Averages
Level 86
1,620 SR
1,571 Elo+
Ra
Ra
EkaAll
Ra
Level 6
God Stats
9W - 2L
1,500 SR
Queue Stats
201W - 50L
1,617 Elo+
Party 1
Tiamat
Tiamat
FrigidDrift
Tiamat
Level 147
God Stats
62W - 53L
1,110 SR
Queue Stats
303W - 283L
1,495 Elo+
Solo
Athena
Athena
JCV_7
Athena
Level 127
God Stats
6W - 2L
1,771 SR
Queue Stats
110W - 94L
1,571 Elo+
Party 1
Nike
Nike
JuicePiler
Nike
Level 85
God Stats
4W - 1L
1,845 SR
Queue Stats
329W - 159L
1,582 Elo+
Party 1
Medusa
Medusa
VoidGlide
Medusa
Level 67
God Stats
6W - 1L
1,876 SR
Queue Stats
300W - 138L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Katex
Tiamat
14
3 / 3 / 1
8,495
472
5,472
15,585
20,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Levig23
Cernunnos
13
0 / 3 / 2
7,599
422
6,379
15,573
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 10 / 1
7,773
432
6,443
20,974
10,236
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 0
6,833
380
925
16,060
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
12
0 / 10 / 3
7,266
404
7,250
16,002
9,109
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
5 / 2 / 13
10,885
605
14,363
9,550
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
5 / 0 / 5
11,577
643
9,945
6,873
6,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Athena
JCV_7
Athena
15
2 / 2 / 19
9,614
534
5,393
17,791
15,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 1 / 17
11,118
618
10,258
13,614
6,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
VoidGlide
Medusa
18
13 / 1 / 8
11,936
663
22,731
11,441
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
96
5
Kills
34
34
Deaths
6
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ra
5
2
13
5.75
W
Tiamat
5
0
5
7.5
W
Athena
JCV_7
Athena
2
2
19
5.75
W
9
1
17
17.5
L
Tiamat
Katex
Tiamat
3
3
1
1.17
L
Cernunnos
Levig23
Cernunnos
0
3
2
0.33
L
2
10
1
0.25
L
0
8
0
0
W
Medusa
VoidGlide
Medusa
13
1
8
17
L
Hades
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,469
Damage
62,690
84,194
Taken
59,269
49,435
Mitigated
38,193
21,782
Healing
18,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
14,363
2,238
3,153
3,122
9,550
4,541
1,815
5,582
3,968
70,299
0
W
Tiamat
9,945
1,643
0
4,577
6,873
6,733
4,024
2,461
4,412
69,587
0
W
Athena
JCV_7
Athena
5,393
1,839
591
1,441
17,791
15,110
324
4,202
13,589
35,699
0
W
10,258
2,469
0
5,156
13,614
6,372
1,279
3,081
10,533
0
59,596
L
Tiamat
Katex
Tiamat
5,472
711
0
5,580
15,585
20,195
0
6,882
8,614
36,229
0
L
Cernunnos
Levig23
Cernunnos
6,379
2,403
0
5,817
15,573
4,924
0
3,447
12,030
0
55,421
L
6,443
1,603
506
2,307
20,974
10,236
0
6,552
14,378
32,129
0
L
925
314
0
3,532
16,060
4,971
0
5,146
10,764
0
33,920
W
Medusa
VoidGlide
Medusa
22,731
13,380
0
706
11,441
5,437
6,168
3,839
7,602
0
91,434
L
Hades
7,250
345
281
3,759
16,002
9,109
0
7,013
8,707
43,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,966
Gold Earned
55,130
360
Minions Killed
549
0
Camps Cleared
0
1,575,613
Distance Traveled
1,836,319
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,885
605
131
7
0
354,669
1
W
Tiamat
11,577
643
125
7
0
365,083
8
W
Athena
9,614
534
64
4
0
385,053
3
W
Nike
11,118
618
87
5
0
417,792
1
L
Tiamat
8,495
472
70
4
0
333,851
2
L
Cernunnos
7,599
422
112
6
0
315,476
1
L
Athena
7,773
432
46
3
0
332,278
6
L
Thor
6,833
380
71
4
0
283,415
0
W
Medusa
11,936
663
142
8
0
313,722
3
L
Hades
7,266
404
61
3
0
310,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role