Player Matchup

Cthulhu
Cthulhu
Afroshade
Cthulhu
Level 20
God Stats
2W - 3L
1,529 SR
Queue Stats
5W - 14L
1,170 Elo+
Party 2
Tiamat
Tiamat
Bimage
Tiamat
Level 119
God Stats
10W - 7L
1,613 SR
Queue Stats
21W - 21L
1,390 Elo+
Party 2
Odin
Odin
Bimage-
Odin
Level 18
God Stats
3W - 2L
1,988 SR
Queue Stats
6W - 7L
1,463 Elo+
Party 2
Jing Wei
Jing Wei
BipedialFox
Jing Wei
Level 24
God Stats
4W - 10L
1,716 SR
Queue Stats
9W - 17L
1,449 Elo+
Party 2
Thor
Thor
reno4718
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 39
1,669 SR
1,394 Elo+

VS

Team Averages
Level 69
1,564 SR
1,349 Elo+
Vulcan
Vulcan
City OF SAtAn 6
Vulcan
Level 68
God Stats
1W - 2L
1,731 SR
Queue Stats
1W - 4L
1,090 Elo+
Party 1
Bellona
Bellona
FredMickens
Bellona
Level 144
God Stats
1W - 0L
1,407 SR
Queue Stats
12W - 11L
1,573 Elo+
Party 1
Kali
Kali
GoodlyPegasus0
Kali
Level 67
God Stats
1W - 1L
1,520 SR
Queue Stats
2W - 1L
1,719 Elo+
Party 1
Rama
Rama
I IS GARFIELD
Rama
Level 28
God Stats
1W - 2L
1,542 SR
Queue Stats
1W - 4L
1,090 Elo+
Party 1
Cthulhu
Cthulhu
JIVETURKEY I
Cthulhu
Level 40
God Stats
2W - 2L
1,618 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Afroshade
Cthulhu
17
4 / 7 / 12
11,011
787
11,063
22,891
22,888
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Bimage
Tiamat
15
4 / 7 / 8
9,667
691
13,232
14,216
9,812
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Bimage-
Odin
17
7 / 6 / 3
11,572
827
13,070
18,110
14,583
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
BipedialFox
Jing Wei
15
2 / 7 / 8
9,646
689
8,926
14,480
6,011
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
15
2 / 9 / 4
8,828
631
4,936
13,228
5,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 18
13,069
934
26,341
8,019
3,916
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
FredMickens
Bellona
18
11 / 2 / 19
13,039
931
18,433
20,346
16,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 7 / 14
11,353
811
7,135
13,277
7,091
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 16
11,576
827
9,531
12,335
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
JIVETURKEY I
Cthulhu
17
4 / 3 / 21
12,011
858
9,173
12,400
15,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
124
19
Kills
36
36
Deaths
19
35
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Afroshade
Cthulhu
4
7
12
1.43
L
Tiamat
Bimage
Tiamat
4
7
8
1.14
L
Odin
Bimage-
Odin
7
6
3
1.42
L
Jing Wei
BipedialFox
Jing Wei
2
7
8
0.86
W
11
1
18
20
W
Bellona
FredMickens
Bellona
11
2
19
10.25
W
4
7
14
1.57
W
6
6
16
2.33
W
Cthulhu
JIVETURKEY I
Cthulhu
4
3
21
4.83
L
Thor
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,227
Damage
70,613
82,925
Taken
66,377
58,796
Mitigated
48,406
3,420
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Afroshade
Cthulhu
11,063
731
406
330
22,891
22,888
34
8,957
13,934
24,885
0
L
Tiamat
Bimage
Tiamat
13,232
792
0
1,534
14,216
9,812
0
6,575
7,641
28,239
0
L
Odin
Bimage-
Odin
13,070
1,391
219
915
18,110
14,583
0
7,385
10,725
216
30,092
L
Jing Wei
BipedialFox
Jing Wei
8,926
5,913
0
0
14,480
6,011
0
7,376
7,104
0
26,921
W
26,341
10,133
0
622
8,019
3,916
331
2,441
5,578
59,563
0
W
Bellona
FredMickens
Bellona
18,433
8,336
0
6,645
20,346
16,927
1,817
7,959
12,387
178
39,149
W
7,135
4,140
0
1,635
13,277
7,091
593
5,965
7,312
0
23,363
W
9,531
8,011
0
1,094
12,335
5,313
1,498
4,802
7,533
0
19,351
W
Cthulhu
JIVETURKEY I
Cthulhu
9,173
287
1,213
574
12,400
15,159
306
4,035
8,365
28,016
0
L
Thor
4,936
635
0
16
13,228
5,502
0
5,367
7,861
0
20,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,724
Gold Earned
61,048
212
Minions Killed
224
4
Camps Cleared
9
1,122,897
Distance Traveled
1,264,177
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,011
787
28
2
0
245,135
0
L
Tiamat
9,667
691
46
3
2
224,127
0
L
Odin
11,572
827
45
3
2
247,608
1
L
Jing Wei
9,646
689
49
4
0
215,268
0
W
Vulcan
13,069
934
88
6
1
302,315
0
W
Bellona
13,039
931
38
3
2
269,362
0
W
Kali
11,353
811
32
2
5
239,688
0
W
Rama
11,576
827
28
2
0
204,606
0
W
Cthulhu
12,011
858
38
3
1
248,206
0
L
Thor
8,828
631
44
3
0
190,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role