Player Matchup

Neith
Neith
Dynosil
Neith
Level 7
God Stats
2W - 3L
1,293 SR
Queue Stats
17W - 21L
1,595 Elo+
Solo
Vamana
Vamana
Kadunkadunk
Vamana
Level 28
God Stats
158W - 133L
1,597 SR
Queue Stats
174W - 161L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
Spacefart
Erlang Shen
Level 28
God Stats
7W - 8L
1,349 SR
Queue Stats
158W - 128L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
master-ooogway1
Baron Samedi
Level 37
God Stats
8W - 15L
1,302 SR
Queue Stats
29W - 35L
1,448 Elo+
Party 2
Fafnir
Fafnir
yungfudgesicle
Fafnir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
496W - 436L
1,530 Elo+
Party 2
Team Averages
Level 24
1,408 SR
1,545 Elo+

VS

Team Averages
Level 19
1,468 SR
1,513 Elo+
Anubis
Anubis
Berjak23
Anubis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Bellona
Bellona
Evoek1
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
MojiHD
Hachiman
Level 8
God Stats
0W - 2L
1,270 SR
Queue Stats
10W - 11L
1,444 Elo+
Solo
Cerberus
Cerberus
Redbanana80
Cerberus
Level 27
God Stats
11W - 9L
1,332 SR
Queue Stats
34W - 29L
1,639 Elo+
Solo
Fenrir
Fenrir
andy050704
Fenrir
Level 6
God Stats
3W - 3L
1,739 SR
Queue Stats
5W - 7L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dynosil
Neith
9
2 / 1 / 1
5,377
538
6,382
5,565
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
11
5 / 1 / 2
6,512
651
4,823
5,447
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Spacefart
Erlang Shen
11
3 / 0 / 2
6,413
641
1,993
6,216
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
master-ooogway1
Baron Samedi
9
0 / 2 / 3
5,122
512
2,186
3,633
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 2
5,093
509
2,087
5,350
2,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Berjak23
Anubis
10
2 / 4 / 0
5,724
572
2,972
5,453
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Evoek1
Bellona
10
1 / 1 / 0
5,603
560
1,804
4,121
2,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
MojiHD
Hachiman
8
1 / 2 / 0
4,671
467
3,685
5,662
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Redbanana80
Cerberus
8
0 / 1 / 1
4,796
480
1,904
8,526
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
andy050704
Fenrir
4
0 / 2 / 0
3,881
388
800
2,670
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
4
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
Berjak23
Anubis
2
4
0
0.5
W
Neith
Dynosil
Neith
2
1
1
2.5
L
Bellona
Evoek1
Bellona
1
1
0
1
W
Vamana
5
1
2
6
L
Hachiman
MojiHD
Hachiman
1
2
0
0.5
L
Cerberus
Redbanana80
Cerberus
0
1
1
0.5
W
Erlang Shen
Spacefart
Erlang Shen
3
0
2
4
L
Fenrir
andy050704
Fenrir
0
2
0
0
W
Baron Samedi
master-ooogway1
Baron Samedi
0
2
3
0.75
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,471
Damage
11,165
26,211
Taken
26,432
10,324
Mitigated
10,015
8,802
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Berjak23
Anubis
2,972
0
0
1,509
5,453
2,117
716
1,868
3,535
25,934
0
W
Neith
Dynosil
Neith
6,382
3,958
0
2,888
5,565
1,400
1,441
1,058
4,507
0
26,263
L
Bellona
Evoek1
Bellona
1,804
674
0
538
4,121
2,611
471
0
3,921
0
18,070
W
Vamana
4,823
2,710
0
1,257
5,447
2,960
1,496
543
4,654
0
21,993
L
Hachiman
MojiHD
Hachiman
3,685
1,252
0
2,419
5,662
1,181
0
1,021
4,616
0
21,668
L
Cerberus
Redbanana80
Cerberus
1,904
77
0
3,940
8,526
3,485
0
1,066
7,435
10,296
0
W
Erlang Shen
Spacefart
Erlang Shen
1,993
1,374
0
950
6,216
2,309
1,542
386
5,791
0
36,843
L
Fenrir
andy050704
Fenrir
800
265
0
915
2,670
621
0
318
2,302
0
4,158
W
Baron Samedi
master-ooogway1
Baron Samedi
2,186
146
161
478
3,633
890
766
1,764
1,679
13,605
0
W
2,087
411
372
2,696
5,350
2,765
109
846
4,504
12,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,517
Gold Earned
24,675
210
Minions Killed
183
0
Camps Cleared
0
948,460
Distance Traveled
815,475
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,724
572
61
6
0
153,561
1
W
Neith
5,377
538
51
5
0
185,986
0
L
Bellona
5,603
560
43
4
0
210,773
0
W
Vamana
6,512
651
45
5
0
198,712
0
L
Hachiman
4,671
467
37
4
0
169,496
5
L
Cerberus
4,796
480
28
3
0
185,658
1
W
Erlang Shen
6,413
641
79
8
0
193,608
0
L
Fenrir
3,881
388
14
1
0
95,987
0
W
Baron Samedi
5,122
512
23
2
0
176,268
1
W
Fafnir
5,093
509
12
1
0
193,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role