Player Matchup

Kali
Kali
KINGDRE121
Kali
Level 61
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 2L
1,462 Elo+
Party 2
Tiamat
Tiamat
duckswingame
Tiamat
Level 84
God Stats
19W - 23L
1,532 SR
Queue Stats
71W - 69L
1,541 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lennylopolis
Ah Muzen Cab
Level 63
God Stats
5W - 4L
1,737 SR
Queue Stats
55W - 76L
1,490 Elo+
Party 2
Team Averages
Level 69
1,651 SR
1,497 Elo+

VS

Team Averages
Level 112
1,646 SR
1,584 Elo+
Sylvanus
Sylvanus
RGNbeast72701
Sylvanus
Level 109
God Stats
38W - 40L
1,584 SR
Queue Stats
234W - 280L
1,627 Elo+
Party 1
Tiamat
Tiamat
WolfTar01
Tiamat
Level 107
God Stats
19W - 14L
1,652 SR
Queue Stats
174W - 220L
1,546 Elo+
Party 1
Fafnir
Fafnir
jeremymonsune
Fafnir
Level 120
God Stats
1W - 1L
1,703 SR
Queue Stats
138W - 137L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 2
11,900
700
9,362
12,553
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
14
1 / 5 / 2
10,424
613
11,236
12,271
8,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
lennylopolis
Ah Muzen Cab
16
2 / 3 / 4
11,013
648
10,488
15,088
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
RGNbeast72701
Sylvanus
15
1 / 3 / 6
10,263
604
11,108
21,095
13,140
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
WolfTar01
Tiamat
15
6 / 2 / 2
11,191
658
15,910
13,286
9,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
1 / 2 / 2
8,906
524
2,549
5,473
4,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
8
8
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Sylvanus
RGNbeast72701
Sylvanus
1
3
6
1.33
L
Tiamat
WolfTar01
Tiamat
6
2
2
3.5
W
Tiamat
1
5
2
0.4
L
1
2
2
1
W
Ah Muzen Cab
lennylopolis
Ah Muzen Cab
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,086
Damage
29,567
39,912
Taken
39,854
22,665
Mitigated
27,702
13,359
Healing
18,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,362
4,281
0
4,418
12,553
5,936
1,912
9,246
3,025
0
46,241
L
Sylvanus
RGNbeast72701
Sylvanus
11,108
3,097
2,146
9,571
21,095
13,140
849
4,476
16,236
39,540
0
L
Tiamat
WolfTar01
Tiamat
15,910
795
0
6,033
13,286
9,870
84
4,688
8,272
56,166
0
W
Tiamat
11,236
2,375
0
1,965
12,271
8,275
0
9,487
2,397
61,584
0
L
2,549
340
0
398
5,473
4,692
30
1,334
4,009
7,763
0
W
Ah Muzen Cab
lennylopolis
Ah Muzen Cab
10,488
4,428
0
6,976
15,088
8,454
1,190
10,051
4,646
0
59,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,337
Gold Earned
30,360
236
Minions Killed
180
0
Camps Cleared
0
961,871
Distance Traveled
714,255
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,900
700
63
4
0
338,919
2
L
Sylvanus
10,263
604
64
4
0
259,319
4
L
Tiamat
11,191
658
105
6
0
300,733
2
W
Tiamat
10,424
613
95
6
0
298,905
3
L
Fafnir
8,906
524
11
1
0
154,203
1
W
Ah Muzen Cab
11,013
648
78
5
0
324,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role