Player Matchup

Aphrodite
Aphrodite
Silver I
GreyWolfieBirkin
Aphrodite
Silver I
Level 160
God Stats
77W - 39L
1,706 SR
Queue Stats
126W - 101L
1,534 MMR
Solo
Cthulhu
Cthulhu
Gold IV
LavishStien
Cthulhu
Gold IV
Level 149
God Stats
20W - 22L
1,502 SR
Queue Stats
380W - 364L
1,536 MMR
Solo
Apollo
Apollo
Gold V
SlimeHz
Apollo
Gold V
Level 109
God Stats
3W - 1L
1,895 SR
Queue Stats
98W - 97L
1,534 MMR
Party 2
Achilles
Achilles
Gold III
cnkzx
Achilles
Gold III
Level 108
God Stats
10W - 8L
1,519 SR
Queue Stats
103W - 106L
1,533 MMR
Solo
Scylla
Scylla
Gold V
lcy_Samurai
Scylla
Gold V
Level 116
God Stats
7W - 10L
1,686 SR
Queue Stats
78W - 65L
1,534 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,662 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,566 SR
1,527 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
JoeRekz
Thanatos
Bronze III
Level 86
God Stats
3W - 2L
1,604 SR
Queue Stats
16W - 14L
1,573 MMR
Party 1
King Arthur
King Arthur
Gold III
MINIxLEPRECHAUN
King Arthur
Gold III
Level 103
God Stats
2W - 3L
1,689 SR
Queue Stats
61W - 64L
1,534 MMR
Solo
Cabrakan
Cabrakan
Gold II
Steelpulsd
Cabrakan
Gold II
Level 154
God Stats
1W - 2L
1,535 SR
Queue Stats
67W - 68L
1,530 MMR
Solo
Neith
Neith
Bronze III
Vatavious
Neith
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
17
5 / 3 / 8
11,858
565
12,999
17,677
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
LavishStien
Cthulhu
17
3 / 4 / 11
11,338
540
8,384
25,785
23,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
SlimeHz
Apollo
19
5 / 0 / 3
12,629
601
12,172
13,391
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
cnkzx
Achilles
17
5 / 5 / 6
11,576
551
12,661
18,549
7,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
17
2 / 2 / 5
10,267
489
8,440
10,030
3,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
DanzaburouSetNu WaTsukuyomiCu Chulainn

VS

Bans
PersephoneRamaJanusArachneRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 5 / 3
10,690
509
18,769
12,126
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
JoeRekz
Thanatos
16
3 / 5 / 3
9,763
465
8,121
17,474
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MINIxLEPRECHAUN
King Arthur
15
2 / 5 / 3
9,719
463
5,970
16,560
18,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Steelpulsd
Cabrakan
13
2 / 4 / 5
8,762
417
6,023
17,098
17,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Vatavious
Neith
19
2 / 1 / 1
10,874
518
6,537
14,183
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
20
Kills
14
14
Deaths
20
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
5
3
1.3
W
Aphrodite
5
3
8
3
L
Thanatos
JoeRekz
Thanatos
3
5
3
0.9
W
Cthulhu
LavishStien
Cthulhu
3
4
11
2.13
L
King Arthur
MINIxLEPRECHAUN
King Arthur
2
5
3
0.7
W
Apollo
SlimeHz
Apollo
5
0
3
6.5
L
Cabrakan
Steelpulsd
Cabrakan
2
4
5
1.13
L
Neith
Vatavious
Neith
2
1
1
2.5
W
Achilles
cnkzx
Achilles
5
5
6
1.6
W
Scylla
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,656
Damage
45,420
85,432
Taken
77,441
47,710
Mitigated
52,726
39,452
Healing
24,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
18,769
424
0
726
12,126
4,717
0
5,294
6,714
80,730
0
W
Aphrodite
12,999
1,693
8,343
11,516
17,677
7,782
1,096
3,918
13,629
67,800
0
L
Thanatos
JoeRekz
Thanatos
8,121
2,319
0
14,934
17,474
6,484
0
4,881
12,535
0
73,407
W
Cthulhu
LavishStien
Cthulhu
8,384
731
643
4,471
25,785
23,449
215
6,182
19,378
45,693
0
L
King Arthur
MINIxLEPRECHAUN
King Arthur
5,970
844
0
298
16,560
18,919
0
8,116
8,397
0
48,092
W
Apollo
SlimeHz
Apollo
12,172
10,074
0
5,785
13,391
5,350
5,865
3,796
9,517
0
112,354
L
Cabrakan
Steelpulsd
Cabrakan
6,023
908
0
1,104
17,098
17,355
0
7,663
9,098
25,946
0
L
Neith
Vatavious
Neith
6,537
3,511
0
7,092
14,183
5,251
3,243
3,277
10,874
0
79,517
W
Achilles
cnkzx
Achilles
12,661
4,087
0
6,284
18,549
7,779
0
5,979
12,380
0
73,870
W
Scylla
8,440
1,035
0
2,410
10,030
3,350
510
4,154
5,736
65,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,668
Gold Earned
49,808
578
Minions Killed
536
0
Camps Cleared
0
2,015,691
Distance Traveled
1,851,243
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,690
509
131
6
0
358,560
5
W
Aphrodite
11,858
565
123
6
0
379,125
4
L
Thanatos
9,763
465
115
5
0
424,908
4
W
Cthulhu
11,338
540
78
4
0
423,035
8
L
King Arthur
9,719
463
108
5
0
378,293
6
W
Apollo
12,629
601
178
8
0
398,339
8
L
Cabrakan
8,762
417
32
2
0
330,759
7
L
Neith
10,874
518
150
7
0
358,723
1
W
Achilles
11,576
551
111
5
0
414,752
0
W
Scylla
10,267
489
88
4
0
400,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role