Player Matchup

King Arthur
King Arthur
Masters
Barboosh
King Arthur
Masters
Level 160
God Stats
2W - 5L
1,124 SR
Queue Stats
442W - 368L
2,603 MMR
Party 2
Ah Puch
Ah Puch
Masters
SevereStrik3
Ah Puch
Masters
Level 159
God Stats
24W - 16L
1,748 SR
Queue Stats
156W - 86L
2,759 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
SwaglordMLG
Erlang Shen
Diamond V
Level 99
God Stats
6W - 3L
1,657 SR
Queue Stats
138W - 77L
2,501 MMR
Solo
Anhur
Anhur
Masters
Wascο
Anhur
Masters
Level 157
God Stats
37W - 13L
1,758 SR
Queue Stats
249W - 136L
2,709 MMR
Party 2
Geb
Geb
Masters
nesnahhh
Geb
Masters
Level 146
God Stats
11W - 3L
1,900 SR
Queue Stats
436W - 421L
2,580 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,637 SR
2,631 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 111
1,654 SR
2,634 MMR
Danzaburou
Danzaburou
Masters
AngryCalf
Danzaburou
Masters
Level 128
God Stats
4W - 5L
1,657 SR
Queue Stats
208W - 163L
2,693 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
GangPoe
Cu Chulainn
Masters
Level 54
God Stats
4W - 9L
1,393 SR
Queue Stats
193W - 182L
2,696 MMR
Solo
Skadi
Skadi
Diamond I
Hezo
Skadi
Diamond I
Level 159
God Stats
12W - 14L
1,696 SR
Queue Stats
520W - 462L
2,421 MMR
Solo
Discordia
Discordia
Masters
NewStaakk-
Discordia
Masters
Level 88
God Stats
6W - 4L
1,780 SR
Queue Stats
481W - 469L
2,793 MMR
Solo
Cerberus
Cerberus
Masters
ROMANATORS4
Cerberus
Masters
Level 127
God Stats
5W - 7L
1,744 SR
Queue Stats
88W - 78L
2,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Barboosh
King Arthur
16
1 / 2 / 4
9,409
553
6,766
14,186
12,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
SevereStrik3
Ah Puch
16
5 / 0 / 6
9,950
585
12,405
7,879
3,409
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
SwaglordMLG
Erlang Shen
16
6 / 0 / 5
9,964
586
7,375
10,330
6,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Wascο
Anhur
19
3 / 0 / 0
11,124
654
6,689
11,742
5,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 12
9,413
554
4,351
11,453
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SetNemesisScyllaApolloGuan Yu

VS

Bans
AphroditeSobekFenrirGaneshaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngryCalf
Danzaburou
14
1 / 4 / 1
8,225
484
6,362
10,805
4,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
GangPoe
Cu Chulainn
13
1 / 4 / 1
8,165
480
8,616
13,511
12,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
Hezo
Skadi
14
0 / 4 / 0
8,052
474
5,440
10,862
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
NewStaakk-
Discordia
15
0 / 2 / 0
8,481
499
4,847
5,416
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ROMANATORS4
Cerberus
9
0 / 4 / 0
6,515
383
6,154
15,732
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
17
Kills
2
2
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngryCalf
Danzaburou
1
4
1
0.38
W
King Arthur
Barboosh
King Arthur
1
2
4
1.5
L
Cu Chulainn
GangPoe
Cu Chulainn
1
4
1
0.38
L
Skadi
Hezo
Skadi
0
4
0
0
L
Discordia
NewStaakk-
Discordia
0
2
0
0
L
Cerberus
ROMANATORS4
Cerberus
0
4
0
0
W
Ah Puch
SevereStrik3
Ah Puch
5
0
6
8
W
Erlang Shen
SwaglordMLG
Erlang Shen
6
0
5
8.5
W
Anhur
Wascο
Anhur
3
0
0
3
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
31,419
55,590
Taken
56,326
37,564
Mitigated
28,241
22,172
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngryCalf
Danzaburou
6,362
2,147
0
1,619
10,805
4,038
99
2,635
8,095
0
59,515
W
King Arthur
Barboosh
King Arthur
6,766
1,203
0
4,585
14,186
12,645
32
1,755
12,365
0
61,329
L
Cu Chulainn
GangPoe
Cu Chulainn
8,616
2,388
0
3,969
13,511
12,539
0
2,480
11,006
5,487
49,628
L
Skadi
Hezo
Skadi
5,440
2,549
0
2,385
10,862
2,302
0
1,167
9,695
0
62,100
L
Discordia
NewStaakk-
Discordia
4,847
223
0
421
5,416
1,903
0
3,023
2,293
64,136
0
L
Cerberus
ROMANATORS4
Cerberus
6,154
179
0
4,610
15,732
7,459
0
7,051
8,481
20,909
0
W
Ah Puch
SevereStrik3
Ah Puch
12,405
777
0
4,091
7,879
3,409
1,090
3,805
3,796
69,809
0
W
Erlang Shen
SwaglordMLG
Erlang Shen
7,375
3,449
0
2,103
10,330
6,639
690
2,168
8,045
0
63,940
W
Anhur
Wascο
Anhur
6,689
3,617
0
7,477
11,742
5,443
4,064
736
11,006
0
103,165
W
4,351
760
0
3,916
11,453
9,428
96
2,750
8,613
14,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
39,438
558
Minions Killed
543
0
Camps Cleared
0
1,651,982
Distance Traveled
1,554,299
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,225
484
111
7
0
331,446
3
W
King Arthur
9,409
553
104
6
0
358,857
2
L
Cu Chulainn
8,165
480
117
7
0
299,681
7
L
Skadi
8,052
474
123
7
0
296,567
2
L
Discordia
8,481
499
160
9
0
306,103
8
L
Cerberus
6,515
383
32
2
0
320,502
4
W
Ah Puch
9,950
585
143
8
0
326,062
0
W
Erlang Shen
9,964
586
101
6
0
358,522
3
W
Anhur
11,124
654
201
12
0
278,858
6
W
Geb
9,413
554
9
1
0
329,683
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role