Player Matchup

Kumbhakarna
Kumbhakarna
I0mm socket
Kumbhakarna
Level 65
God Stats
1W - 1L
1,649 SR
Queue Stats
6W - 5L
1,419 Elo+
Party 3
Neith
Neith
IGoHart
Neith
Level 125
God Stats
4W - 4L
1,631 SR
Queue Stats
20W - 18L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
LittleSkittle07
Nu Wa
Level 58
God Stats
59W - 68L
1,497 SR
Queue Stats
175W - 263L
1,362 Elo+
Party 2
Ne Zha
Ne Zha
Sadistic_Senpai7
Ne Zha
Level 67
God Stats
4W - 3L
1,655 SR
Queue Stats
256W - 369L
1,375 Elo+
Party 2
Osiris
Osiris
TheZeroHectic
Osiris
Level 108
God Stats
9W - 13L
1,635 SR
Queue Stats
84W - 57L
1,591 Elo+
Party 3
Team Averages
Level 85
1,614 SR
1,452 Elo+

VS

Team Averages
Level 111
1,519 SR
1,519 Elo+
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DiffuseModel35
Hades
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dvize619
Sylvanus
Level 108
God Stats
23W - 23L
1,593 SR
Queue Stats
188W - 171L
1,557 Elo+
Party 1
Thanatos
Thanatos
Tital90
Thanatos
Level 149
God Stats
11W - 5L
1,500 SR
Queue Stats
118W - 108L
1,503 Elo+
Party 1
Apollo
Apollo
ijorgelo
Apollo
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
228W - 197L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
I0mm socket
Kumbhakarna
11
0 / 3 / 2
6,644
475
2,557
7,306
5,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Neith
IGoHart
Neith
5
0 / 3 / 0
4,889
349
3,177
4,556
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 3 / 0
6,241
446
6,388
6,485
2,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 4 / 0
5,867
419
1,769
7,897
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
5 / 4 / 0
8,756
625
9,143
15,100
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 2 / 3
8,226
588
6,056
8,767
7,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 1 / 2
7,119
509
3,430
6,941
3,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
Dvize619
Sylvanus
13
3 / 0 / 4
8,398
600
2,933
8,665
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Tital90
Thanatos
16
6 / 0 / 5
9,020
644
7,393
7,147
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
ijorgelo
Apollo
13
3 / 2 / 5
8,091
578
5,707
9,637
3,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
17
17
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
3
2.25
W
2
1
2
3
W
Sylvanus
Dvize619
Sylvanus
3
0
4
5
L
Kumbhakarna
I0mm socket
Kumbhakarna
0
3
2
0.33
L
Neith
IGoHart
Neith
0
3
0
0
L
0
3
0
0
L
0
4
0
0
L
5
4
0
1.25
W
Thanatos
Tital90
Thanatos
6
0
5
8.5
W
Apollo
ijorgelo
Apollo
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
25,519
41,344
Taken
41,157
20,883
Mitigated
23,045
13,472
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,056
2,597
0
1,028
8,767
7,358
567
936
7,831
0
44,588
W
3,430
325
0
2,463
6,941
3,051
1,086
3,106
3,835
24,504
0
W
Sylvanus
Dvize619
Sylvanus
2,933
1,185
2,096
4,748
8,665
5,885
641
2,380
6,285
21,174
0
L
Kumbhakarna
I0mm socket
Kumbhakarna
2,557
227
0
357
7,306
5,634
0
1,233
6,073
22,592
0
L
Neith
IGoHart
Neith
3,177
819
0
925
4,556
1,659
0
601
3,955
0
14,030
L
6,388
1,493
345
1,976
6,485
2,108
0
2,724
3,761
31,710
0
L
1,769
408
99
1,881
7,897
2,329
0
721
7,176
0
23,266
L
9,143
4,893
0
7,889
15,100
9,153
162
1,084
14,016
0
57,154
W
Thanatos
Tital90
Thanatos
7,393
3,383
0
7,148
7,147
2,896
519
838
6,309
0
68,947
W
Apollo
ijorgelo
Apollo
5,707
3,027
0
3,233
9,637
3,855
3,675
1,685
7,952
0
46,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
40,854
276
Minions Killed
402
0
Camps Cleared
0
1,090,911
Distance Traveled
1,311,053
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,226
588
91
7
0
271,468
2
W
Hades
7,119
509
58
4
0
242,872
0
W
Sylvanus
8,398
600
35
3
0
243,623
2
L
Kumbhakarna
6,644
475
43
3
0
244,674
0
L
Neith
4,889
349
29
2
0
137,150
1
L
Nu Wa
6,241
446
42
3
0
221,957
3
L
Ne Zha
5,867
419
55
4
0
230,288
0
L
Osiris
8,756
625
107
8
0
256,842
3
W
Thanatos
9,020
644
114
8
0
324,231
2
W
Apollo
8,091
578
104
7
0
228,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role