Player Matchup

Bellona
Bellona
Bellden
Bellona
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,263 Elo+
Party 2
Set
Set
DizzyAche
Set
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,482 Elo+
Party 3
Tiamat
Tiamat
Evermore420
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,464 Elo+
Party 3
Apollo
Apollo
H3X4L
Apollo
Level 31
God Stats
0W - 4L
1,733 SR
Queue Stats
24W - 31L
1,489 Elo+
Party 3
Hun Batz
Hun Batz
Mcculley
Hun Batz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,263 Elo+
Party 2
Team Averages
Level 71
1,547 SR
1,392 Elo+

VS

Team Averages
Level 89
1,407 SR
1,428 Elo+
Cabrakan
Cabrakan
Boltflare
Cabrakan
Level 58
God Stats
7W - 14L
1,441 SR
Queue Stats
197W - 237L
1,314 Elo+
Party 4
Guan Yu
Guan Yu
Rocksteаdy
Guan Yu
Level 141
God Stats
5W - 7L
1,515 SR
Queue Stats
742W - 675L
1,529 Elo+
Party 1
Skadi
Skadi
StormyWeatherTV
Skadi
Level 114
God Stats
10W - 6L
1,316 SR
Queue Stats
812W - 756L
1,438 Elo+
Party 1
Hades
Hades
csmQueso
Hades
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
zd7777777
Freya
Level 109
God Stats
9W - 2L
1,263 SR
Queue Stats
152W - 174L
1,360 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bellden
Bellona
18
4 / 4 / 1
10,785
539
11,678
15,581
12,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 12 / 11
9,417
471
12,573
17,853
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
4 / 9 / 4
9,639
482
11,747
14,119
9,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
H3X4L
Apollo
17
7 / 5 / 3
11,035
552
9,949
17,579
5,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
Mcculley
Hun Batz
14
3 / 6 / 2
9,223
461
6,052
13,732
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Boltflare
Cabrakan
14
4 / 5 / 8
10,343
517
8,464
18,268
18,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Rocksteаdy
Guan Yu
19
4 / 3 / 6
11,845
592
9,161
15,299
11,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
16 / 1 / 4
13,067
653
17,175
12,742
6,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
csmQueso
Hades
17
3 / 5 / 9
10,785
539
8,454
16,053
7,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
zd7777777
Freya
16
9 / 6 / 8
11,045
552
13,898
21,842
9,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
71
20
Kills
36
36
Deaths
20
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bellden
Bellona
4
4
1
1.13
W
Cabrakan
Boltflare
Cabrakan
4
5
8
1.6
L
2
12
11
0.63
L
Tiamat
4
9
4
0.67
L
Apollo
H3X4L
Apollo
7
5
3
1.7
L
Hun Batz
Mcculley
Hun Batz
3
6
2
0.67
W
Guan Yu
Rocksteаdy
Guan Yu
4
3
6
2.33
W
16
1
4
18
W
Hades
csmQueso
Hades
3
5
9
1.5
W
Freya
zd7777777
Freya
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,999
Damage
57,152
78,864
Taken
84,204
40,390
Mitigated
52,881
18,006
Healing
27,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bellden
Bellona
11,678
3,887
0
4,411
15,581
12,881
116
3,111
12,446
0
74,756
W
Cabrakan
Boltflare
Cabrakan
8,464
1,364
0
2,930
18,268
18,720
66
2,690
15,463
30,753
0
L
12,573
5,154
0
2,549
17,853
7,311
0
11,748
5,945
0
39,473
L
Tiamat
11,747
943
0
1,968
14,119
9,700
318
5,704
8,203
41,302
0
L
Apollo
H3X4L
Apollo
9,949
6,387
0
6,436
17,579
5,918
1,906
7,408
10,119
0
74,515
L
Hun Batz
Mcculley
Hun Batz
6,052
1,750
0
2,642
13,732
4,580
0
2,377
11,335
0
45,883
W
Guan Yu
Rocksteаdy
Guan Yu
9,161
2,033
2,545
5,481
15,299
11,920
0
399
14,882
0
68,039
W
17,175
10,013
0
1,833
12,742
6,109
1,931
1,489
11,125
0
106,902
W
Hades
csmQueso
Hades
8,454
1,239
297
4,418
16,053
7,023
340
6,641
8,919
54,604
0
W
Freya
zd7777777
Freya
13,898
5,138
0
9,696
21,842
9,109
710
2,936
18,776
56,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,099
Gold Earned
57,085
491
Minions Killed
470
0
Camps Cleared
0
1,657,503
Distance Traveled
1,851,668
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,785
539
152
8
0
336,430
4
W
Cabrakan
10,343
517
27
1
0
351,488
6
L
Set
9,417
471
41
2
0
354,711
3
L
Tiamat
9,639
482
74
4
0
317,913
0
L
Apollo
11,035
552
121
6
0
319,993
0
L
Hun Batz
9,223
461
103
5
0
328,456
1
W
Guan Yu
11,845
592
121
6
0
403,253
2
W
Skadi
13,067
653
131
7
0
425,779
2
W
Hades
10,785
539
107
5
0
356,085
5
W
Freya
11,045
552
84
4
0
315,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role