Player Matchup

Sylvanus
Sylvanus
ChangoSniper
Sylvanus
Level 108
God Stats
11W - 8L
1,888 SR
Queue Stats
168W - 148L
1,560 Elo+
Party 2
Hou Yi
Hou Yi
DAREDEVIL_600
Hou Yi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 189L
1,511 Elo+
Party 3
Zeus
Zeus
Kurrocko
Zeus
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 68L
1,542 Elo+
Party 2
Baba Yaga
Baba Yaga
PostScript
Baba Yaga
Level 160
God Stats
5W - 3L
1,500 SR
Queue Stats
308W - 279L
1,595 Elo+
Party 2
Awilix
Awilix
iiiHAVEYOUNOW
Awilix
Level 124
God Stats
8W - 12L
1,625 SR
Queue Stats
890W - 861L
1,652 Elo+
Party 3
Team Averages
Level 142
1,603 SR
1,572 Elo+

VS

Team Averages
Level 135
1,550 SR
1,580 Elo+
King Arthur
King Arthur
Arsenal US
King Arthur
Level 91
God Stats
0W - 2L
1,506 SR
Queue Stats
94W - 83L
1,591 Elo+
Party 1
Thoth
Thoth
Siickxn
Thoth
Level 109
God Stats
0W - 2L
1,320 SR
Queue Stats
125W - 100L
1,583 Elo+
Party 1
Mercury
Mercury
SlNNERR
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Undertakerlkn
Danzaburou
Level 160
God Stats
124W - 74L
1,696 SR
Queue Stats
469W - 451L
1,561 Elo+
Solo
Ares
Ares
ahRetro
Ares
Level 158
God Stats
1W - 3L
1,729 SR
Queue Stats
304W - 296L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChangoSniper
Sylvanus
15
4 / 4 / 9
10,171
535
6,742
18,594
16,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 7 / 6
10,304
542
7,305
14,752
5,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
17
3 / 4 / 3
10,543
555
13,246
9,426
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baba Yaga
PostScript
Baba Yaga
17
5 / 0 / 8
10,670
562
18,002
9,875
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 3 / 6
11,110
585
14,667
15,456
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arsenal US
King Arthur
14
1 / 4 / 5
8,244
434
3,166
14,973
9,808
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thoth
Siickxn
Thoth
14
1 / 5 / 1
8,186
431
6,640
12,529
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SlNNERR
Mercury
17
7 / 3 / 2
10,450
550
11,674
14,897
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Undertakerlkn
Danzaburou
16
4 / 6 / 5
10,484
552
13,765
18,677
7,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
ahRetro
Ares
14
5 / 4 / 5
9,286
489
11,656
20,818
19,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
22
Kills
18
18
Deaths
22
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Arsenal US
King Arthur
1
4
5
0.88
W
Sylvanus
ChangoSniper
Sylvanus
4
4
9
2.13
W
2
7
6
0.71
W
Zeus
3
4
3
1.13
W
Baba Yaga
PostScript
Baba Yaga
5
0
8
9
L
Thoth
Siickxn
Thoth
1
5
1
0.3
L
Mercury
SlNNERR
Mercury
7
3
2
2.67
L
Danzaburou
Undertakerlkn
Danzaburou
4
6
5
1.08
L
Ares
ahRetro
Ares
5
4
5
1.88
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,962
Damage
46,901
68,103
Taken
81,894
36,993
Mitigated
47,583
23,072
Healing
21,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Arsenal US
King Arthur
3,166
329
0
50
14,973
9,808
0
7,388
7,443
0
34,644
W
Sylvanus
ChangoSniper
Sylvanus
6,742
1,487
3,044
6,421
18,594
16,667
430
7,795
10,519
19,203
0
W
7,305
2,863
269
2,276
14,752
5,077
2,889
2,724
11,984
0
55,215
W
Zeus
13,246
1,592
0
1,631
9,426
3,991
1,330
1,303
8,099
62,265
0
W
Baba Yaga
PostScript
Baba Yaga
18,002
855
0
5,334
9,875
4,534
1,136
3,158
6,417
70,237
0
L
Thoth
Siickxn
Thoth
6,640
39
0
3,349
12,529
4,648
0
7,323
4,842
50,836
0
L
Mercury
SlNNERR
Mercury
11,674
4,438
0
7,198
14,897
5,676
0
5,783
8,836
0
77,920
L
Danzaburou
Undertakerlkn
Danzaburou
13,765
6,445
0
6,095
18,677
7,718
422
6,595
11,994
0
69,495
L
Ares
ahRetro
Ares
11,656
508
0
4,586
20,818
19,733
0
9,727
10,789
27,474
0
W
14,667
6,219
0
4,097
15,456
6,724
0
2,570
12,788
0
77,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,798
Gold Earned
46,650
474
Minions Killed
469
0
Camps Cleared
0
1,769,063
Distance Traveled
1,812,759
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,244
434
76
4
0
357,916
6
W
Sylvanus
10,171
535
31
2
0
320,276
4
W
Hou Yi
10,304
542
100
5
0
290,594
0
W
Zeus
10,543
555
102
5
0
310,615
4
W
Baba Yaga
10,670
562
121
6
0
400,880
6
L
Thoth
8,186
431
115
6
0
347,675
5
L
Mercury
10,450
550
124
7
0
438,376
7
L
Danzaburou
10,484
552
125
7
0
301,665
3
L
Ares
9,286
489
29
2
0
367,127
4
W
Awilix
11,110
585
120
6
0
446,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role