Player Matchup

Cabrakan
Cabrakan
Blanchsewer
Cabrakan
Level 2
God Stats
9W - 2L
1,500 SR
Queue Stats
17W - 14L
1,500 Elo+
Solo
Arachne
Arachne
LOTTEmann
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,243 Elo+
Solo
Scylla
Scylla
TeoKzX
Scylla
Level 11
God Stats
3W - 4L
1,402 SR
Queue Stats
30W - 46L
1,225 Elo+
Party 1
Nox
Nox
Vybin1529
Nox
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 258L
1,337 Elo+
Solo
Tyr
Tyr
tirador753Franco
Tyr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 60L
1,241 Elo+
Party 1
Team Averages
Level 9
1,480 SR
1,309 Elo+

VS

Team Averages
Level 11
1,470 SR
1,446 Elo+
Thor
Thor
STW_pipoca
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 16L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
UnicornDan
Xing Tian
Level 28
God Stats
74W - 70L
1,463 SR
Queue Stats
317W - 292L
1,400 Elo+
Solo
Nemesis
Nemesis
felipe919258
Nemesis
Level 2
God Stats
1W - 8L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 2
Arachne
Arachne
luchetta08
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
qGerald-
Danzaburou
Level 18
God Stats
15W - 12L
1,389 SR
Queue Stats
30W - 31L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blanchsewer
Cabrakan
16
13 / 0 / 2
10,002
588
11,849
8,202
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
LOTTEmann
Arachne
17
7 / 2 / 3
10,272
604
5,792
11,732
5,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
TeoKzX
Scylla
14
4 / 4 / 1
8,153
480
5,032
7,589
2,600
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 9 / 5
8,412
495
7,478
10,943
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
6,312
371
1,670
10,149
5,611
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 3
6,449
379
3,044
14,469
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xing Tian
UnicornDan
Xing Tian
13
2 / 2 / 2
8,011
471
4,465
9,437
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
felipe919258
Nemesis
9
1 / 7 / 0
6,422
378
670
10,158
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
luchetta08
Arachne
11
0 / 6 / 2
6,995
411
3,392
12,785
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
qGerald-
Danzaburou
17
15 / 6 / 0
11,141
655
12,812
13,134
4,973
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
30
Kills
18
18
Deaths
35
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Blanchsewer
Cabrakan
13
0
2
14
W
Arachne
LOTTEmann
Arachne
7
2
3
4.25
L
0
14
3
0.11
W
Scylla
TeoKzX
Scylla
4
4
1
1.13
L
Xing Tian
UnicornDan
Xing Tian
2
2
2
1.5
W
6
9
5
0.94
L
Nemesis
felipe919258
Nemesis
1
7
0
0.14
L
Arachne
luchetta08
Arachne
0
6
2
0.17
L
Danzaburou
qGerald-
Danzaburou
15
6
0
2.5
W
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,821
Damage
24,383
48,615
Taken
59,983
28,973
Mitigated
21,767
6,478
Healing
11,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Blanchsewer
Cabrakan
11,849
3,161
0
1,077
8,202
11,179
384
0
8,202
39,429
0
W
Arachne
LOTTEmann
Arachne
5,792
3,803
0
4,156
11,732
5,351
2,111
0
11,732
0
73,411
L
3,044
1,607
0
1,220
14,469
3,801
46
4,902
9,403
0
18,309
W
Scylla
TeoKzX
Scylla
5,032
823
0
0
7,589
2,600
564
1,176
6,313
37,569
0
L
Xing Tian
UnicornDan
Xing Tian
4,465
452
0
2,032
9,437
5,642
170
4,764
4,643
32,711
0
W
7,478
1,772
0
852
10,943
4,232
620
734
10,184
28,360
0
L
Nemesis
felipe919258
Nemesis
670
209
0
771
10,158
2,917
314
3,658
6,456
0
21,178
L
Arachne
luchetta08
Arachne
3,392
2,332
0
1,826
12,785
4,434
372
6,609
6,136
0
33,714
L
Danzaburou
qGerald-
Danzaburou
12,812
6,691
0
5,846
13,134
4,973
1,985
3,980
8,986
0
63,688
W
1,670
254
0
393
10,149
5,611
0
2,155
7,719
0
14,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,151
Gold Earned
39,018
325
Minions Killed
299
0
Camps Cleared
0
1,460,448
Distance Traveled
1,483,519
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,002
588
55
3
0
277,960
0
W
Arachne
10,272
604
133
8
0
357,795
0
L
Thor
6,449
379
26
2
0
296,229
1
W
Scylla
8,153
480
46
3
0
277,003
1
L
Xing Tian
8,011
471
52
3
0
293,618
0
W
Nox
8,412
495
54
3
0
266,580
2
L
Nemesis
6,422
378
39
2
0
293,378
0
L
Arachne
6,995
411
67
4
0
327,881
0
L
Danzaburou
11,141
655
115
7
0
272,413
3
W
Tyr
6,312
371
37
2
0
281,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role