Player Matchup

Cthulhu
Cthulhu
JAWSnPAWS
Cthulhu
Level 143
God Stats
6W - 4L
1,657 SR
Queue Stats
135W - 152L
1,477 Elo+
Party 1
King Arthur
King Arthur
Killer HeathBar
King Arthur
Level 127
God Stats
2W - 2L
1,740 SR
Queue Stats
54W - 63L
1,471 Elo+
Party 1
Janus
Janus
SiRaacha
Janus
Level 159
God Stats
11W - 20L
1,106 SR
Queue Stats
492W - 464L
1,467 Elo+
Party 1
Tiamat
Tiamat
True King Doge
Tiamat
Level 89
God Stats
0W - 2L
1,823 SR
Queue Stats
73W - 64L
1,519 Elo+
Party 1
Chiron
Chiron
boomshkabiscuit
Chiron
Level 75
God Stats
9W - 6L
1,676 SR
Queue Stats
26W - 31L
1,521 Elo+
Solo
Team Averages
Level 119
1,600 SR
1,491 Elo+

VS

Team Averages
Level 128
1,501 SR
1,568 Elo+
Izanami
Izanami
Mystical_Cliche
Izanami
Level 108
God Stats
1W - 0L
1,305 SR
Queue Stats
4W - 1L
1,649 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShinMicrobe519
Tsukuyomi
Level 158
God Stats
3W - 0L
1,725 SR
Queue Stats
11W - 7L
1,609 Elo+
Party 2
Tiamat
Tiamat
VirgilsCurse
Tiamat
Level 109
God Stats
8W - 1L
1,509 SR
Queue Stats
23W - 10L
1,631 Elo+
Solo
Chaac
Chaac
sonnyBGD
Chaac
Level 124
God Stats
7W - 2L
1,500 SR
Queue Stats
62W - 48L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
xXGhostXbo2Xx
Zhong Kui
Level 141
God Stats
4W - 2L
1,467 SR
Queue Stats
50W - 47L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JAWSnPAWS
Cthulhu
18
3 / 7 / 6
11,992
705
15,902
22,188
27,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Killer HeathBar
King Arthur
18
2 / 8 / 2
10,821
637
9,378
25,545
20,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
SiRaacha
Janus
19
5 / 8 / 8
12,973
763
18,592
15,945
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
2 / 6 / 6
11,375
669
11,845
15,733
11,669
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
4 / 8 / 2
11,794
694
14,039
18,177
7,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 12
13,403
788
15,049
16,846
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Tsukuyomi
ShinMicrobe519
Tsukuyomi
20
7 / 4 / 13
13,777
810
18,074
19,876
8,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
20
5 / 3 / 19
13,688
805
19,032
15,751
11,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
sonnyBGD
Chaac
20
5 / 3 / 12
14,158
833
9,060
20,167
24,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
xXGhostXbo2Xx
Zhong Kui
20
14 / 2 / 12
16,784
987
25,651
18,566
15,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
16
Kills
37
37
Deaths
17
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JAWSnPAWS
Cthulhu
3
7
6
0.86
L
King Arthur
Killer HeathBar
King Arthur
2
8
2
0.38
W
6
5
12
2.4
W
Tsukuyomi
ShinMicrobe519
Tsukuyomi
7
4
13
3.38
L
Janus
SiRaacha
Janus
5
8
8
1.13
L
2
6
6
0.83
W
Tiamat
5
3
19
4.83
L
4
8
2
0.63
W
Chaac
sonnyBGD
Chaac
5
3
12
3.67
W
Zhong Kui
xXGhostXbo2Xx
Zhong Kui
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,756
Damage
86,866
97,588
Taken
91,206
74,077
Mitigated
67,321
14,362
Healing
38,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JAWSnPAWS
Cthulhu
15,902
314
997
250
22,188
27,237
1
9,856
10,869
34,760
0
L
King Arthur
Killer HeathBar
King Arthur
9,378
855
0
5,129
25,545
20,511
0
14,869
10,088
0
36,155
W
15,049
9,387
0
3,585
16,846
7,148
1,560
9,940
6,664
0
49,721
W
Tsukuyomi
ShinMicrobe519
Tsukuyomi
18,074
3,290
0
5,419
19,876
8,812
59
8,561
11,063
0
47,853
L
Janus
SiRaacha
Janus
18,592
691
0
604
15,945
6,774
1
8,095
7,662
42,578
0
L
11,845
712
522
2,248
15,733
11,669
0
5,370
10,128
35,124
0
W
Tiamat
19,032
1,632
0
4,976
15,751
11,690
87
9,802
5,743
45,405
0
L
14,039
5,683
608
4,004
18,177
7,886
0
5,603
12,259
0
47,127
W
Chaac
sonnyBGD
Chaac
9,060
1,763
0
8,760
20,167
24,029
1,829
10,009
9,899
0
46,412
W
Zhong Kui
xXGhostXbo2Xx
Zhong Kui
25,651
1,266
287
15,406
18,566
15,642
1,277
7,880
10,546
66,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,955
Gold Earned
71,810
321
Minions Killed
399
6
Camps Cleared
9
1,327,285
Distance Traveled
1,595,710
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,992
705
48
3
1
289,707
0
L
King Arthur
10,821
637
57
3
1
277,077
0
W
Izanami
13,403
788
94
6
1
264,272
2
W
Tsukuyomi
13,777
810
54
3
0
336,131
0
L
Janus
12,973
763
69
4
2
308,568
0
L
Tiamat
11,375
669
66
4
1
249,737
0
W
Tiamat
13,688
805
69
4
3
325,650
0
L
Chiron
11,794
694
81
5
1
202,196
1
W
Chaac
14,158
833
93
5
3
346,814
0
W
Zhong Kui
16,784
987
89
5
2
322,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role