Player Matchup

Yemoja
Yemoja
CHIMEGS
Yemoja
Level 25
God Stats
7W - 4L
1,764 SR
Queue Stats
197W - 239L
1,475 Elo+
Party 1
Bellona
Bellona
JhoSkate
Bellona
Level 8
God Stats
26W - 32L
1,589 SR
Queue Stats
58W - 78L
1,581 Elo+
Party 1
Ao Kuang
Ao Kuang
MeisterNicotin
Ao Kuang
Level 13
God Stats
4W - 5L
1,350 SR
Queue Stats
23W - 21L
1,444 Elo+
Party 1
Scylla
Scylla
VALENCarp
Scylla
Level 12
God Stats
6W - 3L
1,691 SR
Queue Stats
40W - 60L
1,542 Elo+
Solo
Artemis
Artemis
leandro_punkskat
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,600 Elo+
Solo
Team Averages
Level 13
1,579 SR
1,528 Elo+

VS

Team Averages
Level 22
1,475 SR
1,532 Elo+
Cthulhu
Cthulhu
ArthurReal4202
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artemis
Artemis
Baldão
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,651 Elo+
Party 3
Athena
Athena
Dhanik
Athena
Level 7
God Stats
2W - 2L
1,775 SR
Queue Stats
15W - 14L
1,651 Elo+
Party 3
Thanatos
Thanatos
kuramayoukobr
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 243L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
l FJ l SNP
Erlang Shen
Level 69
God Stats
3W - 8L
1,100 SR
Queue Stats
378W - 469L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CHIMEGS
Yemoja
16
5 / 4 / 18
10,470
499
11,493
13,662
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
JhoSkate
Bellona
16
4 / 5 / 18
10,512
501
14,311
20,210
21,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
18
14 / 4 / 7
11,718
558
20,521
19,027
8,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
VALENCarp
Scylla
19
17 / 5 / 6
12,568
598
21,951
16,298
6,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 6 / 8
8,536
406
3,313
12,547
4,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,544
407
2,648
8,845
6,377
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Baldão
Artemis
14
1 / 13 / 6
9,005
429
11,135
22,334
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Dhanik
Athena
15
2 / 8 / 9
9,847
469
12,383
19,970
14,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
kuramayoukobr
Thanatos
18
12 / 8 / 4
12,181
580
15,883
21,597
7,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
l FJ l SNP
Erlang Shen
18
8 / 9 / 4
11,635
554
12,732
21,629
13,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
47
42
Kills
24
24
Deaths
42
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Artemis
Baldão
Artemis
1
13
6
0.31
W
Yemoja
CHIMEGS
Yemoja
5
4
18
3.5
L
Athena
Dhanik
Athena
2
8
9
0.81
W
Bellona
JhoSkate
Bellona
4
5
18
2.6
W
Ao Kuang
14
4
7
4.38
W
Scylla
VALENCarp
Scylla
17
5
6
4
L
Thanatos
kuramayoukobr
Thanatos
12
8
4
1.75
L
Erlang Shen
l FJ l SNP
Erlang Shen
8
9
4
1.11
W
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,589
Damage
54,781
81,744
Taken
94,375
53,634
Mitigated
49,207
22,195
Healing
21,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,648
293
12
6
8,845
6,377
774
2,760
5,805
28,461
0
L
Artemis
Baldão
Artemis
11,135
6,899
429
5,922
22,334
7,076
358
16,566
5,505
0
42,211
W
Yemoja
CHIMEGS
Yemoja
11,493
3,287
2,366
1,684
13,662
13,206
173
3,862
9,800
39,075
0
L
Athena
Dhanik
Athena
12,383
2,950
0
637
19,970
14,613
150
11,718
8,012
32,381
0
W
Bellona
JhoSkate
Bellona
14,311
4,419
0
1,873
20,210
21,500
528
6,879
13,331
11,262
39,321
W
Ao Kuang
20,521
6,730
0
7,906
19,027
8,764
903
1,530
17,497
74,654
0
W
Scylla
VALENCarp
Scylla
21,951
4,967
0
3,856
16,298
6,034
1,161
1,838
14,460
68,019
0
L
Thanatos
kuramayoukobr
Thanatos
15,883
3,511
0
10,344
21,597
7,869
0
12,011
9,213
0
55,434
L
Erlang Shen
l FJ l SNP
Erlang Shen
12,732
6,420
0
3,733
21,629
13,272
0
13,683
7,780
0
62,206
W
3,313
1,852
0
4,510
12,547
4,130
441
922
11,625
0
38,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,804
Gold Earned
51,212
408
Minions Killed
355
0
Camps Cleared
0
1,697,661
Distance Traveled
1,716,978
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,544
407
62
3
0
271,752
2
L
Artemis
9,005
429
69
3
0
272,430
5
W
Yemoja
10,470
499
50
2
0
389,937
7
L
Athena
9,847
469
52
2
0
412,528
2
W
Bellona
10,512
501
93
4
0
355,912
2
W
Ao Kuang
11,718
558
91
4
0
397,152
1
W
Scylla
12,568
598
124
6
0
350,071
1
L
Thanatos
12,181
580
74
4
0
384,322
1
L
Erlang Shen
11,635
554
98
5
0
375,946
0
W
Artemis
8,536
406
50
2
0
204,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role