Player Matchup

Olorun
Olorun
AdamPjs
Olorun
Level 12
God Stats
20W - 19L
1,542 SR
Queue Stats
21W - 23L
1,450 Elo+
Party 1
Medusa
Medusa
BoneLess_sR
Medusa
Level 24
God Stats
14W - 12L
1,523 SR
Queue Stats
16W - 18L
1,583 Elo+
Solo
Tiamat
Tiamat
Buujii
Tiamat
Level 26
God Stats
2W - 5L
1,454 SR
Queue Stats
26W - 29L
1,447 Elo+
Party 1
Heimdallr
Heimdallr
Dizzyman267
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,704 Elo+
Party 1
Ymir
Ymir
ToClean2Be Seen
Ymir
Level 15
God Stats
4W - 5L
1,526 SR
Queue Stats
14W - 19L
1,469 Elo+
Party 1
Team Averages
Level 16
1,509 SR
1,531 Elo+

VS

Team Averages
Level 23
1,563 SR
1,604 Elo+
Ullr
Ullr
GalacticBrood
Ullr
Level 18
God Stats
7W - 2L
1,480 SR
Queue Stats
196W - 177L
1,532 Elo+
Solo
Achilles
Achilles
II__Olivier__II
Achilles
Level 22
God Stats
7W - 5L
1,500 SR
Queue Stats
37W - 27L
1,587 Elo+
Party 3
Medusa
Medusa
RabbityOverlord
Medusa
Level 28
God Stats
5W - 3L
1,565 SR
Queue Stats
56W - 43L
1,675 Elo+
Party 2
Ganesha
Ganesha
bob23d
Ganesha
Level 29
God Stats
3W - 0L
1,694 SR
Queue Stats
27W - 23L
1,656 Elo+
Party 2
Anubis
Anubis
dwayne084
Anubis
Level 16
God Stats
8W - 3L
1,575 SR
Queue Stats
61W - 68L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdamPjs
Olorun
15
0 / 12 / 5
9,182
835
9,446
17,911
6,279
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
17
5 / 10 / 4
11,801
1,073
12,100
19,778
11,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Buujii
Tiamat
15
2 / 12 / 2
9,569
870
11,335
18,831
11,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Dizzyman267
Heimdallr
17
0 / 9 / 7
10,067
915
10,107
19,083
7,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 13 / 5
9,985
908
7,307
27,773
19,398
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 25
11,844
1,077
14,469
11,842
5,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
20
25 / 0 / 25
14,515
1,320
29,976
14,067
24,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
13 / 2 / 21
12,432
1,130
23,674
10,306
5,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
bob23d
Ganesha
19
1 / 1 / 37
12,822
1,166
11,877
11,472
16,094
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
dwayne084
Anubis
19
9 / 2 / 29
11,829
1,075
14,760
9,505
5,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
193
9
Kills
56
56
Deaths
9
23
Assists
137
Player
Kills
Deaths
Assists
KDA
L
Olorun
AdamPjs
Olorun
0
12
5
0.21
L
Medusa
5
10
4
0.7
L
Tiamat
Buujii
Tiamat
2
12
2
0.25
L
Heimdallr
Dizzyman267
Heimdallr
0
9
7
0.39
W
8
4
25
5.13
W
Achilles
25
0
25
37.5
W
13
2
21
11.75
L
2
13
5
0.35
W
Ganesha
bob23d
Ganesha
1
1
37
19.5
W
Anubis
dwayne084
Anubis
9
2
29
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,295
Damage
94,756
103,376
Taken
57,192
56,062
Mitigated
57,127
7,768
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AdamPjs
Olorun
9,446
5,962
1,443
2,305
17,911
6,279
0
3,953
13,709
19,236
0
L
Medusa
12,100
7,291
0
1,075
19,778
11,811
0
5,481
14,072
0
31,962
L
Tiamat
Buujii
Tiamat
11,335
1,180
0
875
18,831
11,375
0
5,292
13,466
19,275
0
L
Heimdallr
Dizzyman267
Heimdallr
10,107
4,923
0
1,925
19,083
7,199
0
4,728
14,201
0
35,877
W
14,469
7,099
0
1,044
11,842
5,673
0
5,008
6,834
0
25,988
W
Achilles
29,976
11,328
0
894
14,067
24,128
0
7,010
7,057
0
43,298
W
23,674
12,752
0
2,277
10,306
5,696
0
5,296
5,010
0
38,363
L
7,307
1,709
0
145
27,773
19,398
0
7,183
19,871
13,451
0
W
Ganesha
bob23d
Ganesha
11,877
1,191
0
2,829
11,472
16,094
0
5,432
6,040
25,285
0
W
Anubis
dwayne084
Anubis
14,760
605
0
2,942
9,505
5,536
0
5,342
4,163
20,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,604
Gold Earned
63,442
121
Minions Killed
124
3
Camps Cleared
8
852,125
Distance Traveled
992,509
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,182
835
18
2
0
172,881
0
L
Medusa
11,801
1,073
27
2
2
181,394
2
L
Tiamat
9,569
870
15
1
1
174,944
1
L
Heimdallr
10,067
915
46
4
0
177,008
2
W
Ullr
11,844
1,077
21
2
5
228,931
0
W
Achilles
14,515
1,320
50
5
1
234,948
0
W
Medusa
12,432
1,130
36
3
1
189,567
0
L
Ymir
9,985
908
15
1
0
145,898
0
W
Ganesha
12,822
1,166
6
1
0
179,670
1
W
Anubis
11,829
1,075
11
1
1
159,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role